All hidden chests for the standard campaign
Wstęp
These are all the hidden chests that require a skill check of either Perception or Spellcraft in the main campaign that I could find in the map files.
Currently there is no need for more then 3 in any skill check for the main campaign (end game might require higher). You also don’t need 3 before Act 4.
It’s done in game version 1.2.1. I don’t really have any intention in maintaining this guide if the devs make changes and no plans on expanding it to endgame maps or other campaigns.
Działać 1
The Tale of Sir YvainPerception: 1
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Thistlewood RuinsSpellcraft: 1
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The Ancient ThronePerception: 1
Działać 2
The Fisher KingSpellcraft: 2
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The Knight of ThornsPerception: 1
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The Curse of Sir BorsPerception: 1
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The Sadness of Sir TegyrPerception: 2
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The ChosenSpellcraft: 1
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Działać 3
Into the DeepwoodSpellcraft: 2
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Beyond the VeilPerception: 2
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Seelie CourtThe Seelie Court is a bit special that it has several small hidden stashes, the ones that require 2 can have some good stuffPerception: 1 (x4) & 2
Spellcraft: 1 (x5) & 2
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Unseelie CourtSimiliar to the Seelie court the Unseelie Court has several small stashes but also some hidden chestsPerception: 1 (x4) & 2 (x2)
Spellcraft: 1 (x3) & 2 (x2)
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The Wild HuntPerception: 2
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The Return of the KingSpellcraft: 2
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Hunt of the DamnedPerception: 2 (x2)
Działać 4
Władca BestiiPerception: 3
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The GatheringSpellcraft: 2
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The Wild Hunt ReturnsPerception: 2
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Balor’s ChampionSpellcraft: 3
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You get different missions in Act 4 depending on your Morality and Religion
The Hidden StrongholdSpellcraft: 3
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The Reckoning with GalahadPerception: 2
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The Vipers NestPerception: 3
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To Distant ShoresSpellcraft: 2
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Order of the SeraphimPerception: 3
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The Blackthorn CouncilPerception: 2
(It’s a spellcraft chest so this might be a bug, the skill check might change to spellcraft in the future)
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The Knight in RedPerception: 2
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Blackened HeartSpellcraft: 3
Morality Recruitment
The Monastery of the Sacred HeartPerception: 2
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The Return of Morgana le FeySpellcraft: 2
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The Terrible Red KnightPerception: 2
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The Vicious Tale of Sir DagonetSpellcraft: 2
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The ProtectorPerception: 2
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The Return of Sir GalahadSpellcraft: 2
To open the door to enter the room you need to press the statue next to the door
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The Atonement of Sir LucanPerception: 1
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The Curse of EnidSpellcraft: 1
To wszystko, co dzisiaj udostępniamy w tym celu King Arthur: Knight's Tale przewodnik. Ten przewodnik został pierwotnie stworzony i napisany przez Freche. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.