This guide explains how to disable texture filtering in Half-Life 2.
What is texture filtering?
Texture filtering is what gives the textures their blurry look, this can be good for trying to hide low resolution textures. Echter, some people dislike them or enjoy a more pixelated look. I will show you how to disable it below.
In order to disable texture filtering you must open the console by pressing the “~” sleutel. (Make sure the developer console is enable in the advanced keyboard settings.) Then type “mat_filtertextures 0”. The textures around you should become unfiltered and pixelated.
Voorbeelden:
You can also disable lightmap filtering by typing “mat_filterlightmaps 0”. This causes the shadows to become blocky and has a cool retro look.
Dat is alles wat we vandaag hiervoor delen Half-Life 2 gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door male_07. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.