In deze gids, we will be exploring and giving you the details of how event commands in House Party work.
How Does Events Command Works?
This command can be used to fix stuck quests, or at least it has been exactly once. You can find out what event to trigger by searching keywords/dialogue or other info in the corresponding character file. Standaard, het bevindt zich in:
...\Steam\steamapps\common\House Party\HouseParty_Data\StreamingAssets\Mods\Stories\Original Story
This probably won’t help anyone, but I still wanted to share my findings. Because hey, info is info.
The command can be accessed via the console (“`“-key left of “1“, of “Ö” on german keyboards). The Syntax goes as follows:
Events *name* *mode* *event* *value*
Voor
*name*
You have to put in a name. These are all of them, tot nu toe: Amy, Arin, Ashley, Brittney, Dan, Derek, Frank, Katherine, Leah, Lety, Madison, Patrick, Rachael, Stephanie, Vickie.
But to use Arin, Dan, Lety, or Vickie, you have to enable them first if they are not already at the party using this command, with the right name, Natuurlijk.
EnableNPC Vickie
To get a list of all events a person can have, gebruik
Events *name* list
Hiermee, you can replace the
*event*
part of the command. As for the,
*mode*
you can either use 1 of 0.
Mode 0 – Event Execution
When using mode 0, the game will execute the Event specified, d.w.z. Dialogue and Dialogue options and so on. Just put a 0 after the name, followed by the exact name of the Event.
Mode 1 – Event Settings
When using mode 0, the game will set the Event specified, to a boolean value(true/false). Just put a 1 after the name, followed by the exact name of the Event, and the value you want to set it to. Vervangen
*value*
with either “WAAR” to set it, of “vals” to deactivate it.
Dat is alles wat we vandaag hiervoor delen House Party gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door TUV Rheinland. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.