This guide will show you some of the most important tips and tricks for Cavalry Girls.
Uwagi ogólne
- This game is about defending a gate by managing your resources wisely.
- When using ranged attacks, you need to consider penetrations, resistances, armors, and shields. Some powerful snipers can perform a special move called transpierce, which is like a critical hit.
- Melee attacks directly damage health, and resistances and shields don’t matter much. Armor does have an effect, but many melee weapons can go through armor completely.
- You can improve your weapons by stacking different levels of modules. Combining a damage i and ii module gives you a total of 35% increased damage, as they add up.
- Adding slots to your equipment isn’t too expensive compared to crafting, but adding mods increases maintenance costs, affecting your overall profit after missions.
- Avoid giving healing rays to non-combat characters, as they will focus on fighting. Zamiast, attach them to your combat units for healing when they’re not in battle.
- While upgrading combat units and drones isn’t necessary, it can be useful in your missions.
Broń
I really like these weapons in the game:
Service Rifle
- A3 variant: Shoots three bullets at once consistently.
Antique Rifle
- A1 variant: Fires one powerful shot consistently.
Pistolet maszynowy
- A2 variant: Delivers a high burst of 150 szkoda.
Flinta
- Standard version: Sprays 12 projectiles, each dealing 200 szkoda.
- Double Barrel variant: Releases 20 projectiles at 250 szkoda.
- Buckshot variant: Shoots 6 projectiles, each dealing a hefty 540 szkoda.
Snajper
- Heavy Sniper: A powerful sniper with a massive 1,250 szkoda. It reloads decently but rotates slowly. Consider using rotation mods to counteract this.
- Rapid-Firing Gun: This sniper inflicts a respectable 700 damage but has a lengthy reload time. Equip rotation mods to offset the slow rotation.
Machine Gun
- Heavy Machine Gun: Acts as a prerequisite for the Vulcan Cannon.
- Vulcan Cannon: Unleashes a 90-round, 700 damage gatling with a 36-second reload time. Enhance its performance with speed, rotation, and reload mounts.
Spray / Arc Combos
- Miotacz ognia + Frost Spray: Creates the Melt status effect, nullifying armor and bullet resistances.
- Miotacz ognia + Oil Spray Gun: Coats enemies in oil, increasing fire damage and enhancing the Heat status effect.
- Electric Cannon + Water Spray Gun: Induces the Wet status effect, allowing for chain kills with the electric cannon.
Moduły
Let’s talk about main modules for your mechs:
- HP: It’s okay, but not the most important thing.
- Opór: The higher, tym lepiej, and it gets a lot better as you increase it.
- Tarcze: Doskonały, and shield restore and repair make them even better.
- Other modules are either situation-specific or depend on the character.
Teraz, moving on to foot modules:
- Prędkość, Rotating Shaft, and Claw modules: Essential for all characters.
- Torque Converter: Beneficial, as is the Power Amplifier.
- Other modules depend on the situation or character.
Looking at mounted objects:
- Vests: Boost resistance, more useful in higher amounts.
- Piła łańcuchowa: Useful for melee situations but only hits when you’re really close to the enemy.
- Advanced External Hydraulic Press: One is mandatory for all mechs, placed on the back if you expect hits from the front.
- Advanced External Drive: One is mandatory for all mechs, recommended to have 2 or more for less mobile characters. Place on the back if you expect hits from the front.
- Advanced External Bomb Bay: Useful for long reloads (>5 towary drugiej jakości), mount on the sides for mechs needing extra reload boosts.
- Other mounted objects are character or situation-specific.
W końcu, the “Inny” category:
- Modifies the mech or character but cannot affect the gate.
- Weapon expansion slots aren’t necessary; A +1/+2 increase isn’t worth it unless you have a significantly better weapon for that mech.
Pismo
Mary
- Wiek: 21
- Combat Style: Follower Defense
- Preferencje: Enjoys coffee and medals
- Nie lubi: Doesn’t like cigarettes
Teraz, let’s delve into her combat details:
- Leśniczy: Wears standard empire armor with no distinctive features or glaring flaws. Equipped with lengthened power feet, allowing her to leap over objects while sprinting.
- Recommended Setup: Similar to the leader mecha’s configuration.
- Statystyki:
- +10/+10 dystansowe
- +5/+5 Bijatyka
- 1 Warkot
- 3 Granaty
- Elastic Feet (non-removable): Enables her to jump over obstacles without being affected while sprinting.
My Recommendation: Despite being labeled as “Combat Style: Zwolennik,” Mary’s default AI strategy is Defense, where she takes cover behind defensive positions. As the MC, you can gift her anything since she doesn’t have a loyalty stat to worry about. The Service Rifle A3 tree is the best fit for both her arms in my recommendation.
Kuroku
- Wiek: 20
- Combat Style: Zwolennik
- Preference: Enjoys toys and sweets
- Nie lubi: Not a fan of books
Here’s a closer look at her combat details:
- Hussar: Wears standard Empire armor Type 2 with some removed enhancement modules, featuring a higher capacity for throwing objects. The knee joint modification allows her to shoot while crouched.
- Recommended Setup: Similar to that of the leader mecha’s configuration.
- Statystyki:
- +12/+6 dystansowe
- +12/+5 Bijatyka
- 2 Drony
- 6 Granaty
- Roller Skates (non-removable): Equips roller skates while sprinting with a short duration.
- Granatnik (non-removable): Reduces throwing object cooldown by 30%.
My Recommendation: Kuroku is a loyal follower who sticks close without dodging enemy gunfire. For her, the Rapid Firing Weapon sniper works great. Complement it with any +6 ranged weapon like the LMG, Antique Rifle A1S, Electric Cannon, itp. Load up her grenade slots to maximize status effects and crowd control.
San
Meet San, the fearless mecha pilot:
- Wiek: 23
- Combat Style: Rumak
- Personality: Enthusiastic and generous, with a tendency to act impulsively
Here’s a closer look at San’s combat details:
- Dragoon: A specialized melee mecha with plenty of room for melee weapon enhancements and less for other weapon types. High movement speed is balanced by low durability.
- Recommended Setup: Rapid-firing or spreadshot weapons, heavy armor.
- Statystyki:
- +6/+5 dystansowe
- +12/+12 Bijatyka
- 1 Warkot
- 4 Granaty
- Default-equipped: Mounted Chainsaw in front.
- Jumping Feet (non-removable): Allows her to jump into the middle of a group of enemies, knocking back and stunning them. Notatka: Use the jump button, not sprint. She jumps to your cursor, unlike other characters who jump in the direction they’re moving.
- Plastic Steel Armor (non-removable): Has a high chance to absorb attacks with a final damage lower than 250.
My Recommendation: San charges straight into enemies for melee combat, paying no mind to enemy gunfire. Paired fire/ice spray weapons or water/lightning weapons work well. Ensure strong melee weapons for her use. Early game, capitalize on her Plastic Steel Armor with resistance mods. Late game, focus on speed to outmaneuver enemies and avoid their shots as you rush around them.
Ocher
Let’s meet Ocher, the well-behaved soldier:
- Wiek: 20
- Combat Style: Snajper
- Personality: Rational, calm, not talkative
- Preference: Enjoys books
- Hates: Dislikes frivolous (fashionable) rzeczy
Here’s a closer look at Ocher’s combat details:
- Łucznik Konny: Equipped with a sniper rifle, featuring a quick-turn turret, minimal armor resulting in low durability, slightly slow movement speed, and high rotational speed.
- Recommended Setup: Sniper weapon, light armor.
- Statystyki:
- +18/+5 dystansowe
- +5/+5 Bijatyka
- 3 Granaty
- 3 Drony
- Utwory (non-removable): Equips tracks for sprinting with a long duration but can get stuck on obstacles.
- Snajper (non-removable): Bullets higher than 500 have a 10% chance to execute targets (ineffective against bosses).
My Recommendation: Ocher remains stationary, shooting anything within range. Equip either the Rapid Firing Weapon or the Heavy Sniper on her main ranged slot. Back it up with a light sniper featuring a damage mod for a reliable chance to one-shot most enemies. Use tracer rounds to prevent transpierce (fail-crits) and add bullet bounce mods for multi-enemy hits. Stack Rotation and include crouch mods to deflect incoming gunfire.
Claire
Let’s meet Claire, the battle-hardened soldier:
- Wiek: 27
- Combat Style: Conservative
- Personality: Mature and stable, but enjoys joking
- Preference: Likes collectibles
- Nie lubi: Not a fan of childish items
Here’s a closer look at Claire’s combat details:
- Paladin: A heavy mecha with sufficient defense and slow speed.
- Recommended Setup: Spreadshot weapon, speed enhancement.
- Statystyki:
- +12/+12 dystansowe
- +8/+5 Bijatyka
- 4 Granaty
- 1 Warkot
- Utwory (non-removable): Equips tracks for a long-duration sprint, but can get stuck on obstacles.
- spłukać (non-removable): When crouching – Resistance and Explosive Resistance are doubled, firing range is greatly increased, and there’s no recoil.
My Recommendation: Claire tends to stay in one place, so don’t worry too much about adding movement speed. Pair a Vulcan Cannon (with Execution mod when available) with a Service Rifle A1 or two Light Machine Guns. Stack Rotation and Reload for optimal performance.
To wszystko, co dzisiaj udostępniamy w tym celu Cavalry Girls przewodnik. Ten przewodnik został pierwotnie stworzony i napisany przez Tangible. Na wypadek, gdybyśmy nie zaktualizowali tego przewodnika, możesz znaleźć najnowszą aktualizację, postępując zgodnie z tym połączyć.