Basically just the title. A pretty simple build that can stand on its own and can hit for millions of damage. I easily hit 1.8 million before I stopped trying to get a good screenshot.
Строить
Best Character: Лилит, с Хина as second.
Best Gun: Doesn’t really matter, but we’re going summons so ig batgun? Just choose whatever you’re comfortable with.
Руны: Again doesn’t matter too much, the only one that makes a difference would be the leftmost one in the first sword row that boosts summon damage. (We don’t need the one in the final row of sword that boosts summon damage when you only have one, just take cadence it’s much better).
Обновления: If you didn’t already guess, we’re going summon build. I’m not going to go into specific upgrades but try to focus +summon damage. Так кинжалы и призрак are your best friends along with the руна that increases summon damage in expense of reload speed. This is also why we took Лилит since her chest upgrades increase summon damage. Я также рекомендую скорость перемещения as it will make your life a bit easier and will actually help in hitting for big damage. Окончательно, и самое главное, Объектив and all its upgrades (do you see where this is going?). Once you have these you should be ready for some big damage.
How to make it happen
What will actually be doing the damage is your ghost’s projectile.
If you’ve noticed up till now, it gets affected by the увеличивается from lens, what you may not know however, is that this can happen несколько раз and the increases куча. And since the ghost’s projectiles are so slow, you can make it pass through the lens ~4 or so times before it runs out of range.
Чтобы сделать это, shoot one (хорошо, три, just one shot) ghost projectile in front of you, aim behind you (so as not to clutter the screen in front of you with more ghost projectiles), then force the линза through the снаряд by running through the projectile over and over, making sure the lens touches the projectile each time. If you’ve done it right and are lucky enough to have an enemy in front of you to actually hit you should see some big ol’ цифры.
Proof
Here’s me hitting for 1.8 миллион:
And here’s me hitting for over 2 million I think, it’s kinda covered:
Balance Discussion
I honestly do think this is balanced cause it’s kinda weird to pull off and only really impacts the end of the game (видеть: timer on screenshots). Однако, if it’s going to get stopped, I think increasing the speed of the ghost’s projectile would simultaneously buff the ghost, and stop this from happening. Or at least make it harder to pull off. Что, or make it so lens can only buff projectiles once.
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