Osoba 3 Przeładować makes things blurry by using a lot of temporal anti-aliasing (TAA). This blurriness hides some pixelated spots and makes edges smoother. Ale, it also makes things less clear when they move. This guide helps you fix that by turning off TAA. It’ll make moving things clearer without bringing back those pixelated spots.
Why Disable TAA?
TAA makes things look smudged and creates ghostly images when things move, even when they’re still. It’s good at smoothing out the jagged edges of objects, but it also cuts the sharpness in half for anything that’s not an edge.
How to Disable TAA
The first thing you need to do is find the Persona 3 Reloaded engine.ini file. Domyślnie, you can find it here:
C:\Users\<Nazwa użytkownika>\AppData\Local\P3R\Saved\Config\WindowsNoEditor
Open the engine.ini file using any text editor and add the following lines:
[SystemSettings] r.SceneColorFringeQuality=0 r.MotionBlur.Amount=0 r.MotionBlurQuality=0 [/script/engine.renderersettings] r.DefaultFeature.AntiAliasing=1 r.TemporalAA.Upsampling=0 r.PostProcessAAQuality=6 r.AntialiasingMethod=1 foliage.DitheredLOD=0 r.FXAA.Quality=5 r.Tonemapper.Sharpen=0
These lines will swap out TAA with top-notch UE4 FXAA. FXAA will handle what TAA used to do in terms of reducing fuzzy spots by smudging, but in a way, that’s way better for moving scenes and keeps a lot more details than TAA.
Just FXAA by itself isn’t quite enough for great anti-blurring. Więc, you’ll want to bump up your picture quality (SSAA) as much as possible. You’ll lean on SSAA mixed with FXAA instead of TAA for the anti-blurring. This will give you a clear image, similar to what TAA gives, but without the issues with motion and too much blurring that TAA has.
To wszystko, co dzisiaj udostępniamy w tym celu Osoba 3 Przeładować przewodnik. Ten przewodnik został pierwotnie stworzony i napisany przez Wudder is playing PERSONA 3. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.