A comprehensible guide covering all 22 achievements in Megapolis
Invoering
Total Number of Achievements: 22
Online Achievements: 0
Offline Achievements: 22
Broken Achievements: 0
DLC Required: N/a
Time Estimate: 11 uurOverzicht:
- Bouwen, Upgrade and Demolish a specific number of buildings
- Earn $100M in total
- Purchase 150,000 total material
- Achieve a gold star and trophy in every campaign level
- Beat 12 custom levels
Opmerking:
- All achievements can be unlocked on easy difficulty.
Important Gameplay Mechanics
The main objective of the game is to complete the challenges presented on each stage within the time limit, as well as completing an extra challenge in each stage to earn a trophy. Er zijn 24 stages in total.Algemene tips:
- Open the settings menu and switch to Easy difficulty
- As soon as you start a level, pause the game to do at least some minimal planning (Park positions, enz.).
- Parks only affect happiness in apartment blocks placed immediately around them.
- Buildings such as the Office, Onderwijs, Winkelen, Enterntainment and Healthcare centers affect the happiness level in all apartment blocks in the level, regardless of their relative position to those buildings, betekenis, In de meeste gevallen, you’ll only need one of each.
- Keep in mind that once you begin the construction, demolition or upgrading of a building, you cannot cancel the process. This also applies to clearing forests and rubble.
Building Stat Increases:Essential buildings increase stats like Commerce and Healthcare, here’s a table containing every building’s stat increases.
Park’s stat increases:
Other notes:
- Each forest plot increases your total Ecology by 1.
- Rubble plots decrease your total ecology by 1, and decrease happines of surrounding apartment blocks.
- Factories, Workshops, Power Plants and Warehouses decrease happiness in surrounding apartment blocks, use the area around factories to construct essential buildings like Office Centers, Education Centers, enz.
Hoofdcampagne, Gold Stars and Trophies
ArchitectComplete the entire campaign
SkilledEarn 12 Gold Stars
HardworkingEarn 12 Trophies
QuickEarn all the Gold Stars
DiligentEarn all the Trophies
Tips for specific challenges:Happiness:
- Maximize the amount of Apartment Blocks affected by Parks. Note that Parks themselves also increase total happiness by 1.
- By purchasing the standard upgrade license, you’re able to upgrade “Attractions” in your Parks, this will increase the happiness in each Park by 1.
- Click on the apartment blocks to see which essential buildings they require (Kantoor, Onderwijs, Healthcare, enz.), then construct those buildings.
- Factories decrease happiness in adjacent aprtment blocks.
Ecology:
- Parks and standing Forests increase Ecology by 1.
- You’re able to upgrade “Natural Environment” in your Parks to increase Ecology by 1.
- You can upgrade “Eco Operation” in the Power Plant to increase Ecology by 1
- Present rubble decreases Ecology by 1, for every rubble plot there is.
Commerce:
- Commerce can be increased by building Office Centers and Shopping Centers, and by upgrading “Bank” en “Restaurant” in them respectively.
Healthcare:
- Healthcare can be increased by building Healthcare centers and upgrading “Policlinic” in them. Constructing Parks also increases healthcare, en “Playgrounds” can be upgraded to increase healthcare from Parks by 1.
Culture:
- Culture can be increased by building Education centers and upgrading “Digital Library” and by constructing Entertainment centers and upgrading “3D Cinema”.
Residents:
- Each type of apartment building increases the total resident count by a specific number, which is proportional to the size of the building. Aditionally, you can increase each building’s total residents by upgrading “Extra Rooms”.
X amount of workers:
- Vrij eenvoudig. Every level will have a minimum amount of workers required to construct specific buildings, just make sure to continue training workers after money is no longer an issue.
Build a Power Plant, Warehouse or Workshop:
- Those challenges appear in only 3 niveaus, one building for each level. Note that those buildings count as factories, meaning they reduce happiness in surrounding apartment blocks. Since they don’t really give any benefit, leave this challenge to be completed last.
X modern apartment blocks:
- Those challenges might require a specific number of modern small, medium, groot, very large or huge apartment blocks as well. Having lots and lots of workers to clear plots quickly and then construct the required buildings is a necessity.
Monthly Income:
- Build the largest available apartment blocks, then research “Extra Rooms” en “Luxury Furniture” to increase your income from that specific building. Remember that happiness levels increase income as well.
X total power:
- The only way to increase your total power is by surpassing the limit and purchasing more power after. This can be achieved by building many of the largest apartment blocks. alternatief, you can build a Power Plant and continuously upgrade “Additional Power Generator” to increase total power by 200.
Power consumption below X:
- Those challenges require you to complete the level without exceeding a power consumption limit. Om dit te bereiken, you must upgrade “Eco Appliances” on apartment blocks and “Solar Panels” on every building that isn’t a factory or a special building, in order to dramatically reduce the power consumption.
Total Balance:
- Those are hardest challenges to complete, as you must have a specific amount of money with you at the same time. This is difficult to achieve because money is used for virtually everything. Your best bet is to construct as many of the largest apartment blocks as you can and research “Extra Rooms” en “Luxury Furniture” in all of them, to increase your income as much as possible, then wait until you have the required balance.
Niveau 24 gave me the most trouble, so here’s the only way I found to make it work:
Opmerking: it is possible to complete the levels within the time limit while simultaneously completing the extra challenge for the trophy, specially difficult in the final few stages.
Builder, Demolisher and Improver Achievements
BuilderBouwen 10 gebouwen
Expert BuilderBouwen 75 gebouwen
Master BuilderBouwen 250 gebouwen
Cumulatively build 250 gebouwen. Those achievements will be unlocked naturally while going for all gold stars and trophies.
DemolisherDemolish 5 gebouwen
Expert DemolisherDemolish 25 gebouwen
Master DemolisherDemolish 100 gebouwen
Cumulatively demolish 100 gebouwen. Those achievements will be unlocked naturally while going for all gold stars and trophies.
ImproverImprove 25 gebouwen
Expert ImproverImprove 100 gebouwen
Master ImproverImprove 300 gebouwen
Cumulatively improve buildings 300 keer. Upgrading the same building again and again does count multiple times towards those achievements. Will naturally be unlocked while trying to achieve all gold stars and trophies.
Trainer, Preparator and Manager
TrainerTrain 100 werknemers
Cumulatively train 100 werknemers. This achievement will be unlocked naturally while attempting to get all gold stars and trophies.
PreparatorClear 75 plots
Cumulatively clear 75 plots after demolishing buildings. This achievement will be unlocked naturally while attempting to get all gold stars and trophies.
ManagerPurchase 20 licenses
Cumulatively purchase 20 licenses. Licenses are critical to your success in the later stages of the game, so this achievement should be unlocked naturally sometime in the latter half of levels.
Planner, Popular and Freeman
PlannerBereik 25 total happiness
Within any level, reach 25 total happiness. This is actually a mandatory challenge in some of the levels, and will be unlocked naturally by completing it.
PopularBuild a zone with 5,000 residents
Within any level, have a total population of 5,000 of meer. Niveau 24 has a mandatory challenge for reaching 5,700 bevolking, the achievement will be unlocked during this level. Remember to build the largest available apartment blocks and to upgrade “Extra Rooms” in order to increase your total population.
FreemanWinnen 12 sandbox scenarios
Follow these steps:
- 1- Click the sandbox menu to open the level editor.
- 2- Klik op “Add Goal”, then click on “A Park”.
- 3- Klik op “Begin”, then build a Park to complete the level.
- 4- Repeat the previous steps 12 times in total.
Rich and Storekeeper
RijkEarn $100,000,000
Cumulatively earn $100,000,000. Depending on how many times you attempt each level, you might have to do some grinding/farming for this achievement.
Go to level 24and construct the same level layout as shown in the image on the “Hoofdcampagne, Gold Stars and Trophies” sectie, except for one thing:
switch the education center with any of the apartment blocks located on the central edge plots, then leave the game running for a bit so the money can pile up.For comparison purposes, this achievement unlocked for me during one of my attempts on level 24.
StorekeeperVolgorde 150,000 units of material
Cumulatively purchase 150K units of material. While playing the later stages of the game, you’ll likely reach a point in which you have more money than you need, so use the money to continuously buy material. Farming for this achievement can be paired up nicely with farming for the
“Rijk”prestatie.
For comparison purposes, this achievement unlocked for me during one of my attempts on level 24.
Bedankt!
Dat is alles wat we vandaag hiervoor delen Megapolis gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Brigglyo, The Brig. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.