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- Название патча: Version 0.6.0b Release: Future Frontier (Beta Branch)
- Дата выхода патча: апрель 18, 2024
The developer of Time Break Chronicles has released a new update for the game on April 18, 2024. Вот новые вещи, которые вы должны увидеть или изменить в этом новом обновлении.. Эта информация была взята непосредственно из официального объявления в Steam.
The long-time-coming Act 5 is finally here! The Act 5 update is now available to be downloaded in the Beta Branch, where we will be testing and refining as we work towards a stable release. There are still a few things we will be expanding on or adding with this act, but we are excited to get this release out to everyone to play with the new content and give feedback. If you want to submit bug reports, give feedback, or just chat with other players about your favorite heroes, join our community Discord at https://discord.gg/m9MAfrP если ты еще этого не сделал!
How do I download the Beta Branch?
Opting into a Beta branch is easy on Steam. Simply right click Time Break Chronicles in your Library, выберите Свойства, а затем нажмите “Betas.” From there you can select the Beta branch from the dropdown, and Steam will download the files for you. You do not need to enter a beta access code.
Changelog for version 0.6.0b
There’s quite a bit of new content for you to explore in this update. We’ll separate it out below, into a couple categories.
Новый контент
- A new act, with new enemy types, реликвии, встречи, and continuation of Claire’s story
- A new form for Claire to unlock after completing Act 4
- 15 new heroes to find and unlock, bringing the total available to 94!
- New heroes also added as unlocks in Singularity mode
Balance Changes/QOL/Bugfixes
- Added a turn counter to highest-length stack’s duration on effect icon mouseover tooltip
- Reworked Viking somewhat to have better synergy from his Berserker and Raider passives
- Changed Shaolin Robe relic effect to directly reduce damage taken based on discipline instead of buffing toughness
- Zeke’s Boots relic bonus increased from 25% к 35%
- Gamma Shard relic bonus increased from 15% к 20%
- Reduced cost of Gravity Time Break skill
- Return Fire skill updated to work off of any source of Protect from the same character
- Protect can no longer target somebody already protected
- Buffed a few Distortion effects that were less desirable, and added a couple of new ones
- Hit chance changed to range from 1%-99% вместо 0-100, crit chance base floor 5%. This allows pct chance modifiers to have an effect even at very low base values.
- Матиас’ class name changed to Steam Engineer
- Fixed a possible rare crash in certain situations when leaving a battle
- Fixed Duality of Being passive giving 35% bonus instead of listed 25% for lv 2/3
- Fixed Marine’s Covering Fire ability not correctly reporting hit chance as 100 в бою
- Fixed Throw Spear skill’s Lv 2 effect adding 50% bonus to all critical damage instead of just Throw Spear
- Fixed Meditate skill applying its lv 3 effect at lv 1
- Fixed Daywalker passive not correctly nullifying stun and sleep damage at lv 2
- Fixed Drex’s Reassemble not skipping a turn at lv 1 as listed
- Fixed Eldar’s Scroll relic applying its effect to Spell skills instead of Debuff skills as listed
- Fixed Mind Master’s Mind Mirror skill being able to activate even if the Mind Master could not act
- Fixed Combust passive’s animation not respecting photosensitive setting in a screen flash effect
- Fixed a few no-dodging type skills that visually reported miss chance instead of dodge chance in battle
- Fixed bug where boss onDeath effect could trigger multiple times when killing still living minions, causing various minor issues
- Fixed resist stacks being used before resist related passives were processed
- Fixed a few text issues on some quest descriptions
- Fixed effect icon hover text not always being parsed correctly for character names, и т. д.
- Fixed visual bug where some overlapping tiles would be offset 1px too low
- Fixed misalignment of Wisdom attribute text in status menu
- Fixed a few effects that could potentially cause a crash if used in a 3-tier nested battle encounter (these are not common)
- Fixed a few relic descriptions for clarity or consistency
- Fixed some relic filter tags that were missing or incorrect
Окончательно, как уже упоминалось, there are a few things to be aware of that are remaining to be finished up in future patches:
- Steam achievements have been added for the Act 5 боссы, but hero rescue achievements will not be added until the stable release. These achievements can be awarded retroactively once they are added just by loading into the game and visiting town.
- New hero lore/backstory blurb content has not been added yet.
- Pre-battle banter content for new heroes has not been added yet.
- For Singularity, the new heroes are available to unlock, but the new enemy encounters will be added in a future patch. Singularity’s tiers will need a bit of a rework to fit the new content in a logical way.
- Fixes for a few outstanding bug reports that require more investigation are still in-progress
Patches will likely be coming fairly regularly in the coming weeks as we get the additional content done and respond to bug reports, и т. д..
We’d love to get your feedback, Отчеты об ошибках, and anything else you’d like to share with the community on our discord at https://discord.gg/m9MAfrP as we polish up this release. Thanks to everyone who has already participated!
Чтобы узнать больше об этом новом обновлении, проверьте официальный источник, упомянутый выше.