✅ Fonte verificada via Comunidade Steam
- Título do patch: Manhattan v2.0 Beta 13 Lançado
- Data de lançamento do patch: abril 7, 2024
The developer of Manhattan has released a new update for the game on April 7, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
Many thanks to feedback from users; I am pleased to present signiificant update, including basic sample import and a new probability feature, but also many performance and reliability improvements.
The highlights of this release are:
Basic sample import support
While you wait for the full custom samples and instruments editing features, which are under active development, I’ve added a basic mechanism to get custom samples into Manhattan. Para fazer isso, simply add your samples (por exemplo. .wav) to the Manhattan project file using a .zip utility.
Manhattan’s file format is a .zip compatible archive, which contains all the information about your project (principally in the Module.xml file). To do add a sample, take a Manhattan project (.zm file), extract it to a folder, add the sample to that folder, and zip it back up. alternativamente, some utilities will allow you simply to open the archive and add files. To get your system to recognise .zm as a .zip file you can use the “Aberto com” recurso, or rename the extension.
This specific feature is designed to teach students about how files, pastas, and zips work; the forthcoming instrument editing feature will include full GUI support for the process.
New dice() function for weighted randomness
This new function provides several ways to generate a random number by throwing a die with a given number of sides optionally with specific weights. The function can be used for any purpose, but is designed for indexing arrays (which start at index 0) and makes it easier to implement things like Markov chains. It will generate whole number beginning with 0 up to one less than the number of sides (por exemplo. 6 sides = 0,1,2,3,4,5), as per the following examples:
dados(6) – generates a random number from 0 para 5, with even weightings.
dados(1,2,1) – generates a random number from 0 para 2, onde 1 (o segundo) is twice as likely.
dados(@array, .volume) – generate a random number by looking at the rows of @array, using the size of the array as the number of sides and its .volume column for their weights.
New code-based data interpolation using “para” operator
You can now easily dynamically interpolate between two values in your pattern using the “para” operator, specifying the range to be affected and then setting the start and end values:
[0 para 9].volume = 0 para 64 – interpolates from silence to full volume over the first nine rows.
Improved Windows 11 apoiar
Windows 11 seems to be more fussy about audio drivers than previous versions, causing some users to experience glitchy audio or none at all. This version includes several workarounds to hopefully ensure robust and smooth audio support – please let me know if you have problems, using the forum.
New Instrument menu with categories
The instrument menu is now sorted by category to aid searching, but also supporting new categories for user-defined samples (Veja acima) and instruments (em breve).
Improved graphics and UI performance
This version includes some significant optimisations of the graphics code, which means Manhattan is more selective and economical with drawing the UI. Things may feel smoother, not least the Windows’ version’s splash screen, but fundamentally the lower CPU/GPU usage should translate to better battery life.
— oOo —
Please keep the feedback coming and support the project by reviewing Manhattan, liking the videos on YouTube, etc. If this release is well-received, the next will be Release Candidate 1 – but working on custom instruments / samples and multiple patterns is also in the works!
v2.0 Beta 13 Registro de alterações: (07/04/24)
[ADD] Global level meter and fader in Channels UI (fades smoothly to new setting).
[ADD] New dice() function for weighted probabilities.
[ADD] Code-based interpolation using “para” operator.
[ADD] Initial Steam API support (for future upgrades, DLC, conquistas, etc.)
[ADD] Initial Impulse Tracker import support (patterns, samples, instruments).
[ADD] Initial support for the MuSE IO input controller.
[ADD] Open files from Windows, with .zm file association support.
[MOD] Streamlined splash screen on Windows.
[MOD] Improved Webview2 support for help on Windows.
[MOD] Metering improvements.
[MOD] Score preview now omits bass clef if not required.
[FIX] Project loading sometimes not mapping instruments correctly.
[FIX] Pattern text colour anomalies.
[FIX] IT samples sometimes imported too loud.
[FIX] Hanging notes in synthesiser eventually using up all polyphony.
[FIX] Minor graphics anomalies in horizontal mode.
[FIX] Info bar formula tooltips overflowing.
[FIX] Score rendering sometimes black.
[FIX] Unexpected behaviour when editing formulas in polyphonic channels.
v2.0 Beta 12 Registro de alterações: (01/11/23)
[ADD] Basic sample import (via file editing).
[ADD] New instrument menu with categories.
[MOD] Instrument menu sensitive to channel instruments.
[MOD] Improved help resizing on Mac.
[FIX] Rare save bug on Mac (file system permissions issues)
[FIX] External MIDI output routing issues on Windows.
[FIX] Virtual guitar properties mismapped (leading to unexpected behaviour).
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.