✅ Źródło zweryfikowane przez Społeczność Steam
- Tytuł poprawki: Wczesny dostęp: Skrawek #2
- Data wydania poprawki: Kwiecień 9, 2024
The developer of Reign of Guilds has released a new update for the game on April 9, 2024. Oto nowe rzeczy, których powinieneś się spodziewać lub zmienić w tej nowej aktualizacji. Informacje te zostały zaczerpnięte bezpośrednio z oficjalnego ogłoszenia na Steamie.
Dear friends!
My’ll tell you about the changes and the things that we are working on that haven’t got into that patch.
Uwaga!
- We fixed the chat filter error when several languages were turned on by default;
- BUT! You have to manually set the chat filters if your character was created before the patch of 07/04/2024.
- For newly created characters, we would also strongly advise setting up your filters yourself, since the default values may not satisfy your preferences
Skrawek #2:
sztuczna inteligencja:
-
Tooltip:
- enemy level is now visible (but not for bosses);
- another iteration of level dots;
- All common mobs take 3-5 times more time to start regenerating health;
-
Dzik:
- nearly impossible to kite it by just running around it;
- has a higher chance to miss with its attacks;
- Szkielet:
- takes twice as long to cast its regenerating spell;
- the regeneration lasts 10 towary drugiej jakości (1-3% of HP), can be dispeled;
- AI XP gains:
- increased the XP gained from skeletons;
- bosses don’t give XP, except for animal bosses (temporary decision to prevent XP abuses);
Rivulet Island – Początkujący’s Land:
-
Black Territories:
- no Black Zones (free PvP) on the surface of the Island;
- the mine is now safe from PvP;
- 50% of the spider cave are covered by a safe zone, but it is harder to farm resources there (safe and unsafe zones are divided by cascade of spider webs);
- Katakumby, castle, skeletons:
- Still Black Zones;
- skeletons yield better rewards (including T2 items);
- Quests and DQB (Dynamic Quest Balance):
-
turned off DQB in all quests on the Island;
- quest requirements will not change with the growing demand of other players on these quests;
- Increased the rewards of quests on animal trophies;
- Szefowie:
- respawn time of animal bosses was decreased (random offset between 4-8 protokół);
- decreased the respawn time of the troll (6-12 protokół);
Inne zmiany:
-
Magia:
- Air powders consume 25-35% more mana;
- Priest and karma:
- Increased the base cost;
- Changed the algorithm for calculating personal cost growth;
- Changed the widget (Teraz “additional price” shows personal additional cost and the additional costs from DVB);
- Reset personal additional cost values;
- Vocational abilities:
- Fixed some of the vocational abilities (there was no difference between levels 1, 2, I 3);
- Some T3 buffs of the abilities got deleted when transferring between servers;
-
Theif (received quite some nerfs):
- Kradzież: decreased the average sum by 30%, increased the randomization range, and increased CD from 2 Do 5 protokół;
- Notatka: these measures will stay in place until we add penalties for theft and magic that allows to see the invisible;
- Foxes/Changes/Additions:
- Expanded and reworked the information in the pop-up window of the Tavern and the Island;
- Localization fixes (żetony, portals, karma system);
- Fixed resetting settings that happened on transferring between instances or seamless zones;
- Partially fixed the error related to WASD key binds (sprint, unik);
- Added missing vendor presets in some locations;
- Added missing UI interaction SFXs;
Aby dowiedzieć się więcej o tej nowej aktualizacji, sprawdź oficjalne źródło wspomniane powyżej.