A reference sheet with all keyboard and mouse controls used for route building in the World Editor.
Entering and Exiting
- CTRL + E: Enters the World Editor from any TSC scenario while in game. Press the Mode Switch button (orange Play Button) at the bottom right of the screen to exit and return to the simulation.
Salvando
- F2: Saves the route at current edit state (this cannot be undone).
Exiting Without Saving
- CTRL + ALT + DELETE: Forces the World Editor to exit without saving (via the task manager).
Navegação
- CTRL + Up and Down Cursor Keys: Moves the camera up and down in the y-axis.
- CTRL + MUDANÇA + LAR: Moves the camera to 1 metre above ground level.
- Up/Down/Left/Right Cursor Keys: Moves the camera forwards, backwards and sideways.
- Hold the right mouse button and move the mouse: Pan the camera view.
- Mouse Wheel: Zooms the view in or out by adjusting the Field of View.
- MUDANÇA + Cursor Keys: Speeds up camera movements (also works with CTRL + Up or Down cursor keys as SHIFT + CTRL + Cursor Keys).
3D Object Control
- Botão do mouse esquerdo: Selects a single object.
- CTRL + Botão do mouse esquerdo: Selects multiple 3D or linear objects.
- Botão direito do mouse: Clears selection.
- Selecione + J.: Lowers an object to ground level.
- Selecione + V: Raises an object upwards.
- Selecione + B: Lowers an object downwards.
- Selecione + N: Moves an object horizontally nearer to camera position.
- Selecione + C: Moves an object horizontally further away from camera position.
- TAB while placing: Aligns an object to the track.
- Align Tool, select A, select B: Aligns one object with another.
- Select for rotation + G: Rotates an object clockwise.
- Select for rotation + F: Rotates an object anticlockwise.
- CTRL while rotating: Rotates an object by a specific angle.
- MUDANÇA + Align Tool: Copies an object on top of itself.
- Selecione + DELETE: Deletes an object.
Mouse Selection Filtering
- Hold S + click left mouse button: Scenery.
- Hold T + click left mouse button: Faixas.
- Hold R + click left mouse button: Roads.
- Hold L + click left mouse button: Lofts.
- Hold E + click left mouse button: Editor items.
- Segurar 2 – 8 + click left mouse button: Scenery to the nth selection.
Linear Object Control
- Botão do mouse esquerdo: Selects a single linear object.
- CTRL + Botão do mouse esquerdo: Selects multiple linear or 3D objects.
- Botão direito do mouse: Clears selection.
- Gradient Tool, select height arrow, eu: Adjusts height of linear object (eg track or road) to ground level.
- CTRL + Join, select A, select B: Seamlessly merges two segments of a linear object.
- Selecione + DELETE: Deletes a linear object.
DIsplay
- CTRL + G: Enables the Google Maps overlay.
- F6: Displays names of track markers, portals and transfer points.
- F12: Takes Screenshot.
The 2D Map
- 9: Enters the 2D map.
- Mouse Wheel: Zooms the 2D map in or out.
- CTRL + click left mouse button: Enters coordinates on 2D map into navigation panel.
- Click right mouse button: Exits the 2D map.
Variado
- F9: Reloads 3D object assets. Useful for developers to test blueprint changes.
- CTRL + ESC: Displays Windows Start Menu on Desktop.
- ALT + ABA: Allows access to other currently running apps.
Isso é tudo o que estamos compartilhando hoje para isso Simulador de trem guia. Este guia foi originalmente criado e escrito por Warwick Rail. Caso não atualizemos este guia, você pode encontrar a atualização mais recente seguindo este link.