✅ Fonte verificada via Comunidade Steam
- Título do patch: CONTENT UPDATE – Two new maps! New weapon skins and more!
- Data de lançamento do patch: abril 13, 2024
The developer of Monday Meltdown has released a new update for the game on April 13, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
Latest update include TWO new maps – The slaughterhouse and a worksite!
The slaughterhouse!
[url =https://clan.cloudflare.steamstatic.com/images//44425846/51891408927233cc42e0852be406f7d796ee94b7.png][/url]
This is the biggest map yet, people was requesting a bigger map, so I’ve made a big one where you can take your 8 player carnage to the next level! Splattering your opponents in an ever so fitting setting.
This is also the first map to feature some moving map elements, I hope they fit in and don’t become too distracting as I made the pig-on-hooks move on the rails in the map.
The worksite!
[url =https://clan.cloudflare.steamstatic.com/images//44425846/cbba441e340f91762201f48370fed3d11d6f9940.png][/url]
The worksite – this map is in-between the grocery store and the office level in size, very open yet easy to find cover. Maybe the workers forgot something you can find and unlock? Who knows
Can’t wait to get some feedback on both the new maps – let me know what you think and what I can change about them, let me know on the Discord!
(join here – click me!)
New skins!
I’ve implemented some cool new weapon skins for the sledgehammer! I hope you catch the one that references one of my old favorite games.
I’ve also made one of them be unlocked by a secret, let me hear if you unlock it!
Furthermore I’ve modified the weapon attachment UI to include the weapon, so it’s now much more clear what you’re grinding to unlock.
Alterações de equilíbrio & other tweaks
It was hard to track when the player got a double kill, so I’ve added a visual indicator telling the player such. I’ve also re-balanced the time between kills for double kills, making them easier to get.
I’ve also toned down the bots so they don’t fire at you straight when you spawn. The bots now also taunt at you.
O “Jogador” tab is now also renamed into “desbloqueia” to make it more clear.
The office now also contains a new fan-art drawing/painting by @TheGoldenBananaPeel – Confira!
For a full changelog – leia abaixo!
- Added the big slaughterhouse map!
- Added the worksite map!
- Improved the weapon unlock UI for all weapons featuring attachment/skins
- Adicionado 3 new sledgehammer skins! (One is unlocked by doing a secret thing)
- Made the bots not instantly shoot when they spawn
- Renamed the player tab to “desbloqueia”
- Adjusted the double-kill time interval to make them easier to get
- Added a visual indicator to when a player gets a double kill
- Fixed a bug where returning from game to lobby removed all your selected character stuff
- Added priming tooltip to grenadelauncher in the tutorial level
- Fixed the UI not hovering correctly on skins/weapons player haven’t unlocked yet
- Added weapon idle animations
- Resized some lobby UI element
- Implemented secret unlock for the katana
- Fixed gamemode never recognizing a win
- Fixed multikill stat not working correctly
- Fixed a tile missing from the office map
- Added awesome drawing/painting to office by @TheGoldenBananaPeel
- Added support for different crosshair sizes on mac OS!
- Made bots taunt
- Tweaked the splashscreen a bit
(If you read this far, you’re still awesome, thank you haha)
If you enjoy the game, remember to leave a review – it helps so much!
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.