Saudações, and thank you for introducing your comprehensive guide for Adam – Lost Memories! Your guide is thoughtfully crafted to aid individuals in navigating the enigmatic and captivating dystopian realm of the game. It caters to both newcomers seeking a seamless journey and experienced players desiring a more profound comprehension of the game’s intricacies.
Tutorial
- Proceed along the path until you encounter stairs leading down to a room with a door.
- Vá para a direita, traversing the corridor to the door at the opposite end.
- Continue along the path until you reach the next door.
- Retrieve the “Corda,” then backtrack two doors’ distância. Take a sharp left turn, and employ the “Corda” to extract the “Chave” from the vent.
- Return to the stairs from which you descended earlier, make a sharp right turn, and utilize the “Chave” to unlock the door. Entre na sala.
- While in the forest, siga o caminho, and when you encounter a barricade, make a left turn.
- Upon your return from the forest, acquire the “Handle.”
- After obtaining the handle, retrace your steps down the stairs, pass through the door, and take the first right turn with a door.
- Locate a small crawlspace without a handle and use the “Handle” to open it.
- In the new room, collect the “Unhas” e o “Botão” found behind the Bunny.
- Return to the room where you initially found the “Corda” and leap through the “janela” into the room with the prominent door.
- Apply the “Botão” on the left side of the door, where a button is missing. Depois disso, you’ll be able to open the door, E você terminou.
Capítulo 1
- Begin by following the left wall until you come across a switch. Activate the switch.
- Return to your starting point and use the door on your right, which is now illuminated.
- Continue along the path until you spot a small crawlspace on your left. Crawl through it.
- No final do caminho, make a right turn. You’ll find two items on a plate; take both of them. Então, retrace your steps, jump up onto the boxes, and descend onto the red boxes. A door to the left will become visible.
- Proceed to descend the stairs all the way.
- In the forest, walk toward the house, Vire à esquerda, and you’ll encounter a glowing orange lantern. Follow the lantern until you can jump into a hole.
- Enter the door in front of you and wait for a new door to open. Walk through the new door.
- Continue along the path until you reach a new room. Aqui, you must locate three parts of a pipe and activate a switch to proceed.
- Crawl through the vent, and upon jumping out, head to the left to obtain the wrench. Turn back and locate the door with a yellow triangle on it. Enter and take the Valve. Proceed through the door in front of you and use the Valve on the Pipe, then use the Wrench to make the Pipe turn-able. Turn the Valve all the way.
- Exit the door, Vire à esquerda, and follow the right wall until you can turn right. This will lead you through a long round corridor to reach the elevator.
- Exit the elevator and walk to the door.
- Follow the path to the next door.
- In the Red Room, you can call an elevator to take you down to the next door.
- Stick to the left side of the wall until you find a door that opens to a long bridge. Walk all the way until you encounter red light. Follow the red light to a chair where you will find a key. With the key in hand, retrace your steps while still sticking to the left wall until you reach a large closed door. On the wall from the door to the left, you can turn the power back on and open it. Walk through the door and turn left. Use the key to open the closed door and walk through both doors.
- Continue pelo caminho, call the elevator, ride it, and follow the path until you find a Note. Pick up the note and proceed through the door to the left (after turning around from the note).
- Agora, you’re back in the Main Room. Walk back to where you used the Lever at the start and use the key-lock. Type in “2301” to unlock it and pull the lever. Então, turn around to the Sharp Sys and type in: “4236E.” Walk to the big door on your left, abra-o, E você terminou.
Capítulo 2
- Begin by following the path and sticking to the left wall until you reach a blue door. Open the door and proceed through it. À sua esquerda, use the Sharp Sys computer and click on “53.” Exit the room and head to the gate marked with the number “53.” Walk through it.
- Ascend the stairs and pick up the “Chave de fenda” from the table. Return to the Sharp Sys computer and click on “88.” Walk through the door marked “88” and continue along the path to the next door.
- In the room filled with pipes, search for a hole on the ground and throw in the “Nails.” Return to the Sharp Sys and open door “53” de novo. Follow the path and note that the ventilation is no longer working. Rastejar, descend the stairs, and follow the right path until you find a “Brush.” Pegue. After obtaining the brush, you’ll find a door behind you; go through it and pick up the “Green Toy” e “Crowbar.”
- Return to the Sharp Sys, and behind you, there will be another door. Go through it and find a hatch. Use o “Pé de cabra” to open the hatch and descend.
- Continue pelo caminho, sticking to the left wall until you reach a door. Passe por isso.
- Squeeze through the small hole in the wall to your right and pick up the “Camera.” Turn around and go through the big round door. Look around and then exit.
- Go through the small opening in the wall again and exit through the door to the left.
- Follow the path and stick to the right wall until you find a “Seringa” on a plate. Pegue. Turn around and follow the right wall until you reach a very dark corridor. Use o “Câmera” while holding down right-click and clicking left-click.
- In this corridor, you will briefly spot a monster; this is the path you need to take. Acompanhe até o fim, where you’ll find a door in complete darkness.
- Continue following the path and descend. There will be a very dark path to the right of the Sys System. Get to the end of that path with your “Camera.”
- Continue following the path until you reach a room with a “Whiteboard” and your “Corpse.” Pegue o “Yellow Toy” do “Whiteboard” and clean it with the “Brush.” Cut open your “Cadáver” com o “Scalpel” and open the Body Storage to retrieve a Memory card for your “Camera.” Use-o. Então, walk into the Elevator and press the Button.
- Follow the path to the next door.
- Stick to the right wall until you reach a door that requires a code. Unlock the door with the code “3551.”
- Enter and pick up a “Spray” e um “Key.”
- Return to the Hole in the wall and turn right. There is a locked door; use o “Chave” para desbloqueá-lo.
- Follow the path and pick up the “Pinças” from the chair.
- Walk back through the Hole in the wall to the elevator that takes you to your Corpse.
- Use o “Pinças” to retrieve the “Purple Toy” e use o “Spray” to paint the “Whiteboard.”
- Volte para cima, follow the left wall until you find a box. Coloque o “Vermelho” in the upper left corner, “Amarelo” in the upper right, “Verde” in the lower left, e “Roxo” in the lower right. Take the key from the box.
- Return to the hole in the wall, passar por isso, and use the big round door.
- Find door number “78” e use o “Chave” nisso. Use o “Pé de cabra” to open the hatch.
- Follow the path to a machine room. Keep going straight until you reach a long hallway with an orange glow at the end. Keep following the path until you get to a maze. Navigate the maze to reach the other side and find a “Battery.”
- After finding the battery, exit the maze. If you fail and the monster catches you, you will respawn at the entrance where you were meant to go. Insert the Battery into its new socket and use the Sys System next to it.
- Walk back to the door with the hole in the wall. Desta vez, go straight to the fence.
- Open the Fuse Box, use the Lever, turn the Valve, and head on in.
- Follow the path to the end, E você terminou.
Capítulo 3
- Start by following the path until you reach a door that can be opened with a button. Pressione o botão, digitar, use the elevator to go down, and search for a “Cassette.”
- Return to the elevator, go back up, and after exiting through the door, proceed straight through the door in front of you. Vire à esquerda, and there will be a “Tanque” on a table to the left. Pegue.
- Turn around and go to the left, continuing straight until you find three doors. Enter the only door that is not locked.
- Follow the path with the ventilators until you see an enemy walking away. Follow the enemy and activate the Sys System in the dark room to the left.
- Exit the room, turn to the right, walk to the door with a code, e entre: “7013.”
- Walk into a large room with corpses and activate the Sys System when the lights go out (small blinking dot). Follow the path to the control room (behind the blue door) and activate the systems by pressing the small red blinking button.
- Exit the control room and turn left, heading towards the door with an uppercase “A” nisso.
- Continue straight until you find a small box on a table. Open it with the “Pé de cabra” and take the “Trocar” from within.
- Continue seguindo o caminho; there will be a missing “Switch.” Use the one you acquired to open the door and continue. When you see the monster walking to the right, turn left and walk until you find a card-key, então saia.
- Follow the path until you enter a room with five paintings. Activate them in order, da esquerda para a direita: 2e, 4o, 1st, 3terceiro, 5o.
- Walk backward and stick to the left side, where you will find a descending path. After going through the door, você vai encontrar um “Capacete de mergulho” à direita. Pick it up and combine it with the “Tank.”
- Call the elevator and use it to go up. Siga o caminho, and after a small jump, inversão de marcha 180 degrees and enter the door.
- Follow the left wall until you reach a door on an elevation. After going through the door, at the first intersection, vá para a direita. Follow the path until you find a Sharp Sys that lowers the bridge for you. Jump down and go to the left, through the large round door.
- Descend until you reach the water. Put on your “Capacete de mergulho” and follow the path to the other side.
- Follow the path until you reach a room with many buttons. Turn on the lights until you find a room with levers. Pull the levers to restore power in Area A.
- Uma vez feito isso, walk back to the room with the bodies and pull Lever A in the control room.
- Vá para a direita, follow the red light, descer, and enter the room right in front of you.
- Na casa, walk up the stairs, Vire à esquerda, e vá para a direita. Follow the open doors, descend down the spiral stairs, and follow the main path.
- After the hallucination, walk to the door where the yellow key-card was needed and enter it.
- Follow the right wall and the red lights. Follow the path to pick up the “Perfurador” na mesa.
- Walk back and look for the door that leads to a wood statue; the door has a red button to open it.
- Approach the statue and use the “Perfurador” nisso. Use o “Seringa” to extract the liquid from it. Então, return to the door labeled Area D and enter it.
- From the Red Room, follow these arrows: 🢁 🢁 🢁🢀🢁🢀🢁🢂🢂🢁
- When you get to the last room, haverá “Vinho” na mesa. Use o “Seringa” nisso.
- After drinking it, you have to walk out like this: 🢁🢁🢀🢀🢁🢂🢁🢂🢁
- Exit through the Red Room.
- Follow the path until you find a lever, pull it to restore power in sector D.
- Return to the room with bodies and go up to the Control Room.
- In the Control Room, pull the lever to power D and press the small red button after.
- Walk back to the Sharp Sys among the bodies, start it, and lift the lockdown.
- After the lights are back, walk down, Vire à esquerda, towards the big round door, E você terminou.
Capítulo 4
- Start by following the main path. Equipe o seu “Capacete de mergulho” and jump into the water. Walk through the big open door underwater and press the red button to go up with the lift.
- Continue along the main path until you reach the door with the loading screen.
- Keep to the right side of the wall until you reach a zone with a Valve, a purple glowing object, and a yellow glowing thing with a paper note containing Morse Code. Activate the yellow lever.
- Inversão de marcha, walk up the stairs, and turn to the right. Crawl through the crawlspace and follow it to the end.
- Turn left and use the door.
- Go right through the door with a button. Follow the left wall until you get to a door with a lock. Open it and go through. Follow the path to the next locked door, abra-o, and go through. Follow the red light and go down with the elevator.
- Follow the main path until you reach a room with a battery. Use a suitcase to stop the door from closing when you take the battery. With the battery, walk back through the door with a lock to the door with the red button to open it. Enter the room and place the battery in the socket.
- Go out and follow the right wall to a big round door. Continue straight until you find the last door that opens with a button on the left. Atravessar, and behind some suitcases, there will be an opening towards a door. That’s the path you have to take. On the left side of the room, don’t forget to loot the two items on the table.
- Follow the path until you get to an Industrial Dryer. Dry your “Camera.” To the right from the door you entered, there is a very dark passage with dossiers. Follow that path until you find a “chave,” Mas primeiro, put the attachments on your Camera. Use the new light by holding right-click.
- Follow the right wall and open the door with the new “chave” you found.
- Go back to the Morse Code room and use the slides on the Purple lighted machine.
- After getting the code, turn around and go through the locked door with the code “1972.”
- Follow the path until you reach a red door, turn left and crawl through the opening, then turn left and follow the yellow lights until you get in a lift.
- Follow the path through the cave until you find a big hole; fall into it.
- Na casa, move up the stairs, go to the right, and follow the open doors until you get in an elevator.
- Follow the main path to a red door.
- Follow the left wall to get to a cave, and continue along the path until you get to another giant hole; fall in again.
- Pegue o “Vela” and walk through the corridor.
- After getting back to the cave system, there will mostly be a single path to follow.
- After jumping into another small hole, use the elevator to go down and follow the lights.
- After finding the rope, follow the left wall until you get to a small red candle, then keep following the path. When you see a red light, follow the red light to a red door, e abra-o.
- Follow the path and descend, then follow the right wall until you get to a room with pipes and reddish smoke. Keep going.
- After you reach a door with a lock and open it, make a sharp right turn and walk through the red door.
- Follow the left path, then return until you find the word: “Sorrow.”
- Turn around and go back through the red door.
- Vire à esquerda, go downwards, and to open the red door, tipo “sorrow.”
- Follow the yellow light until you reach a room with a lot of steam, turn right and enter through the door. Throw out items that are blocking the crawlspace and go in.
- At the other side, crawl through the other crawlspace and put the wrench in the opening in the wall. Go back and pull the lever on the wall.
- Walk back out through the crawlspace and turn right in the big room with steam. Follow the right wall until you find red light, e depois disso, follow the red light and go down with the elevator.
- Follow the left wall, pull the lever to unlock the door, then turn around and follow the left wall until you reach the Boot Door Panel. Type in “SHB,” go out by following the right wall, and enter the door labeled “SHB.”
- You have entered the MAIN ROOM. Vire à direita, and there will be many TVs with 4 missing. Para encontrá -los: one is right in front on the ground, the second is all the way downstairs, the third is to the left, and for the 4th, you have to call the elevator, activate the Sharp Sys.
- Desça, Para a esquerda, and go through the door. Follow the path and go down with the elevator, look for a Pole and move it for a battery to fall. Bring the battery to the socket roughly behind you, next to the elevator you came with. Exit the battery area and go to the left; there will be a lock, open it with the code “1345” e puxe a alavanca.
- In the Boot panel, tipo “88H,” turn around and use the Sharp Sys for Emergency Shutdown.
- Go to the right and send the elevator back up; there is a hatch below it, on the left side of the hatch there is a panel you have to open to unlock it. Crawl in.
- When following down between the roots, just follow the main path. Open the fence with the red button and continue straight. You will fall down in front of a red door; that’s the way.
- Follow the red light until you reach a red door.
- Go up the ladder to your right and turn on all the Valves in order, 1 – 2 – 3. Take the note that is on the Sharp Sys behind Valve 3. Follow the left wall to the door with the inscription “Surface Elevator.”
- Call the elevator and pick up the “Bolt-cutter.” Go back down the ladder, cut the chain from the locked blue door.
- Go back with the surface elevator and go upstairs to the elevator on the other side with an orange suitcase on it. Use that elevator to go up.
- Turn right and go through the red door.
- Follow the yellow lights until you get to another elevator.
- After going up with the elevator, keep following the yellow lights into a crawlspace, Pegue o “chemicals” e “água” at the end of the crawlspace.
- Continue through the door and stick to the right wall until you find an item on a table.
- Turn left and go straight until you find another crawlspace.
- Descend until you find a lever and pull it.
- Go back to the main room.
- Go back to the room where you cut the chains, follow the left wall until you reach a closed door. Use o “alavanca” you found to unlock it.
- Follow the orange lights and walk over the yellow thing connecting the two sides of the concrete. Keep following the lights and crawl up the ladder, then keep following the lights until you reach a zone with green goo.
- Use the first lever to lower the bridge and pass it, use the second lever for the second bridge. Primeiro, go straight up the stairs to turn a valve; after turning the valve, cross the second bridge and just follow the main path. Pickup the “Balde” on your way and follow the path until you can go up with an elevator.
- Keep following the main path until you find a lever you can use to drop some barrels. Drop them and jump down on them, then jump down to the side and put the “balde” where the small light is with the explosive sign. Open the panel and click on the button on the panel’s left side, pull the lever until you fill the “balde,” and take the “balde” when full.
- Climb up the ladder and go up the stairs, follow the lights back to the room with Valve 3.
- Put a “Canister” in the sample box, use o “Água,” “Chemicals,” e “Balde” in the three small chemical glasses. Da esquerda para a direita, make sure the temperatures are set to: “85,” “72,” “63.” Uma vez feito isso, take the sample to the movable platform and bring it to the gas leak.
Parabéns, you’re on track to completing the game!
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