✅ Źródło zweryfikowane przez Społeczność Steam
- Tytuł poprawki: Patchnote EA 01 : A whole lot bunch and more of fixes
- Data wydania poprawki: Kwiecień 24, 2024
The developer of Storm’s Eye has released a new update for the game on April 24, 2024. Oto nowe rzeczy, których powinieneś się spodziewać lub zmienić w tej nowej aktualizacji. Informacje te zostały zaczerpnięte bezpośrednio z oficjalnego ogłoszenia na Steamie.
Hello there fellow Runners !
As we are celebrating the launch of Storm’s Eye, we are already taking down the most pressing issues on bugs, performance issues and gameplay issue that arised.
Here’s a not-very-detailed-but-nontheless-existing list of fixes in this update :
- Fix UI replication on client (armor break, item inventory, on-screen effect, itp..)
- TCA (Terracota Archer) is being buffed (faster projectile and accurate aimbot)
- Fix client not getting success (some are still buged)
- Fixed average map time stat
- Fix various range of bugs on objectives
- Patch demo (was a bit too behind in term of improvement)
- Fix player archer projectile in close range
- Balance out some items
- Balance spawn zone for more difficulty depending on the scaling (map Ruins and Barricade)
- Balance monster kill scaling for objectives (Map Contact and Barricade)
- Make map The Ascent secondary objective more comprehensible, and add dificulty scaling
- Pathfinding in the Ruins corrected + jestem élioration du lock avec un seul monstre
- Patch meteo across all the board, increasing difficulty and frequency when closer to the end of a rotation
- Fixed Work Ethics achievement (need checking that fix works)
- More performance for lower config (no emissive on plants and objects)
- Fixed return to host button
- Make map Ruins primary objective more comprehensible
- Add life bar on top of Barricade map primary objective
- Fix legendary item duplicator
- Fix river sound being too loud
- Fixed Barricade Map objective not attacked by ranged AI (except TCA that will still not obliterate it, we’re too kind)
- Added item bump up when spawned and continuous collision detection to prevent them falling through the ground
- TCA now can move if no player is in line of sight
- Patch around weakpoints : medium monster taking two hits to die, 5 for big monsters, and the hitbox is less juicy. Also rework visibility for blind people 🙂
- Fix replication text on objective on map The Ascent and The Grotto
- Fix meteo replication for client
- Wielkanocne Jajka 🙂
Jak zawsze, thank you so much for playing our game, it means a lot to us, and we are looking toward your feedback if you have some.
With much love,
Random Synapse Team
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