The Land of Narr is a troubled one, and the largely unexplored Territory of TOTEM ISLAND is no exception. Each Scenario features a new INIMIGO as well as many you have already encountered.
ENEMIES are divided into two groups: PRIMARY monsters spawned from ENEMY TOTEM located on either side of your CAMP, and various SECONDARY natural dangers which live in the wild.
Your goal is to defeat all ENEMY TOTEM and their spawn. Use your Military Units to your advantage: Quando o BATTLE FLAME is charged, you can rally your troops and lead them into battle!
PRODUCTION UNITS
FARMER
FARMERS provide the COMIDA required to sustain your KINGDOM, and press your attacks forward. Always make sure that your COMIDA output is above your USAGE. Will attempt to FLEE quando ENEMIES are sighted, but cannot DEFEND.
LUMBERJACK
O LUMBERJACK provides MANA bem como o LUMBER obrigado a BUILD / UPGRADE structures. O LUMBERJACK range is limited to the borders of your CAMP. Will attempt to FLEE quando ENEMIES are sighted, but cannot DEFEND.
MINER
MINERS provide the STONE e IRON obrigado a BUILD / UPGRADE structures. Will Auto-Select either STONE QUARRY ou IRON MINE based on current inventory. Will attempt to FLEE quando ENEMIES are sighted, but cannot DEFEND.
BUILDER
BUILDERS BUILD, UPGRADE, e REPAIR structures. REPAIRS are prioritized over BUILDS sobre UPGRADES. Up to 2 BUILDERS can co-operate on the same task. Will attempt to FLEE quando ENEMIES are sighted, but cannot DEFEND.
COMBAT UNITS
DOG
O DOG ajuda DEFEND o FARMERS de PESTS.
Eles DEFEND bem, but cannot hold out forever.
Only 1 DOG is allowed at the same time!
ARCHER
ARCHERS DEFEND e PATROL the area around your outer Paredes, and provide cover to retreating Units. Quando o BATTLE FLAME é ACTIVE, this Unit will follow you into battle and provide cover while you destroy ENEMY TOTEM.
SWORDSMAN
SWORDSMAN DEFEND your outer Paredes, intercepting small groups of attackers, and provide cover to non-combat Units. Quando o BATTLE FLAME é ACTIVE, this Unit will follow you into battle and help destroy ENEMY TOTEM.
MAGE
MAGES are most useful for TOWER DEFENSE. Make sure that they have an escort, because they aren’t much good alone on the ground. MAGES have a unique SOLETRAR available for each TOWER Nível. This Unit will NÃO respond to the BATTLE FLAME, but will remain at their post.
SPEARMAN
SPEARMAN PATROL the area between your outer Paredes, clearing PESTS como SNAKES e FIRE BEES, assim como DEFENDING Paredes during an attack. They prioritize their PATROL, so make sure that you have enough of them.
STRUCTURES
Structure in the game are divided into 4 categorias: RECURSOS, DEFENSIVE, OFFENSIVE, e OTHER.
RECURSOS
CASA
Seu CASA heals nearby injured Units, allows you to purchase FERRAMENTAS, and spawns the PEASANT Unit which will find the nearest TOOL. Upgrading the house will increase PEASANT spawn frequency and increase Unit heal rate.
O CASA is also required to build the BLACKSMITH.
FARM
Primário COMIDA source for your KINGDOM, FARMS exigir FARMERS to tend the crops. Increasing the Farms level will either add additional WORK SLOTS or boost the productivity of each slot.
A Level 1 FARM has 3 WORK SLOTS, a Level 2 FARM has 5 WORK SLOTS, a Level 4 FARM has 7 WORK SLOTS.
MINES
Seu KINGDOM requer IRON for Units and STRUCTURES, and this is where you get it. Just train some MINERS and make sure they have someone / something to defend them.
QUARRIES
Seu KINGDOM requer STONE for Units and STRUCTURES, and this is where you get it. Just train some MINERS and make sure they have someone / something to defend them.
DEFENSIVE
Paredes
Depending on your current BUILD LEVEL seu Paredes can be built from WOOD, STONE, ou IRON. Paredes also provide SLOTS para ARCHERS to defend from. The higher the Level, quanto mais SLOTS o WALL tem. Cada WALL Level has a maximum number of hit points, which can be restored by BUILDERS making repairs.
TOWERS
TOWERS provide SLOTS for your MAGES to defend from. The higher the Level, quanto mais SLOTS o TOWER tem. Cedo TOWERS are still within reach of larger ENEMIES and flying PESTS, so your MAGES can still take damage. Depending on your current BUILD LEVEL seu TOWERScan be built from WOOD, STONE, ou IRON.
OFFENSIVE
CATAPULT
O CATAPULT is a powerful addition to the Level 5 TOWER! Esse TOWER no longer requires MAGES to defend, just 1 BUILDER is needed to deal a devastating blow to the Enemy by launching discarded MINE e QUARRY debris! They do need to be reloaded so they wont solve all of your problems, mas um CATAPULT will certainly thin the attack wave significantly!
HERO COLUMN (THE BATTLE FLAME)
Quando carregado, o BATTLE FLAME calls all nearby COMBAT UNITS to follow you into battle. Use this to launch your attacks on ENEMY TOTEM located on either side of your CAMP.
O BATTLE FLAME is only temporary, when it is gone your troops will return home!
OTHER
TELEPORT TILES
Allows instant travel to any other TELEPORT TILE in your KINGDOM. There is one TELEPORT TILE located at your CASA, e há BUILD MARKERS placed on each side of your CAMP. While standing on the TELEPORT TILE, face the destination and LEFT-CLICK on the base.
BLACKSMITH
Comprar UPGRADES which increase TOOL força, and effectiveness of your COMBAT UNITS. This will consume 1 BUILDER, who is required to operate the shop. O BLACKSMITH is also required to train the SWORDSMAN e SPEARMAN unidades.
ENEMY TOTEM
The source of the Enemy Attacks são os Totem located on either side of your Acampar. Each Totem spawns a different Enemy Type related to the current map region where you are located. Destroy all of the Totem e Spawned Enemies to win the level.
ENEMIES
Há 2 type of ENEMIES: NATURAL e SPAWNED.
SPAWNED
GOBLINS
Small but fierce forest-dwelling creatures, wielding daggers with quick leathal swipes.
KOBOLDS
Kobolds are medium-sized creatures, employing quick and powerful spear thrusts to ruin your day.
ORCS / GREAT ORCS
The large cave-dwelling Orc clans aren’t very fast, but speed isnt everything if you only need one shot.
SKELETONS
Undead enemies–victims from forgotten battles of ages past, cursed to walk for all eternity.
NATURAL
SNAKES E GIANT WORMS
Watch your step in the forest. You never know what is just beneath the grass.
FIRE BEES E WASPS
Nasty little pests. They arent much of a threat alone, but large swarms can be deadly.
BAT / GIANT BAT
More of an annoyance than a threat, these vermin are found mostly in caves.
ARANHAS
Found in Caves and Dungeons. KILL IT! KILL IT WITH FIRE!
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