✅ Bron geverifieerd via Steam-gemeenschap
- Patchtitel: Hotfix 2024.4.23.1
- Patch-releasedatum:
The developer of Heroic Kingdom: Origins has released a new update for the game on . Dit zijn de nieuwe dingen die u kunt verwachten in deze nieuwe update. Deze informatie is rechtstreeks samengesteld uit de officiële aankondiging op Steam.
Oplossingen:
- Fixed an issue where talent start borders were blocking the highlight when moused over.
- Fixed Brightwood Requests board turnin activating for village requests(Alden/Aldric’s village)
- Fixed Eldariel Moonbloom quest turnin activating for Village Requests.
- Fixed Arne quest turnin Activating for Village Requests.
- Fixed issue where unequipping torch would keep player’s offhand drawn like a torch was still out.
- Fixed an issue where dropped shields did not have proper block amounts.
- Fixed an issue when loading into game with torch out, sheathing torch would leave fire burning.
Nieuw:
- Added new enemy type: Spiders:
- Increased armor pen on axes to 25% up from 15%.
- Increased Jagged Edge damage from 1.5x’s damage over 4 seconds to 2.5x’s damage over 8 seconden.
- Increased 1H axe crit damage from 325% naar 375%.
- Increased 2h axe crit damage from 300% naar 375%.
- Reduced Bandit Mage Intellect from 10 naar 5 in starting bandit camp.
- Added a border around talents that require all parent talents.
- Increased 2H Sword armor pen to 35% (was mistakenly at 20%)
- Added logic to Wildlife and Dragons that keeps their angle with the landscape (this should be a big visual difference and make it look less janky).
- Changed loot drops to drop bags, with a beam based on the highest item in the bag. This is due to recommendations for a loot all options, this should be a happy medium for those that like to see loot drops and not picking up 10+ items on hardcore.
- Added Pickup notifications for looting items in chests/containers.
- Changed the elemental damage for shields and maces when they drop. If a mace or shield rolls elemental damage, the damage is increased by 30%, not reduced by 30%. This will help with the fact shields and maces ignore all armor.
- Reduced enemy HP scaling on Heroic to 3x’s down from 5x’s.
- Reduced stat scaling on heroic to 1.5x’s damage down from 2x’s.
- Removed Hail of Poison arrows from thief rangers on heroic.
- Added Barbed shot to thief rangers on heroic.
- Reduced Ravager Corrupted blast scaling from 5 naar 2 keer.
- Reduced Ravager Base intellect from 50 naar 25.
- Reduced Ravager Base Strength from 300 naar 150.
- Reduced Ravager Base Dexterity from 300 naar 150.
- Added a confirmation for enabling Heroic Mode, explaining it’s hard.
- Doubled Giant Troll Base HP.
- Increased Giant Troll base strength from 650 naar 1000.
- Increased Giant troll minimum level to level 50.
- Updated Gideon’s shop to include most base abilities.
- Updated Gideon’s shop to include random rank 2 capaciteiten.
- Updated Eveline’s shop to include most base spells.
- Updated Eveline’s shop to include random rank 2 capaciteiten.
- Changed vitality amount in inventory to show vitality, not max health.
- Reduced Thief Rogue base health from 1500 naar 750.
- Reduced Thief Ranger base health from 1500 naar 750.
- Reduced Thief Rogue/Ranger base dexterity from 132 naar 75.
- Reduced Phantom’s base dexterity from 200 naar 135.
- Reduced Phantom’s base health from 3500 naar 2500.
- Reduced Phantom’s level from 19 naar 12.
Voor meer informatie over deze nieuwe update, controleer de officiële bron hierboven vermeld.