✅ Source verified via Steam Community
- Patch Title: Patch version 0.6.1b (Beta Branch)
- Patch Release Date:
The developer of Time Break Chronicles has released a new update for the game on . Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
This beta branch patch addresses some bug reports and balance feedback for the recent Act 5 beta release.
Changelog for version 0.6.1b
- Added some prebattle banter interactions for some of the new heroes
- Added Act 4/5 victory stats and expanded favorite heroes to top 5 in the Hall of Records
- Self-targeted AoE skills used by a summon will now use their summoner’s party position as the center when hitting allies. This also fixes a couple crashes with Cop’s summon ability
- Taunt cannot be used by summons
- Pursuer, Angel, and Fallen reclassified to Anomaly type
- Reduced Space Marine’s Pulse Rifle max damage from 60 to 50 per hit
- Shifted some attribute points from Agility to Speed for Juggernaut
- Reduced Technique bonuses on Bard’s Inspirational and Master of Song skills from 25% to 20%, and turn delay decrease on Master of Song from 35% to 25%
- Rebalanced a few Act 5 enemy comps, and generally limited them to only have one WRDN bot
- Void Zombie enemy’s skills buffed/modified
- Changed Chill Fist enemy’s passive from Flash Freeze to an armor skill, and buffed its Snow Plow attack
- Soul Fist enemy now counter attacks with its primary attack
- Reduced R3X Bot enemy’s stun damage
- Buffed or added various Act 5 boss skills
- Increased act 5 enemy level by 1
- Enemy HP increased a little in general for the highest level enemies, with an extra HP modifier for hard/insane difficulties on acts 3 and up
- Decreased/removed player “pity” bonuses to hit chance and dodge chance for hard/insane difficulties
- Fixed Hacker form Claire’s Versatile quest not properly tracking stats across battles
- Fixed Gambler’s Uncanny Luck quest not properly tracking dodge requirement across battles
- Fixed Space Marine’s Xeno Hunter quest capping out at 6 instead of the required 10
- Fixed Plague Fist enemy’s Plague Punch skill being able to punch downed targets
- Fixed Gunslinger’s Combat Roll charge cost not resetting between battles
- Fixed some counter attack skills not correctly applying added damage modifiers
- Fixed one act 5 elite fight not not correctly being labeled as Extreme Danger
- Fixed interface bug when cancelling out of selecting one of Space Marine’s drones
- Fixed a few typos in Act 5 content
To learn more about this new update, check the official source mentioned above.