✅ Source verified via Steam Community
- Patch Title: Task Force 0.5.11.1968
- Patch Release Date: April 15, 2024
The developer of Task Force has released a new update for the game on April 15, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
This update fixes a critical performance issue with the new UE5 ragdolls. There should no longer be any stutter when players die whereby ragdolls fall to the ground. We’ve also significantly optimized when players spawn into the game, which should reduce any network spikes or stutters that take place between round resets.
There’s a new weapon carry-over system that’s been implemented between rounds. Now if you pick up an enemy weapon and stay alive until the end of the round, you’ll keep that enemy weapon into the next round and continue to have this weapon until you either die or the map is over. We’re also detecting if players haven’t left the spawn yet, which allows you to change your weapon without waiting until the next round. Note that you can only change your weapon once per round and must not have moved from the spot where you spawned on the map.
Another critical issue has been addressed that prevented players from receiving credit for kills from grenades, breach points, or C-4 if the player had already died. Therefore you should now be properly credited with a kill and the associated points if your grenade kills an enemy after you die.
We’ve updated our anti-cheat system with some of the latest definitions, but we’re not going to elaborate on this for obvious reasons. Finally some crashes have been fixed relating to when players fall out of the map or when weapons are being cleaned up by the server.
To learn more about this new update, check the official source mentioned above.