✅ Fonte verificada via Comunidade Steam
- Título do patch: Swirl Watch Version 1.138 (Resistance Supplies)
- Data de lançamento do patch: abril 3, 2024
The developer of Swirl W@tch has released a new update for the game on April 3, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
-Altered threshold of what is considers low range combat for adaptive difficulty scaling.
-Lethal combat kills now increase both long and short range threat profiling (was just short range before).
-Enemy mines now stay revealed after being fully identified.
-Changed mine detection UI to better contrasting color in zone 5.
-Increased rate at which ship resource manager calls in escorts.
-Some item and mod costs rebalanced.
-Flare Printer mod: increased max ammo (1–>4) and lowered regen delay (20é–>12é).
-Longnailer supf mod nerfed (20–>15 shots suppressed)
-Increased artillery gadget base damage (80–>100).
-Small objects (navios, floating chunks, animais selvagens) no longer block sight-line for artillery targeting.
-Increased Charge Spur emp multiplier (40%–>120%).
-Nerfed recycler wreckage disassembly SRM gain (3–>2).
-Fixed recycler not using up charges when disassembling wreckage.
-Fixed recycler targeting sometimes not obeying range restrictions.
-Fixed certain enemy sonar emitters not reacting to damage.
-Fixed ships/wrecks becoming hidden while held if they are disabled/created within concealing circular hazards.
-Fixed a collision issue on a structure in [redacted].
-Fixed a situation in which multiple non-NPC objects could be tagged/affected by a single shot.
-Fixed player exiting deafened state not resetting certain sfx volumes correctly.
-Fixed bad damage calculation on Charge Spur collisions.
-Fixed a potential zone softlock that can happen if a comms encryption key satellite is destroyed after objective completion.
-Fixed guards reporting volunteer ships as hostile in distress after they have been disabled and dropped by the player (?)
-Fixed being player being able board-grab ships through walls with high enough melee range.
-Corrected some tooltips.
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.