A set of hints and solutions for the Escape Simulator Community room Pandemic!
Hints and Solution
Specimen room one
Tip: There seems to be a black ledger missing from the pinboard in this room
Tip: It’s telling me I need to reset every sever in the main lab from this external server node
Tip: The servers in the main lab are now showing a different sequence
Oplossing: Use the reset codes in the ledger and input them one at a time in specimen room one. the corresponding server rack in the main lab will show a new sequence. If done correctly each reset code will give you a digit of the lock corresponding to the server rack number found on the whiteboard in the corner of the main lab. The final code should result as 23894
Specimen room two
Tip: There seems to be a clipboard in the skeleton’s lap
Tip: The image looks like the two drawers in the room
Tip: The drawers have letters
Tip: In the main lab there are some computers I can turn on
Tip: The patient files have some numbers and letters highlighted
Oplossing: patient files and determine what two letters correspond to what numbers (NC:4 BB:6 BW:5 CD:28)
Then use those numbers and symbols to solve the equations on the clipboard found in room two the resulting combination will be: 22397
Specimen room three
Tip: There seems to be a helmet on this skeleton
Tip: He has a USB key… maybe it I can put it in this computer
Tip: The computers are telling me which meals this specimen DID NOT EAT
Tip: In the main lab there are some refrigerators
Tip: They have meals in them, the cupboard between also shows me which meals are which
Tip: I can click on some of the meals to slide them out
Oplossing: In the main lab select the meals that were not eaten by specimen three, doing so correctly will reveal a code between the fridges (24361)
Getting to the main lab
Tip: Use the three specimen room key cards to unlock the exit towards the main lab
Tip: There are some lockers that have been opened, they all seem to have numbers on them
Tip: There is a message to leave your cell phone inside your locker
Oplossing: the combination is the locker numbers that have cell phones in them (148)
Creating the cure
Tip: There is a centrifuge in the room with an instruction manual… maybe I should read it
Tip: There are more tablets on another shelf, I wonder if any of them turn on
Tip: The centrifuge needs three specimen samples, but the fridge has 24, which ones do I use?
Oplossing: In the specimen rooms, the bodies of the dead specimens have to toe tags that tell you which specimen samples to use in the centrifuge(13, 17, 22). Then you need to configure each sequence tray below corresponding to the images found on the sequence configuration tablet. Once complete the centrifuge should create the cure. use this cure to unlock the lab door
Releasing the lab assistant and completing the room
There is a barricade on the outside of the lab door so the lab assistant can only escape once the rescue party removes the barricade and unlocks the door with the key found in the lockers. Echter, the door will only unlock once the cure has been inserted from inside the lab. When both players are outside, they must stand on the pads and click the exit buttons simultaneously
Dat is alles wat we vandaag hiervoor delen Ontsnappingssimulator gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Lucci. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.