Klarinetta’s sword movement seens confusing at first, but it’s easier than it looks.
Initial Considerations
To facilitate explanation, in this guide I’ll be using the following symbols to represent key combos:
- → + ↑ =
- → + ↓ =
- ← + ↑ =
- ← + ↓ =
Basic Information
Klarinetta’s Zweihänder is her default (and unswitchable) wapen, wich occupies one of her diagonals tiles at all time and deals 1 schade alone. Swinging the sword will use 1 beat and will prevent Klarinetta to move in that same beat.
Er zijn two ways that the Zweihänder can damage enemies:
Echter, while staying still, Zweihänder will block enemies movement in a way that, if possible, they will avoid the weapon, if not, they will stay still.
Swinging Zweihänder
Swinging Klarinetta’s sword without any tutorial can be overwhelming, specially under pressure, because of that, it’s highly recommended that No Beat Mode is used for a slow and calm training.
Zweihänder can be swung using diagonals key combos (↖ ↗ ↙ ↘), because of that, all slots that use diagonals combos are locked or swapped. Ook, pressing an opposite of equal combo to the direction where the sword is facing will trigger a 180º swing that hits 4 tiles at once.
Zweihänder’s 180º swings are based on a clockwise/counter-clockwise movement system that will always prioritize clockwise swings.
Met andere woorden, if the sword is facing ↘, pressing ↖ will trigger a clockwise swing ( ↻ ), not the opposite.
Anderzijds, pressing in the same direction of the sword will trigger a counter-clockwise swing ( ↺ ).
Dat is alles wat we vandaag hiervoor delen Crypt of the NecroDancer gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Douglaaas. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.
Thanks for writing the article, the clockwise information is helpful!