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- Tytuł poprawki: Adjustments to Difficulty Levels in ‘NewMe NuMe LuMe: Alien Wars’
- Data wydania poprawki: Kwiecień 15, 2024
The developer of NewMe NuMe LuMe: Alien Wars has released a new update for the game on April 15, 2024. Oto nowe rzeczy, których powinieneś się spodziewać lub zmienić w tej nowej aktualizacji. Informacje te zostały zaczerpnięte bezpośrednio z oficjalnego ogłoszenia na Steamie.
Cześć!
Po pierwsze, please understand that this message has been written using a translation tool and may have issues with clarity.
The purpose of this announcement is to inform you about a game difficulty patch.
Before I describe the patch in detail, I’d like to share my thoughts…
Since I create the enemy attack patterns myself, I fully understand their behavior logic. Jednakże, testing the game alone has made me an ‘expert’ in my own game, which I believe has led me to misjudge its difficulty level…
W każdym razie, the patch primarily targets the fairies, as you can see in the thumbnail images. Here are the details:
Damage Standards:
Standard Attack: 0.5
Melee Attack: 3
[url=https://clan.cloudflare.steamstatic.com/images//44912768/e17bf3b2eab8ecae9391cb46778ae036676045a7.gif][/url]
Strawberry Fairy
Zdrowie: 7.5 -> 4
Reattack Time: 1.5 ~ 2 seconds -> 2.5 ~ 3 towary drugiej jakości (1-second increase)
Blueberry Fairy
Zdrowie: 7.5 -> 4
Reattack Time: 2.75 ~ 3 seconds -> 3.75 ~ 4 towary drugiej jakości (1-second increase)
Banana Fairy
Zdrowie: 7.5 -> 4
Reattack Time: 1.33 ~ 1.5 seconds -> 2.33 ~ 2.5 towary drugiej jakości (1-second increase)
Green Apple Fairy
Zdrowie: 10 -> 5
Long-Range Reattack Time: 1 ~ 1.33 seconds -> 2 ~ 2.33 towary drugiej jakości (1-second increase)
Enemy Grape Fairy
Zdrowie: 6 -> 3.25
Slow Reattack Time: 2.67 ~ 3.17 seconds -> 3.67 ~ 4.17 towary drugiej jakości (1-second increase)
Fast Reattack Time: 1.17 ~ 1.67 seconds -> 2.17 ~ 2.67 towary drugiej jakości (1-second increase)
Melon Fairy
Zdrowie: 13 -> 10
Orange Fairy
Zdrowie: 7.5 -> 4
Reattack Time: 2 ~ 2.5 seconds -> 3 ~ 3.5 towary drugiej jakości (1-second increase)
Water Cat
Zdrowie: 5 -> 3.25
Large Cleaning Slime
Zdrowie: 20 -> 13
Reattack Time: 6.67 ~ 8.33 seconds -> 11 ~ 12 towary drugiej jakości (4-second increase)
Small Cleaning Slime
Zdrowie: 6 -> 3.25
Snake Snake Snake
Zdrowie: 10 -> 8
Bubble Reattack Time: 1 ~ 1.5 seconds -> 2 ~ 2.5 towary drugiej jakości (1-second increase)
birrrrd
Zdrowie: 13 -> 10
Dynamite birrrrd
Zdrowie: 13 -> 10
Dynamite Throwing Reattack Time: 2.5 ~ 4.17 seconds -> 3.5 ~ 5.17 towary drugiej jakości (1-second increase)
Due to the decrease in health of enemies, there has been a devaluation of both close and long-range enhancement items, leading to a price adjustment.
That is all for now!
Oczywiście, this difficulty reduction patch has only affected some enemies; the difficulty levels for the remaining enemies are hard to adjust as I’ve become too accustomed to the game, so I need your feedback!
This concludes the announcement.
Thank you very much for your interest in the game I developed!
Aby dowiedzieć się więcej o tej nowej aktualizacji, sprawdź oficjalne źródło wspomniane powyżej.