This guide is dedicated to basic gameplay and how you can build a deck to play in Higher EPIC level.
Introdução
This guide will help you get build a complete deck you compete in Higher EPIC or complete game as you desire. all the information from this guide came from experiencing myself and with help of 2 friends in Criminal Dissidia Fan Discord – Weizi and Setsuna
All of us cleared EPIC 99 multiply times so we wish this guide can help you enjoying this game while not stress yourselves too much.
Setsuna: “Follow this guide and become an epic 99 overlord over all the scrubs who complain the game is too hard”
To make it clear, this guide will provide you all decks we built and explain why we built it and how we put each cards together to make it complete. we also add comment about pros and cons of each deck, which decision you have to get though, which mobs you avoid like a plague using this deck and etc.
Each deck that we provided you is assuming you will have 7 energy and draw 5 cards at Level 12
If you are under Epic 45, considering get to EPIC 45 as fast as possible to Unlock Void Storage e Void Key to enjoy privilege of it
If you’re building your dreaming deck, DELETE cards will be your first option at the start of your run
Por que? because if you have not much cards in library that mean you can draw everything you need every turn
Understand every Damages in this game
At Higher Epic level, you can adjust to let enemy reflect damage up to 50% of their HP Loss and give them up to 6 Armors at the start of every turn so it would be the best if you understand which type of damage is Reflect-able and Can be blocked with Armor or not
In current updates we have 5 types of damage by far which are
- Physical Damage : Reflect-able, Can be blocked with Armor, Can be increased with Força ou Cobrar
- Pierce Damage : Reflect-able, Ignore Armor
- HP Loss : Not Reflect-able, Ignore Armor
- Fire Damage : Reflect-able, Can be blocked with Armor, Can be increase with Flame Burst/Power
- Frost Damage : Reflect-able, Can be blocked with Armor, Can be increase with Frost Burst/Power
There are many type of buff and attack you would face in this game so i’ll make it clear here
- Reflect Damage Considering Physical Damage since it can be blocked with Armor and you won’t take Reflect Damage if you kill your enemy
- Dark Corruption e Tóxico são HP Loss
- Implosion e Flame of Extermination deal Fire Damage
Understand EPIC level adjustment
Epic Level Adjustment is a main part of this game because you can unlock True Ending of each maps if you have high enough EPIC level
Once you clear Epic Level 0, you can adjust Epic Level up to 10 then you have to clear 10 desbloquear 20,
each clear will unlock +10 Epic Level for you to adjust until Caps level at 99 in current patch
The more Epic Level you pick, the higher benefit you will get in that run along with hardship you selected by yourself and also more
Soul Crystalif you clear that run
But you can’t be too picky in the early because many options it will be unlocked after current point of Epic Level clear
Há 14 options you can adjust which are
- The enemy will have Armor each round. meaning every turn they will gain armor up to 2,4 e 6 (3 nível) which each level give 2 Epic Level (MÁX. 6)
- At the beginning of a fight, your enemies will have Strength. meaning your enemies deal more damages to you up to 1,2 e 3 (3 nível) which each level give 2 Epic Level (MÁX. 6)
- Enemy minions will flee in the first x turns. meaning your enemies will runaway if you can’t kill them in x turns which mean you also don’t get reward too. this does not affect event fights including boss fights, only affect minions that run freely in maps. you can adjust from 20 turns to 10 voltas (11 nível) which each level give 1 Epic Level (MÁX. 11)
- You gain less HP upon leveling up. you will get less HP when Level up for 20%, 40%, 60%, 80% e 100% (5 nível) which each level give 1 Epic Level (MÁX. 5)
- Your enemies will now have higher HP. they will have more 10%, 20%, 30%, 40% e 50% HP (5 nível) which each level give 1 Epic Level (MÁX. 5)
- Item are sold at a higher price. meaning all cards in Card Shop and all items selling in Item Shop including Elf will have higher price for more 20%, 40%, 60%, 80% e 100% (5 nível) which each level give 1 Epic Level (MÁX. 5)
- Your enemies now know how to reflect damage. your enemies can deal damage back to you when you decrease their HP (meaning if it blocked my Armor, you won’t get reflect), reflect damage are up 10%, 20%, 30%, 40% e 50% of your damage dealt (5 nível) which each level give 2 Epic Level (MÁX. 10)
- Your enemy will gain additional Energy. até 1 e 2 energies (2 nível) which each level give 3 Epic Level (MÁX. 6)
- Allow enemies to draw more Cards. até 1 e 2 cartões (2 nível) which each level give 3 Epic Level (MÁX. 6)
- Awarded Cards now come from a reduced pool. meaning normally you will have a chance to pick 1 de 3 cards after every fights but if you choose this, you options will reduced to 2 e 1 (2 nível) which each level give 2 Epic Level (MÁX. 4)
- Enemy Difficulty (Biblioteca & HP) meaning you give your enemy more advanced deck and higher HP, você pode ajustar isso 3 Level which each level give 5 Epic Level (MÁX. 15)
- You lose HP each time you shuffle meaning every time your deck is moving, you lose HP up to 2,4 e 6 (3 nível) which each level give 4 Epic Level (MÁX. 12)
- Your enemies can reserve more Cards in their hand. até 1 e 2 cartões (2 nível) which each level give 2 Epic Level (MÁX. 4)
- Your enemy will have a higher Energy Reserve. até 1 e 2 energies (2 nível) which each level give 2 Epic Level (MÁX. 4)
Each individual option won’t hurt much but it can make you suffer a lot when you combined them together like give enemy more cards if they don’t have energy, they can’t do anything about it but in reverse if they have enough energy… they can play those cards you gave them
If you don’t have a deck that can kill your enemy fast enough, enemy flee and higher HP are not good choice
We won’t have much recommendations on how to adjust your Epic Level since all 3 of us have different opinions on each options, sooooo GOOD LUCK
Get your skills suit to your deck
Active Skill and Passive Skill are also a factor that can help you finish your run
There are Character’s Skills that can only be used as that character and Common Skills that can be used for all characters, some skills will be unlocked when you cleared certain Epic Level
We don’t remember which Epic Level Unlock which skill but you should unlock every skills at EPIC 15
Actually i didn’t want to write about this section, just grab whatever you need because every skill is compatible with some decks or can help you in certain situations
We will recommend some of them when we get into deck building section
I listed all Active Skill and Passive Skill at Level 3 (Máx.) and what it can benefit here to let you decide yourselves what best for you
*note that it’s all based in my opinion, you can have different opinion and different cool idea so don’t be so sensitive about this XD
- Soul Reaper : Ganho 2 Força e Constituição (Cd. 4 combats), Gain more Physical Damage and more Armor can be good in early game but you won’t get much benefit in late game (higher epic)
- Natural Force : Adicionar Elemental Power II x2 to your hand(Cd. 4 combats), 1 Elemental Power II grant you deal more 3 fire damage or 3 frost damage in a SINGLE TURN, Arista is not a character that get much benefits from this card but if you get Elemental Scythe and lot of cards that can be played in a single turn, this can be a big boost damage to kill your enemy
- Dawn’s Shield : Armor will not be lost at the beginning of the turn in this fight(Cd. 4 combats), Pretty Good with Armor spamming deck but! Veteran’s Armor gear card doing the same job as this skill so if you get a hand of that card you won’t need this skill
- Scythe Flurry : After using 6 Attacks Cards, the next attack will deal damage twice, This can be a good skill if you have low energy cost attack cards and a high damage attack card altogether to make it really shine.
- Health Regrowth : At the end of the turn, restaurar 6 HP ,this skill is good in early when your enemy won’t do much damage and can be blocked with Armor but it does not do a pretty good job if you made a speed kill deck
- Steel Armor : At the end of the turn, ganho 9 Armadura, this skill is pretty good with Veteran’s Armor that can make your Armor last forever
- Sage’s Prayer : Ganho 20 Deputado(Cd. 3 combats), Sonohime have many cards that can give her MP over 20 easily so i don’t think this skill can help you much if you have a hand on those MP regen cards
- Congelar : Aplicar 20 Pilhas de Frio to all enemies(Cd. 3 combats), it get potential with Frost deck if you don’t get enough cards, it can even use to keep you safe from enemies’s attack too but bare in mind that this active skill need 4 combat to use again
- Meteor Rain : Negócio 30 Fire Damage to an enemy(Cd. 4 combats), this skill can safe you in early map when you about to die and you can kill it with this skill
- Meditação : Remove all Debuffs after every 4 voltas, looking decent but we don’t want to get those debuffs in the first place and we can even prevent them with Crystal Pendant, situation that would make this really useful is when you get to fight zombies in Pond of Chaos because Crystal Pendant can only blocked 3 debuffs but those zombies have tons of poison and weaken on higher library
- Restore Mana : At the end of the turn, ganho 4 Deputado, can be used when you don’t want to spend your energy to get MP but 4 is not very much tho
- Mana Increase : At the beginning of the turn, ganho 3 pilhas de Fire Power e 3 Pilhas de Frost Power, Sonohime got too many cards with Fire damage and Frost damage i think this is the most useful one from Sonohime’s Passive Skill set
- Into Darkness : Immune to Damage for 1 vez(Cd. 3 combats), can be useful if you let them have more strength and upgrade their library since sometimes they can nuke you when you’re not prepared
- Simulation : Ganho 3 single-use copies of next Attack card your use(Cd. 2 combats), i think it’s rare that you will have enough energies to play more 3 cards and get benefits from it
- Tide of Corruption : Aplicar Dark Corruption Mark (4) to all enemies(Cd. 1 combate), pretty good with corruption deck in early game if you use corruption deck, you might need to get your stack up real fast because Dark Corruption deck is so slow and need so much investment
- Dark Shadow : After using 4 Skill Cards, ganho 1 Energia, sadly most of her library filled with attack cards but! you can get benefit of this skill using Poison Deck since all 3 key cards are skill cards
- Hand of Execution : After using a Gear Card, ganho 2 Energy and 2 Velocidade, you can only equip 3 gear cards at most so considering free equip gear cards and boost your cards that have multiple hit in a single turn but this skill will lose it purpose after that turn or if you engrave your gear cards with Befall
- Stealth Breaker : No início da luta, ganho 2 Energy and draw 2 extra Cards, this skill is pretty good with shuriken deck that when you using this deck you might want to THROW RANDOM SHXT to your enemy
- Erudito : Empate 2 Cards and gain 2 Energia(Cd. 4 combats), umm you don’t get much benefit if you play high cost deck but low cost deck with many cards can still get benefit from this but .. 4 combat cooldown is very long
- Ancient Heal : Restaurar 50% of HP(Cd. 3 combats), my fav and main skill with this skill you don’t have to worry about HP potion anymore, it’s good for your gold
- Cloud Drift : After your turn, take another turn(Cd. 5 combats), you might want to use this skill in boss fight to set everything up in the first turn or get a card to can kill boss before it can kill you
- Armorcast : No início da luta, ganho 3 Stacks of Ironwall, that mean you take less 3 damage from all damages including Reflect damage but can’t protect you from HP Loss
- Celestial Globe : After dealing the damage shown on the Card 5 vezes, ganho Quick Strike II x2, Quick Strike II deal 4 pierce damage for 0 mana, to put in simply you play 5 cards and deal more 8 pierce damages this can be good with shuriken deck but i don’t see much potential in it
Elfs are not pokemon, not that critical if we do not have them right?
First thing when we think of elf is not about their ability in combat, but it’s Bonus.
you will think about their bonus more than Duo Bonus anyway and their Duo Bonus rarely benefit you in combat so just focus on bonus first and use elf that can actually help you
Há 3 ways we can get elf in this game
- You randomly get 1 free elf in Lost Pages screen if you cleared 2 maps or more in your previous run
- Higher Epic Level, The Higher Chance you will get an elf when killing boss
On EPIC 70+ you will likely get them on every boss you fight so this is the way we get our desired elfs without using gold
- Buy them from Item Shop, this is where many players will get their elf in early game but gold is very important in harder EPIC so you shouldn’t buy any elf from Item Shop while you’re building your deck
All Elf Max Level is 10 so maxing your most used elf after upgraded everything in Shop is definitely a good choice
also note that I wrote everything based on their max level
Some Elfs might benefit some decks, but some elfs might not be good for some decks too so let’s deep dive to each elf and how you can squeeze out the most value out of them
Elf have 3 kind of BONUS, quais são
- Poções : pegar 1 random potion every 7 brigas, there are not much good potions in this game so you might don’t want to use elf with this kind of bonus but there is only 1 exception for this which is when you trying to get 0 card clear archivement.
Elfs that have this bonus are Ruins Elf, Ridicule Elf, Restrain Elf and Blossom Elf - Scrolls : pegar 1 random scroll every 12 brigas, há 4 types of scroll in this game (Cópia,Mudar,Enchantment,Forsaken) all scrolls is very useful when you’re still in deck building process
Elfs that have this bonus are Splendor Elf, Serpent Elf, Hypnosis Elf and Souls Elf - Ouro : pegar 150 gold every 10 brigas, this is also good option if you think random scroll is TOO RANDOM and not get anything that you really want but then you can use gold to freely upgrade, excluir, change or even buy cards if you really needed it, only drawback of this way is every time you using gold, the price will keep increasing
Elfs that have this bonus are Ocean Elf, Sweet Elf, Rose Elf and Charm Elf
Now back to their ABILITY.. I’ll review each elf 1 por 1 no nível 10 para todos 12 elfs
- Splendor Elf : At Beginning of each turn 50% chance to give you 2 pilhas de Cobrar, her ability is good when you can play multiply attack cards in a single turn.
- Ruins Elf : At Beginning of the fight grant you 15 Deputado, if you don’t play Sonohime MP Deck i don’t think you can get anything from her ability
- Ocean Elf : At Beginning of each turn 50% give you 15 Armadura, very good elf if you using Armor deck with Veteran’s Armor
- Sweet Elf : Refletir 60% of damage taken, can be good in 0 card deck(?) and when you fight a boss with insanely high damage deck
- Ridicule Elf : At Beginning of the fight 50% all enemies get 5 pilhas de Weaken, this elf can be pretty good in Frost build and in general she can reduce damage you will get by 50% para 5 voltas
- Restraint Elf : At Beginning of the fight add 5 single-use card with all cost -1 into your draw pile, honestly she’s cute but her ability is too random especially when you got your deck ready
- Serpent Elf : At Beginning of the fight 70% chance to deal damage to enemy equal to 50% of their remaining HP, pretty good elf if you run your EPIC level with high HP but something you need to keep that in mind tho this ability doesn’t work on the final boss
- Rose Elf : At Beginning of the fight 50% para adicionar 7 debuff cards to all enemies’ libraries, pretty solid elf, she can delay the doom you will have to face and let you kill them before you will face it
- Hypnosis Elf : At Beginning of the fight 50% para adicionar 6 pilhas de Constituição for you, she is good if you play Armor build and even have synergy with Ocean Elf even though they don’t have duo effect bonus
- Blossom Elf : 75% to heal you 35 HP at the end of fight, pretty good elf if you don’t get Ancient Heal Active Skill with you but 35 HP heal can be too low if you have more than 400 HP tho
- Souls Elf : At Beginning of the fight 75% to skip all enemies turn, benefit of turn skip is to set everything up on first turn like keep your some stack up or place your gear card that doesn’t have Befall engraved
- Charm Elf : At Beginning of each turn 75% to deal fire damage to all enemies, she’s good when your enemies have small amount of HP, i still can’t figure it out how to use her except for 0 card clear
I’ll mention elf with their synergy in each build again in deck building section
Arista – The Mighty of Armor Deck (Armadura)
This deck need 3 SSR cards as minimum base and can really cheese your way to EPIC 99 facilmente
Minimum Cards Requirement
- Shoulder Charge II x1 : this will be your only damage card in this deck, you can engrave this card with Lv.1 enchantment stone Recycle in case you fight more than 1 enemies or your enemy have Immortality
- Might of the Seventh II x2 : this is the only card that can give you the highest armor in this game if you wonder why we need 2 because in higher Epic, it’s hard for you to get over 500 Armor with just 1 card and if you have Lv.3 enchantment stone Clearcast, you can engrave it so you can save your energy for other cards you want to play
- Veteran’s Armor x1 either level is fine because only different between level I and II is cost reduce but you don’t need to cast them if you engrave Lv.3 enchantment stone Befall, You need this card if you can’t kill all of your enemies in a single turn
you must have not upgrade
Heal after Battlein Shop because you need to always maintain your HP at the lowest as you can, with right amount of HP Loss and cards you can get to 999 Armor which is the highest Armor you can get in this game
and even if your enemy can reflect Physical damage but if you kill them, you won’t take those reflection damage
This is why you need to get the highest Armor as possible to 1 shot them
and you can have some extra cards to cover your weakness such as
- Scythe of Fear x1 : this card give your enemy 1 Vulnerabilidade debuff which can boost your damage for 50% and Arista will have this card in her starting deck so you don’t have to find them and you don’t have to upgrade this card since it won’t add more stack at level II
- Rite of Blood III x1 : this card can help you reduce your HP while also boost your damage for 200% e obter 20 extra Armor
- Crystal Pendant III x1 : debuff is also a problem especially with Weaken ,Perdido e Restraint, this card can protect you from it
- Mercenary’s Wisdom III x1 : you may need this if you don’t get Veteran’s Armor and can’t kill enemy with Immortality em Pond of Chaos
Skill Recommendation:
Steel Armoras Passive for a little bit of extra Armor
Elf Recommendation:
Ocean Elffor extra Armor and any elf except for
Blossom Elfe
Restrain ElfResumo Pro: This deck has the highest damage capacity in this game, with right setup you can easily win any fight in EPIC 99 in your first turn
Con: 3 SSR combination make it hard to complete and need you to always risk at the lowest HP
Pontas
- Spend all gold at start to delete all Barra e Proteção, so you can guarantee your draw cards that you will withdrawn from Void Storage
- Prepare at least 1500 gold for upgrade your add-on and copy cards to put them in Void Storage but you can use scrolls to reduce your cost
- Always should a reward from side-quest that give you Max HP (Rosa’s Legacy is a dreamland for this deck)
- Beware the enemy with dodge like Wolf in Macusias Forest, Zombies in Pond of Chaos that often has Immortality and lastly enemy that love giving ton of debuff (enemy with HP loss card can also be danger to this deck’s player)
- Try to get Purification Potion that can easily be picked up in all maps, em caso Crystal Pendant can’t protect all debuffs
- Might of the Seventh II is consumable card, try to kill everything in a single turn to prevent shield lost
Arista has an SSR card that can replicate any skill card you play next which is
ReplicaHand of Midas, a card that give you 75 gold when used and it’s disposable can be copy every turn with
Replicaso if you have these 2 cartões, you can try stall as many turns as possible to get as much gold as you need
Sonohime Deck Building Introduction
I categorized Sonohime’s cards to 3 play-styles which are MP hybrid deck, Fire deck and Frost deck
and of course you can even play hybrid Fire and Frost but if you want to squeeze the most value out of it just focus on a single play-style
From those 3 play-styles, Fire deck has the highest damage capacity of all 3 and don’t need much investment compare to the rest while Frost Deck is the safest deck but can also get very high damage output compared to Fire deck just need more investment
Sonohime – EXPLOSION!!! Convés (Fogo)
Fire deck has the highest damage capacity for Sonohime but it come with double-edged since Fire damage can be reflected
Minimum Card Requirement
- Finger of Dragon Breath III x1 : enchant with Befall will make you get Free 8 Flame of Extermination stacks every turn since your first turn
- Living Bomb III x1 : x4 Flame of Extermination stacks is very very good, we got 8 stacks from gear card already so if you enchant this with Recycle você terá 99 stacks with only 3 energia (8 > 32 > 99)
Or you can copy Living Bomb if you don’t get Recycle - Sunblaze II x1 : Give your enemy Implosion stacks equal half of your Flame of Extermination pilhas, enchant with Clearcast e Recycle to make your Implosion stack max in 3 energia
- Detonation III x1 : Deal fire damage x5 of Implosion stacks that mean you will deal 495 fire damages if you have 99 pilhas.
This is also the most risky card in this deck if you can’t kill your enemy, you will take 240~250 reflect damage.
In early Epic, You don’t have to get
Sunblaze e
Detonation if your enemy doesn’t have much HP so
Flame of Exterminationis already enough
You always have to maintain your HP over 300 or more to avoid reflect damage that is Lethal
Como? há 3 cards that will help you defense yourselves from yourselves and your enemy with are
- Reborn III x1 : Heal yourselves = stack of Flame of Extermination and lose all stacks that mean you will heal 99 instead of dealing 99 fire damage next turn
- Phoenix Flame III x1 : Gain Armor based on Fire Damage you deal on that turn
- Wooden Amulet x1 : Prevent you from Lethal Damage once
Skill Recommendation:
Ancient Healfor Active Skill in case
Renascidois not enough
Elf Recommendation: Any Elf that is not a
Restraint ElfResumoPro: Insane Damage Output (can kill the highest HP enemy in this game in 2 voltas), Easy to build since no SSR card is required
Con: Reflect damage is no joke, Need many enchantment stones or Gold to complete this deck
Pontas
- Try to kill your enemies with Detonation because if you kill your enemy with Flame of Extermination pilha, you will take reflect damage even if it’s killed
- Always maintain your HP over 300 to prevent reflect damage
- Pick Max HP for reward if possible
- Sunblaze II won’t consume any stack that mean at the start of next turn you will deal more 99 dano (40 ~ 45 reflect)
- Same with Sunblaze II, Detonation III will not consumed any stack that mean if your enemy play any attack card, they will take 198 damages > 98 damages and 49 damages (171 reflect damage in total) para 3 attack cards, that why you will always have to be careful about your HP
- Assuming you get every enchant stone right on all cards, você precisa 7 energy for 99 of both stacks and Detonation
- If you want to heal yourselves, forget about Implosion so you can use 4 energy for 99 HP regen (100 Extra Armor from Phoenix Flame III if you dealt damages with stacks that turn)
Sonohime – Absolute Zero Deck (Geada)
eu tenho 3 combinations for this build but all these 3 combinations aiming for the same thing
Pegar
Weakenon your enemy, Máx.
Friostacks and then burst it
Por que
Weaken? because only chill cards alone won’t be enough to deal high damage while getting max stacks
1st Combination Minimum Card Requirement
- Frozen Soul III x2 : each grant 2 Weaken e 8 Frio to a single enemy
that mean you will have 4 Weaken e 16 Frio when used all of them - Howling Frost III x2 : This card is the whole reason why we need Weaken, 14 Frio per Weaken is not small when you got more than 7 pilhas, you will get 98~99 Frio pilhas
- Damage card :you can decide one of these choices as your Damage card (applied to all 3 combinations)
1. Frostbite II x1 : Deal damage equal to Frio stacks that mean 99 damage at max, but you can engraved with Recycle e Clearcast to deal 198 damage with 3 energia
2. Frost Torrent III x1 : Negócio 2 Frost Damage and Gain Extra hit for every 2 pilhas de Frio that mean you will deal damage equal to Frio pilhas
2nd Combination Minimum Card Requirement
- Frost Nova III x1 : 3 Weaken e 18 Frio to all enemies is pretty good if you fight more than 1 inimigo. Engrave with Clearcast so you can play more cards
- Howling Frost III x2
- Damage card x1
3rd Combination Minimum Card Requirement
- Piercing Sound II x2 : Each grant 3 Weaken to a single enemy that mean we get 6 Weaken waiting for Howling Frost, you can have 1 Extra Chill card or Extra Weaken card to make it max at first turn but not really worth it
- Howling Frost III x2
- Damage card x1
Skill Recommendation:
Mana Increaseas Passive, This skill is very great with
Frost Torrentbecause each hit will get more 3 Frost Damages that will make damage output on par with Fire deck if you engraved with
Recycle(250 Frost Damage x2)
Elf Recommendation: Nenhum
ResumoPro: You can either choose to be safe(keep your chill) or go full offensive
Con: Energy management is very crucial here, hard to build because Sonohime love getting fire cards instead of frost cards
Pontas
- Frost Torrent is the best choice for Damage card since you don’t have to use Clearcast on it and can make more damage than Congelamento if using Mana Increase as Passive
- You don’t have to spam Weaken dealer card every turn if you got Weaken alcançar 7 stacks or more
- Even though Damage from Frost Torrent can be reflected but will be deducted from Frio primeiro
- Recycle on Howling Frost is better than Damage card for safety measure but 2 Howling Frost is better than 1 com Recycle
- After using Frost Torrent, you will lose all Frio stacks that’s why second Howling Frost will save your life
- If you have enough Befall, pegar 2 Tome of Arcanum ou 2 Saboteur’s Blade e 1 Crystal Pendent to prevent debuff and fix energy management problem
Freya Deck Building Introduction
I also categorized 3 play-styles for Freya too which are Shuriken deck, Poison Deck and Corruption Deck
From these 3 play-styles, Corruption Deck need the most investment and slower than the rest
Shuriken deck need least investment because only 1 SSR card required as base (Full Shuriken Deck also needed a lot of investments)
Freya – HOOKED FAKKING STING Deck (Shuriken)
Minimum Card Requirement
- Shuriken – Hooked Sting x1 : in my opinion this is the most powerful SSR card from Freya, you can just engrave with Lv.1 enchantment stone Recycle and manage to beat Epic below 90 with this card alone
Sim, you see it right.. main card of this deck is only this hooked sting
More you use this card in a fight mean More insane damages and hit get stack up. é por isso
Recycleis essential but in the other hand more damages you get also mean more reflect damage you will get too
To make this deck is more insane, you can use these cards to cover your weakness and boost up your damage
- Crystal Pendant III x1 : your best debuff protection, engrave it with Lv.3 enchantment stone Befall so you can save your energy for hooked sting
- Kizuna’s Guard II or III x1 : this card can be looted from enemies and if you’re lucky enough you will see it regularly in Black Market, it’s a gear card that give you 2 Agilidade when taking damages
O que Agilidadefazer? each stack get you chance to dodge for 10% which mean max stack is 10 para 100% dodging and those stacks will be decreased once you successfully dodged.
This card get good synergy with hooked sting because when you taking reflect damage, you will also get Agilidade from this card
Engrave it with Lv.3 enchantment stone Befall so you can save your energy for hooked sting - Armorcast x2 : This is not an Active skill but a card that give you armor and decrease physical damage taken by 1.
Reflection Damage count as Physical Damage and this is a way to safe yourself from insanely high reflected damage hooked sting can backlash you after 5~6 swings - Swiftness III x2~3 : This card give you 2 Velocidade no 0 energia. qual Velocidade give your hooked string more extra hit that mean 3 Swiftness III add extra 6 hits to your hooked sting to kill your enemy before damage stack get too high
You may have question “why more hit is fine but more damage is not fine? Since it’s still reflected 50% of our damage”
You will get it when you reach Skill Recommendation section
Keep that in mind that you will mostly can have 4~6 cards in your hand
If you don’t want to risk too much you should only get 2
Armorcastas your reflect protection along with
Kizuna’s GuardBut if you want to go on full attack with only
Kizuna’s Guardas your protection, take 2~3
Swiftness IIIthen using
Heal after Battlecom
Ancient Healto keep your HP always at max
Skill Recommendation:
Armorcast as Passive Skill to reduce reflect damages up to 3 (which mean you won’t take any reflect damage when hooked sting doesn’t reach 9 damage per hit yet) com
Ancient Healas Active Skill to heal up when you don’t have enough HP to survive your backlash
Elf Recommendation:
Ocean Elfe
Ridicule Elfduo combo is recommended here their decrease damage taken by 2 is very helpful
But it’s not critical to not have them, this deck can use any elf that is not
Restrain ElfResumoPro: Light-headed deck with Full Offensive, Easy to build and MEME
Con: Always take reflect damage, Don’t have countermeasure if ran out of heal and
Agilidade Pontas
- Always using Swiftness before hooked sting if you have it
- Se você tiver Armorcast, use it after your hooked sting reach 9 Damage per hit
- Rubra & Sapphira is the best map to get your hand on Recycle pedra
- Se você não tem Glowing Gem, Avoid this flower at all cost! (em Macisias Forest)
- Aegis of Oath (gear card) can reduce physical damage -1 também, you can use this as your 3rd gear card
Freya – I’M SO TOXIC Deck (Tóxico)
Minimum Cards Requirement
- Poison base card x1 : the most easiest to get it Toxic Kiss III which cost 1 energy but target a single enemy while Venom Spread custo 2 energy but target all enemies and even give them Weaken. if you can get Venom Spread along with Lv.3 enchantment stone Clearcast considering switch to Venom Spread instead as poison base card is better
- Venom Infusion II x1 : This is the only card that can boost your poison stack to the highest stacks (99) in a single turn with Lv.3 enchantment stone Clearcast and Lv.1 enchantment stone Recycle that mean with you can get your stack up to 45~99 in your first turn
- Toxic Burst III x1 : This is your weapon of choice if HP Loss your enemy 99 every turn is too slow, you can deal more 198 with this card but be careful You will get reflected
this is how this card works DEAL DAMAGE > HEAL > REFLECT
but you won’t have problem because you will always have more than 100 HP e 200 HP máximo
Skill Recommendation:
Stealth Breakeras Passive give you extra 2 Energy at the beginning which is very good to establish your poison stack on the first turn, No skill recommended for Active Skill
Elf Recommendation:
Serpent Elfreally good at reduce time to finish in each fight
ResumoPro: Once you already establish poison stack to 98~99, you’re good to go
Con: A little bit slow if your enemies have more than 500 HP (like Guardian in Final Battle II), energy management could be a problem in early map without
Clearcast. Don’t have defensive card.
Pontas
- Você pode conseguir Venom Spread, Venom Infusion e Toxic Burst from Black Market and Toxic Kiss from Card Shop
- To establish 99 poison stack on your first turn this is your order Stealth Breaker > Poison base card > Venom Infusion x3 (necessário 7 energy in total)
- há 2 enemies with Crystal Pendant equipped by default which are Red-capped Lizard em Sea of Reef e Yeti em Rubra & Sapphira / Rosa’s Legacy
You will lose 2-3 turns to spam your Poison base card, você pode usar Recycle stone on poison base card if you have too much of it(but i think you will not XD) - After get poison stack to 99 you can loop Toxic Burst > Venom Infusion until your energy run out
- Você pode usar Plague Spreader gear card to always maintain your poison stack
Freya – Corruption Deck
Freya has many cards that support
Dark CorruptionDeck but for it’s full potential
It need the most investment since there is no multiply stack boost like Poison, Frost and Flame build but Each 5
Dark Corruptionstacks mean 15 HP Loss, so it’s understandable why they don’t make a card that can boost so much stacks
Minimum Card Requirement
- Corruption cards: Card that you can play to increase Dark Corruption stacks every turnyou can decide one of these choices as your Corruption Cards
1. Shuriken – Dark Corruption II x3 : the easiest corruption card to find but don’t underestimate it, 1 energy for 2 pilhas de Dark Corruption is pretty good
You don’t have to upgrade to Level 3 since it only increased pierce damage that will reflect back to you. now if you can get this card to 3, juntamente com 3 Ring of Dark Corruption you will guarantee 12 pilhas (30 HP Loss) every turn2. Soul of Corruption III x2 : SSR cards that give your enemy 6 pilhas de Dark Corruption with a little bit of heal (5 if deduct with reflect) em 3 energy so that mean 1 Soul of Corruption = 3 Shuriken in term of stacks
If you engraved it with Clearcast e Recycle você vai conseguir 12 stacks with only 5 energia3. Amplified Corruption III x2~3 : This card is the best if you fight multiply enemies at the same time with cost 2 but give 4 stacks mean 3 Amplified Corruption III give same stacks as 2 Soul of Corruption III but for all enemies
4. Curse of Corruption III x2~3: This card give the highest stacks if compare in term of energy per stacks
you don’t need to strictly follow what i wrote about number of cards because you can mix them together in 1 deck if you don’t have enough resources to copy
- Ring of Dark Corruption III x3 : You don’t need Level 3 se você tiver Befall on all of them, These ring give you free 2~6 stacks every turn
- Corruption Outburst III x1 : feeling slow? accumulate enough stacks and burst it!.
this card is consumable and can be used on a single enemy so think twice before actually use it - Corruption Conversion III x1 : apenas 1 heal card for this Corruption Deck, use this before you kill your enemy
- Armed with Dark III x1 : you need Armor, increasing stacks take times but you can use those stack as your protection too
Skill Recommendation: Usar
Tide of Corruptionas Active for Offensive or Use
Ancient Healas Active and
Armorcastas Passive for safety measure
Elf Recommendation:
Serpent Elfto make your enemy die faster,
Rose Elfto interrupt your enemy,
Ridicule Elfto decrease your enemy’s damage or
Ocean Elffor Armor
ResumoPro: Have many varieties of card to pick, no reflection
Con: Very Slow, High Investment needed, Don’t stand enemy with insane damage output
Pontas
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