✅ Fonte verificada via Comunidade Steam
- Título do patch: Hotfix v0.14.4.15
- Data de lançamento do patch: abril 2, 2024
The developer of Saleblazers has released a new update for the game on April 2, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
➡️ Mudanças
- Enemies should no longer spawn inside player built structures even if they are constructed outside of the shop plot
- Added a small boost to near visibility at night
- Increased base customer budget amounts
- Customers take less time to use ATMs
- ATMs now give 6x starting budget instead of 1x starting budget to customers that use them
- PVP invasions are set to off by default temporarily as we balance them
- Death boxes will no longer have physics enabled so that they don’t roll down hills or fall through terrain
- You can now continue attacking beyond the last hit of a weapon melee combo without needing to wait for the animation to end
- Improved bullet trail interpolation and impact positioning
⚙️ Optimizations
- Optimized some meshes in Zena’s Stronghold trenches
🛠️ General Fixes
- Fixed being unable to block if it’s the last hit in the melee combo in certain situations
- Fixed more cases that would make employee simulations inaccurate
- Fixed some floating and scaled props in Zena’s Stronghold trenches
- Fixed some mesh LOD issues in New Bedstone
- Removed Revenge encounter for several quest NPCs
- Fixed edge case crime scenario that caused police to stand still
- Fixed a case where a random encounter NPC was not wearing the proper clothes
- Fixed Garand and Sawed Off turret names being incorrect in research tree
- Fixed Kazai Village food shop selling consumables at higher rarities than intended
- Fixed gray water in world map
- Fixed a few missing icons in character customization UI
- Fixed various code exceptions
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.