This guide provides an explanation of the Terran and Loop economies introduced in the DLC.
Terran Station Modules and Wharf
Are you interested in creating a self-sustaining wharf that produces Terran ships instead of weaker Argon ones? Se for assim, este guia é para você, although it may not be entirely necessary.
The Terran economy has been streamlined with fewer steps compared to the Argon economy. Terran station modules do not require any Argon materials. Em vez de, you need to invest in a completely different supply chain. While the same amount of raw resources may be needed to produce ships, the Terran economy focuses more directly on the task at hand. alternativamente, it could be seen as the player having more visibility into each step of Argon production and fewer details regarding Terran productions, with additional steps hidden from view.
When constructing Argon station modules, three components are required: células de energia, hull parts, and claytonics. These modules are responsible for producing the materials used in ships and turrets. No entanto, station modules and ships are made from different materials. While hull parts may appear in both recipes, additional components are necessary for each specific item being constructed.
For the Terrans, both ships and station modules are made from the same materials, which is the key distinction between them. Once you have built all the necessary station modules, you can produce ships for free. Unlike the Argon, who have a defined sequence of building steps, there is no specific order for constructing a self-sufficient Terran Wharf. Since you require everything, you must build all components right from the beginning.
Here is a breakdown of the requirements:
- At least two mineral miners: one for ore and one for silicon.
- At least three gas miners: one for hydrogen, one for helium, and one for methane.
For Terran station modules, only four components are needed:
- Energy cells
- Metallic Microlattice
- Computronic Substrate
- Silicon Carbide
É isso—just four components. After building these four station modules, you can construct additional clones of your station for free and, more importantly, produce ships for free.
To provide some perspective, the Argon require 25 production modules to build ships for free. In order to construct station modules for free, you need to start with 10 pre-built station modules. Por outro lado, the Terrans only need four station modules to produce both new stations and new ships for free. The amount of raw resources required may be similar, although it’s subject to variation.
Since you need all four components, it’s recommended to build them all. No entanto, let’s break down each component to understand the process better. There is an argument that energy cells and Metallic Microlattice are earlier in the production chain compared to the other two, as explained below.
Antes de começarmos, you’ll need a dock, a pier, and three types of storage: recipiente, solid, and liquid. Whether you build everything in one station or split them into separate stations, each station requires all three types of storage, except for a station exclusively producing energy cells. The Argon, por exemplo, only need two types of storage for a refined metals factory, and a hull parts factory theoretically only requires container storage if it imports the necessary materials. No entanto, the Terrans require all three types of storage for every station, making consolidation a more logical choice.
1-1 Energy Cells: Terran energy cell production may not be as efficient as the Argon’s, mainly due to the greater distance from the sun beyond Mars, resulting in a rapid drop in sunlight. If you build your wharf outside Terran space, such as in Argon Prime, this won’t be an issue. No entanto, if you construct it within Terran space, you’ll need to transport the other three components. Since energy cells are required for all productions mentioned below, assume they are part of the recipe.
1-2 Metallic Microlattice: This component requires ore and helium, necessitating all three types of storage. Ore goes into solid storage, helium into liquid storage, and energy cells into container storage. The resulting Metallic Microlattice is stored in containers as well.
1-3 Computronic Substrate: This component requires silicon, minério, and hydrogen, again needing all three types of storage.
1-4 Silicon Carbide: Finalmente, silicon carbide is produced using silicon, methane, and Metallic Microlattice. Combining Metallic Microlattice and silicon carbide production is incentivized due to the latter’s requirement of Metallic Microlattice. By adding energy cell production and Computronic Substrate production to this combination, you will have everything required to construct ships. Neste ponto, you can add a wharf and start building your fleet.
Since Terran ships and Terran station modules have similar recipes, there aren’t any additional steps involved. You can start building ships or other stations.
The Loop Economy
Wouldn’t it be nice if the Argon could also build ships, escudos, and turrets using the same materials as their station modules? Bem, that’s precisely what the loop economy offers. The Argon economy in the loop mode allows all station modules to be produced from hull parts, células de energia, and claytonics. De forma similar, ships and other items can also be constructed using these three components.
To create a self-sustaining wharf with the loop economy, você pode seguir estes passos:
Outra vez, start with a dock, a pier, and all three types of storage.
- Energy cell production.
- Ore miner supplying refined metals production.
- Methane miner supplying graphene production.
- Use refined metals and graphene to produce hull parts.
- Hydrogen miner supplying antimatter cell production.
- Silicon miner supplying silicon wafer production.
- Turn silicon wafers into microchips.
- Helium miner supplying superfluid coolant production.
- Combine superfluid coolant and graphene to create quantum tubes.
- Combine antimatter cells, quantum tubes, and microchips to produce claytonics.
Once you have energy cells, hull parts, and claytonics in operation, you can produce everything.
You can choose to build everything in one station or split it into different stations. One approach could involve creating a station that accepts all gas-related resources and another station that accepts minerals. No entanto, if you choose the latter option, you’ll need to transport products from one station to another. Another option is to have one station that starts with methane and ore and eventually produces hull parts. The second station would be more complex, requiring helium, hidrogênio, and silicon, and eventually producing claytonics. One challenge with this approach is the need to transport graphene. This can be addressed by adding graphene production to both stations, effectively combining refined metals, hull parts, and claytonics into a single factory.
Food and Meds: Terran and Argon
Now let’s discuss food production for both the Argon and the Terrans. We’ll focus on the Terran and Loop economies, as they are both human-based, while excluding other species. Adicionalmente, the loop economy can only be used to produce Argon-related items.
Argon Food Production
- 1-1 Água: Use a mineral miner to collect ice, which is then processed into water.
- 1-2 Especiarias: Water is used as the input, and spices are produced as the output.
- 1-3 Trigo: Water is used as the input, and wheat is produced as the output.
- 1-4 Carne: Água.
Isso é tudo o que estamos compartilhando hoje para isso X4: Fundações guia. Este guia foi originalmente criado e escrito por Master David. Caso não atualizemos este guia, você pode encontrar a atualização mais recente seguindo este link.