Here is a guide that will help you locate and acquire all 13 of Litterbox’s cats. Please be aware that this guide may contain spoilers, so it’s recommended to complete the story before utilizing this guide. Proceed at your own risk if you haven’t finished the story yet.
Central Deep Woods
W sumie jest 5 Litterbox’s cats in Central Deep Woods.
Lokalizacja: The Green Witch Catafalque
Notatka: Po wejściu, proceed straight towards the east to discover a concealed area.
Lokalizacja: West Central Deep Woods
Notatka: Carefully toss Spritelings onto the small patch of land to ensure their safety. Once they are in place, navigate across the toxic waste, making sure to avoid any harm. Potem, call the Spritelings to follow you by using a drawing motion.
Lokalizacja: North of the camp
Wymagania: Kirby, Shiverlings, 5 Twiglings
Notatka: Utilize a kettle bomb to detonate the stone barrier, granting you access to the area beyond. W tym obszarze, you will require Shiverlings to demolish the ice rocks, allowing you to gather Twiglings and bring them to Kirby. Throw a minimum of 5 Twiglings onto the small patch of land, then retreat to the location where the ice rocks were and beckon the Twiglings to follow you. Kirby will be able to retrieve them and hurl them towards the plant. Gdy już to zrobisz, cross the newly formed lilypad bridge to reach the cat.
Lokalizacja: East of Camp
Wymagania: Barblings
Utilize the Barblings to shatter the crystals, granting you entry to the area.
Lokalizacja: Eastern path, leading to Wispwagon
Wymagania: Lunalings
Before accessing this area, it’s necessary to fulfill Aatto’s request, as only the Lunalings can enter. Once you’ve completed Aatto’s task, you’ll gain the ability to proceed to the designated area.
Sunken Grotto
Możesz tylko znaleźć 1 Litterbox’s cat in this area.
Lokalizacja: Southwest of Camp
Notatka: In order to reach this particular cat, you’ll need to repair the broken windmill and unlock the gate. The missing part of the windmill is cleverly concealed, but it’s not far away and can be easily carried by 4 Spritelings. Starting from the cat’s location, head left along the path towards the area where you previously battled the Brimcaps. Keep an eye out for a hidden path along the wall. Follow this path to discover the piece needed to fix the windmill. Once you have it, you can proceed and continue your journey.
Crystalfall Coast
In Cystalfall Coast, you’ll also find 1 Litterbox’s cat.
Lokalizacja: Eastern Cliff on the other side of the camp gate
Wymagania: Barblings
Notatka: Raise a group of Barblings and bring them to Kirby’s location. The cat can be found near the log where Kirby emerges. Use the Barblings to shatter the crystal obstructing the way and gain entry to the area where the cat is located.
Frostfields
Frostfields hides a total 2 Litterbox’s cats.
Lokalizacja: Northwest, in a hidden area
Notatka: To reach this area, you must first obtain one of the crates required for the story quest. The crate can be moved by gathering a total of 25 Spritelings to clear the path and allow access.
Lokalizacja: Far East
Notatka: Navigate through the toxic path with caution and proceed to kick the box to progress further.
Wispwagon (2)
Lokalizacja: East of the warp pad
Wymagania: Kettle Bomb
Utilize the Kettle Bomb to demolish the cracked stone obstructing the passage to the area.
Lokalizacja: West side, near the Torch Throats and crystals
Wymagania: Barblings
Employ the Barblings to eliminate the crystals that are obstructing the bubbles and log. Once Kirby is positioned on the cliff, employ the bubbles to lift one or more Spritelings up. Następnie, throw the Spritelings across to reach the cat.
Rattlebrook Gulch
1 Litterbox’s cat can be found in Rattlebrook Gulch.
Lokalizacja: Southwest Corner
Notatka: On the southwestern border, there is a concealed pathway that leads to another small area. You can either hop down or descend by climbing the vine wall located to the left of the bush shown in the photo.
The Undergrowth
I wreszcie, the last Litterbox’s cat can be found on this area.
Lokalizacja: Start of Game
Notatka: After acquiring Kirby, return to the starting point of the game. Wake won’t be able to accompany you, so send Kirby through the log passage and proceed all the way to the south. This path does not have any enemies, so there is no need for Spritelings. W lewo, you will come across another log passage where you’ll discover a particularly unique cat. Simply kick the box to set it free.
To wszystko, co dzisiaj udostępniamy w tym celu The Wild at Heart przewodnik. Ten przewodnik został pierwotnie stworzony i napisany przez m i ja. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.