Hallo allemaal, and welcome to my very first guide for Crusader Kings 3. In deze gids, I’ll explain how to play what’s called “Tall & Wide” or Hybrid. Nu, you don’t have to follow this guide step by step, but it’s my approach to playing Hybrid. You can also choose to play either “Wide” of “Tall” using the tips here. This guide provides lots of information that you might find helpful. Dus, have fun reading through it, and feel free to share any suggestions or improvements in the comments.
Tribal Start
Your main goal is to transition to feudalism as quickly as possible while meeting all the necessary requirements for a strong start as a feudal ruler. You have two options to achieve this:
- You can become a vassal of a feudal ruler and use the “Adopt Feudal Ways Through Liege” decision. This requires having “Limited Tribal Authority” en 150 Prestige.
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- You can work hard and follow these steps:
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- Organize your Faith
- Bereik 70% Tribal Era Innovations
- Hebben 5 or more development in the Realm Capital
- Attain Absolute Tribal Authority
- Achieve a “Distinguished” level of Fame
Organize your Faith
There are two ways to fulfill this requirement:
- The easiest method is to convert to an already organized faith. Later, you can change the tenets and doctrines for efficiency.
- The harder, but preferred method involves:
- Earning piety through actions like Pilgrimage, executing non-believers (as Asatru), or progressing through the “Theologian Tree.”
- Obtaining at least 3 Holy Sites to reform your religion.
- Unlocking the “Prophet” perk in the “Theologian Tree” for a 50% cost reduction.
Nu, you can reform your faith without changing the tenets and doctrines right away. Persoonlijk, I prefer to wait until I have enough piety to make these changes so that I’m fully prepared for playing Tall & Wide. Check the Feudal Section for more information.
70% Tribal Era Innovations
To reach this milestone:
- Ensure you become the “Culture Head” by owning more land than the current culture head or by diverging your culture.
- If you’re diverging your culture, kies de “Bureaucratic” Ethos and, if possible, de “By the Sword” Tradition in “Ritual.”
- As a tribal ruler, prioritize the exposed innovations to reach 70% zo snel mogelijk.
- Consider selecting the “Scientific” Perk in the “Scholar” Tree for a 20% boost to research.
Hebben 5 or More Development in the Realm Capital
Simply assign your steward to the “Increase Development in County” task and have them work on your capital realm. “Collect Taxes” isn’t as valuable. You can also opt for the “Scholarship Focus” in the Learning Lifestyle and “Planned Cultivation” for a 35% boost to development.
Absolute Tribal Authority
Whenever you have enough prestige to increase your level of authority, do it. To earn prestige as a Tribal ruler, focus on raiding, hosting feasts, and going on hunts. Raiding doesn’t provide much prestige, but it does give you gold, which you can reinvest in these activities.
Additional Tips When Converting to Feudalism
- Acquire a substantial amount of land and create duchy titles for better control and prestige. Grant these titles to vassals who share your faith and culture.
- You only need 2-3 Men-at-Arms Regiments; pick the strongest available type.
- Invest in building and upgrading structures. Bouwen 1-3 “Markets/Small Harbors” and as many “Sparring Grounds” as you have Men-at-Arms Regiments, then station them there. Allocate the rest to “Gathering Halls,” “Small Harbors,” of “Markets.” Don’t forget to upgrade the “Tribal Holding” ook.
- Accumulate a significant amount of gold. As a tribal ruler, you have minimal gold expenses, and you can raid frequently. Make the most of this opportunity. Feudal rulers can’t raid. It’s advisable to have at least 2,000 – 10,000 goud, as you’ll need it for constructing and upgrading buildings. Take your time and enjoy raiding.
- Regarding the Lifestyle, as a tribal ruler, you have the flexibility to choose any lifestyle. Starting with Stewardship can be beneficial, as it allows you to progress through the “Architect” Tree for building cost reduction and a +0.30 monthly Growth in the Realm Capital.
The Feudal Journey
Nu, let’s talk about the Feudal Journey, especially if you’ve just become a feudal ruler or have chosen to adopt feudal ways through the “Adopt Feudal Ways” Decision. This is the next step in achieving a successful tall & wide game.
Building the Right Buildings
Your first priority should be to construct Men-at-Arms buildings that match the number of Regiments you have. Focus on building the ones that provide the most significant bonuses to your Men-at-Arms. The remaining slots should be reserved for money-making buildings that generate the highest gold income.
Begin with Economic Buildings and then progress to Men-at-Arms buildings. Don’t forget to build cities, as they contribute to substantial development growth. Construct a Temple if necessary.
Ook, remember to build duchy buildings. At a minimum, build one “Militaire Academie” since knights are highly effective in this game, and they also increase the number of Men-at-Arms Regiments you can raise. You can consider building a second Military Academy or opt for “Royal Reserves,” “Siege Works,” or a building that boosts your Men-at-Arms Regiments, zoals “Crown Smiths” for Infantry or “Jousting Grounds” for Cavalry.
Your Culture
Ensure that you are the Culture Head. You can achieve this by owning more land than the current Culture Head of your culture or by diverging your culture. If you choose to diverge your culture, be sure to select the “Bureaucratic” Stoic and, if possible, de “By the Sword” Tradition in the “Ritual” categorie.
Priority List for Innovations
Focus on innovations that:
- Increase the maximum Existing Development limit.
- Increase Development Growth by 10%.
- Unlock all current Era Fortification Buildings.
- Unlock all current Era Economic Buildings.
- Toevoegen +1 Additional Building Slot.
High-Priority Innovations for Each Era
- Tribal Era: City Planning for Cities and Gravelkind for +1 Domain Limit.
- Early Medieval: Burhs for Duchy Building.
- High Medieval: Windmills and Heraldry for better succession.
- Late Medieval: Primogeniture for the easiest succession.
It’s crucial to acquire the “By the Sword” Tradition at some point to remove the kingdom title war limit.
Your Faith
For your Faith, here are some recommended settings:
Tenets:
- Communion
- (Optioneel) Esotericism
- (Optioneel) Pursuit of Power
Main Doctrines:
- Clerical Tradition: Lay Clergy
- Head of Faith: Temporal
Marriage Doctrines (Optioneel):
- Marriage Type: Polygamous
- Divorce: Always Allowed
- Consanguinity: Unrestricted Marriage
Crime Doctrines (Optioneel):
- Male Adultery: Accepted
- Kinslaying: Accepted
- Witchcraft: Accepted
Clergy Doctrines (Optioneel):
- Clerical Function: Recruitment
- Clerical Gender: Either
- Clerical Marriage: Allowed
- Clerical Appointment: Temporal, Revocable
Lifestyles
There are five available lifestyles, but you only need two of them:
- Go for “Architect” in the Stewardship Lifestyle when upgrading or when you need more Domain Limit.
- Kiezen “Scholar” in the Learning Lifestyle when increasing development in your counties.
- Opt for “Avaricious” in the Stewardship Lifestyle if you want to maximize your gold income.
Breeding/Eugenics Program
If you aim to have exceptional offspring with traits like Genius, Wonderful, Herculean, Fecund, and Giant, there are plenty of guides on the internet on how to make this program work effectively. You can consider implementing your tactics here.
World Conquest
While following the steps above, you can continue to wage wars and expand your territory. If you’re a king, create duchy titles and grant them to vassals who share your faith and culture. As you progress through the steps mentioned, your expansion will become easier as you acquire more land.
The primary challenge you might face could be factions. Echter, with your strong Men-at-Arms, you can handle factions effectively. You can devise your strategies to address this issue and keep your realm stable.
Dat is alles wat we vandaag hiervoor delen Crusader Kings III gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door David. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.