The following guide provides information and helps to defeat all bosses in the game as well as a breakdown of their behavior. This game is based on the HROT game version 0.4.9.
E1M2 Luna – Gorilla
- Przenośny, jumps around;
- Attacks on a seemingly random but short cooldown;
- Leap attack directly ontop of you when he initiates the jump if very far away;
- Fires double rocket launcher at medium distance.
Wskazówka: Keep medium distance and strafe around to avoid the rockets.
E1M4 Sokol Gymnasium – Koza
- Similar to Gorilla but faster, jumps more often and has slightly smaller interval between attacks;
- Przenośny, jumps around, tries constantly to get closer to you;
- Attacks on a seemingly random but very small cooldown;
- Leap attack directly on top of you when he initiates the jump if very far away, possibly landing directly on top of you. This does no damage to you;
- Fires single rocket launcher projectile at medium distance;
- Occasionally does a melee attack if standing next to you but still prefers to fire its rocket.
Wskazówka: Circle strafe and time your shots. It can hit the baskets when jumping around.
E1M7 Underground Stream – Big Spider
- Creepy;
- Przenośny, walks around in a somewhat random circular pattern;
- Melee attack when very close to you;
- Fires a burst of 3 Hlava-like (flying Lenin head) projectiles.
Porady: Pistolet & SMG are not very effective against it due to its hitbox, use the shotguns. Turn off your flashlight as it’s red glow is much more evident that way, making it easier to see and track. You can also bug (hehe) out the boss by walking back trough the corridor towards the elevator has it has a hard time walking through it.
E1M8 Mausoleum – Gottwald
- Przenośny, jumps around;
- Attacks on a seemingly random but medium length cooldown;
- Jumps in your direction, possibly landing directly on top of you. This does no damage to you;
- Fires 3 circular saws 2-5 times in a row in an inverted isosceles triangle pattern, depending on how close and how much/little you are moving;
Wskazówka: Circle strafe and spam fire the shotguns, Hussite Cannon, or Crossbow. Aim for the torso/head.
E2M1 TočNík Castle – Triple Hussite War Wagons
- Stacjonarny;
- Each fires burst of SMG-like projectiles on a short cooldown, all Wagons tend to fire at the same time;
- When a Wagon is destroyed, it spawns a pack of Kapic (robbed executioners with axes) or a Kejdovec (fat DOOMGuy grenade launcher dude).
Wskazówka: There is a Secret power-up inside the wall directly opposite of them (bottom left corner when you enter the area, you can see a crack in the wall, blow it up with a grenade or the Hussite Cannon). This trivializes the fight by letting you one-shot each Wagon with the Hussite Cannon.
E2M4 Factory Farm – LT vz. 35
- Stacjonarny;
- Attacks on a seemingly random but short cooldown, reset by breaking line-of-sight;
- Launches a single rocket launcher-like projectile if far away;
- Launches grenades + places mines in its proximity if you are close to it;
- Immune to damage EXCEPT for its turret.
Porady: Kill the Liquidators first. Splash damage from Grenades, Land Mines, and Hussite Hand Cannon CAN damage it but it’s not a reliable method of attack, aim and hit the turret directly with the Hand Cannon. Peeking and firing behind a corner resets its attack cooldown but lets you easily avoid taking damage.
To wszystko, co dzisiaj udostępniamy w tym celu HROT przewodnik. Ten przewodnik został pierwotnie stworzony i napisany przez Murse Faneca PT. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.