A detailed explanation on crafting and odds in Teamfight Manager.
Wstęp
Creating gear for your team can be quite confusing and sometimes frustrating due to the random nature of gear crafting. This guide is here to shed some light on the crafting mechanics and how your material choices influence the outcomes.
How to craft a specific item type
Whenever you craft an item, jest 25% chance to get any of the 4 item types.
Możesz nie increase the chance on any particular item type, no matter if you use 0 Lub 20 of a specific material.
How to increase your chance on higher quality items
Jak wspomniano wcześniej, materials do not increase the odds of any item type, but they do increase the chance of getting a better quality item of the corresponding type.
The materials and their corresponding item types are:
- Sound Chip – Zestaw słuchawkowy
- Przełącznik – Kontroler
- Nail – Krzesło
- Tkanina – Mundur
(this matches the order they are shown in game)
You need to put at least 1 material to have a chance on purple or golden equipment (of the matching item), afterwards the chances of blue/purple/orange increase linearly as can be seen in images below:
Color coded version:
Streszczenie
With this information there is only really one key point to keep in mind when crafting items:
- Because the chance on “good quality” equipment increases linearly, it is rarely worth it to add so many items that it increases the craft time (because for 2 weeks instead of 1 to be worth it, all your odds of desired item+quality would have to at least double, reference the graph)
Hopefully this guide can help you nudge the odds slightly more in your favour!
To wszystko, co dzisiaj udostępniamy w tym przewodniku. Ten przewodnik został pierwotnie stworzony i napisany przez Wilco. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.