Getting into Crea for the first time? Look at the wiki less and play more with these helpful tips! Crea, though seeming simple, is quite the journey with a slight learning curve to it. Maar maak je geen zorgen! It’s time to cover important items you’ll frequently need, A (semi-ideal) build for solo players, monsters and bosses, and anything else I can think of!
Aan de slag
Toolbar Keys
- Q: Mining equipment. This is where you’ll equip your mattocks and torches.
- W: Wapens. This is for your bows, pijlen, zwaarden, schilden, wands, and spears.
- Lab: Switches to a secondary weapon loadout (tussen 1 en 2). Meaning you can equip a bow and quiver in slot 1, and then a sword and shield in slot 2, then switch between melee and ranged using Tab.
- 1-9 en 0: Triggers items and abilities slotted in the Toolbar.
- Ctrl + 1-4: Switches between Toolbars 1 door 4. This allows for four different ability loadouts (ie. Ctrl+1 is for exploration, Ctrl+2 is for buffs, Ctrl+3 is for battle, Ctrl+4 is for building)
- F: Switches the mining size.
- Verschuiving + left click (with mattocks equipped): Mine the background
- Double tap A or D: Activates running.
- E: Interact with objects and people
- G: Grapple
Menu Keys
- M: Opens the map. Default is closed, and cycles through a minimap, map overlay, and finally the world map.
- I: Inventory
- C: Ambacht
- R: Character sheet. This is for equipping accessories, pantser, and assigning stat points.
- T: Talents
- L: Lore
- Esc: Instellingen
Stuff that involves S
- A/D + S: Dodge left or right.
- S + spacebar: Go down a platform. Holding S and spamming the spacebar does not make you descend any faster. Sometimes the key combo doesn’t register. Very common to roll afterwards.
Important Settings to Know
Algemeen
- Difficulty: Typically kept on Normal (for the best experience!)
- Combat display: Shows the health bars of all damageable creatures. Default is Mouseover, Echter, Damaged is also good to use to keep the health bars from disappearing after a few seconds.
- Show Combat Numbers: Change as you wish, though it’s good to leave them Enabled
- Place Items On Grid: Change as you wish. Enabled will make building a lot easier.
- Toolbar Placement: Changes where the toolbar will be, either Top or Bottom.
- Auto Toolbar: Auto-switches the toolbar. Weapon loadout 1 (W) = Ctrl+1. Weapon loadout 2 (W + Lab) = Ctrl+2. Mijnbouw (Q) = Ctrl+3. You can still switch manually. Persoonlijk, I’d leave this Disabled.
Grafische afbeeldingen
- Display Mode: Ideally Windowed (Fullscreen)
- Zoom: How close the camera is to the player. Persoonlijk, I play with 125%.
- UI Zoom: How big the UI is on the screen.
Talents and Stats
Statistieken
- Gezondheid: Increases your health
- Weerstand: Increases your stamina (SP). You will consume SP when fighting, running, rolling, and casting spells
- Aanval: Increases physical attack
- Defense: Increases physical defense
- Intelligentie: Increases magical attack
- Mind: Increases magical defense AND boosts healing spells
- Wendbaarheid: Increases ranged attack
- Luck: Better loot finds (not too terribly important and can be forgotten about)
Talents and how to earn Talent Points (TP)
Armen
TP: Use melee weapons, bows, and abilities
(Opinion) Useful Abilities
- Terugslag (early game) – Good for keeping mobs away for a short time.
- Triple Strike – Good damage in a short amount of time. Especially useful for crowds, flying enemies (in advanced levels) and enemies in walls.
- Battle Cry – Boosts attack, verdediging, and agility.
Syle
TP: Use wands and magic abilities
(Opinion) Useful Abilities
- Genezen – You’ll be using this spell quite a lot throughout the entire game.
- Vuurbol (early game) – Good ranged attack, but not the best for late game.
- Protect – Boosts physical defense.
- Schelp – Boosts magical defense.
- Haste (optioneel) – Boosts attack speed.
- Regenerate – Good for when Heal is on cooldown.
- Windstorm – Damages enemies close to the player. Extremely good for building Syle TP quickly.
- Invisible (exploration) – Useful for exploration, especially into areas of higher level.
- Ice Beam (replacement for Fireball) – Chains between enemies. Doesn’t have the distance as Fireball but deals more damage.
- Raise (multiplayer) – Resurrection. Not needed for solo adventures.
Gather
TP: Mine things
(Opinion) Useful Abilities
- You will always have the TP to upgrade pretty much everything EXCEPT Precision. Don’t get Precision unless you really want to have it.
Ambacht
TP: Craft things
(Opinion) Useful Abilities
- I’ll get to this later.
Explore
TP: Reveal the map (explore the world and do dungeons)
(Opinion) Useful Abilities
- Light Orb – More light! Persists after death. You only need to refresh it upon log in.
- Shadow Folding – More inventory space.
- Stamina Boost – More stamina.
- Luck Boost – More luck, Volgens mij wel.
- Jump Height – Become frog.
- Double Jump – Become an advanced frog.
- Dodge Expertise – Dodge for less stamina.
- Cartography – More map is revealed.
- Sprint – Run for less stamina.
- Lockpicking (optioneel) – Let’s you attempt to open a locked chest with lockpicks.
- Schatzoeker (optioneel) – Let’s you sense nearby chests (though you can cheese this pretty early on, so you don’t really need it).
Het knutselen
Oké, someone really wanted to make crafting a pain. So here’s a trick to cheat the system! Keep in mind that some skills mentioned will be unlocked over time and that my advice will not get the equipment to max quality, but will get it to at least 100+ if you pay attention and get lucky.
What is crafting?
An overly complex minigame essentially.
Elements of Crafting
When making anything that can be enchanted, such as a weapon or a piece of armor, there is “Balance” en “Kwaliteit”. Quality determines the stats and rarity of the object being crafted, and the balance determines how long you can click buttons for basically. The higher the quality, the better the stats.
FOR EXAMPLE
- A sword can be crafted with damage between 10 en 20 punten.
- I make a sword with a quality of 100, out of maximum quality of 200.
- The sword’s damage will be on the mid-higher end of the range (anywhere between 15-17 damage points), and it’s rarity will increase from Common to Uncommon or even Rare
Meta-Game the Crafting System
- Polish and Sharpen (if you have the skills unlocked) – This will greatly boost quality gain.
- Refine – Spam Refine until one of the quality modifiers above runs out, or balance drops below half.
- Reverse Entropy – Boosts balance gain.
- Restore – Gives back a lot of balance. Spam until Reverse Entropy runs out.
- Refine – If you’re lucky enough, by this point you’ll be losing more balance than you can gain, so might as well do one last push for as much quality as you can. If you want to bother with Polish and Sharpen again, that’s your own choice.
NPC’s
How to NPC
An NPC can be made with two items: A Costume and a Mannequin. Some Costumes can be found, though they are mostly crafted. Each NPC would like a room (chair, table, light source, door, and back wall), with some requesting additional furniture for various different effects, though mostly discounts.
Cartographer
Informatie: Buy some additional map markers!
Additional housing items and effects: Geen
Stock:
- NPC’s – Shows NPC locations (if they’re on mannequins)
- Monster Spawners – Shows Monster Spawners
- Treasure Chests – Shows Treasure Chests (a way to get out of using Treasure Hunter spell)
- Way Crystals – Shows Way Crystals and their names
Chaotician
Informatie: Buy some… dingen? With CHAOS! “End game” items.
Additional housing items and effects: Geen
Stock:
- Chaos Sano Shard
- Remna of Paragon
- Jug
- Sano’s Mask
Dungeoneer
Informatie: Generate dungeons.
Additional housing items and effects: Geen
Stock:
- Kerkers
Enchanter
Informatie: Enchant and disenchant your things for a fee. Don’t worry about enchanting when you’re crafting 😉
Additional housing items and effects: Geen
Stock:
- Geen
Healer
Informatie: Genezen 😀
Additional housing items and effects: Geen
Stock:
- Geen
Handelaar
Informatie: Buy some general goods, sell your useless equipment and enchantments.
Additional housing items and effects: Dresser (increase stock size), Gold Chest and Alatrian Chest (increase rarity of stock), Auri Bonsai, and Auri Register (discount).
Stock:
- General Crafting Goods (Normaal, Refined, Premie; rotated): Lumber, Oil Clot, Veerkracht, Silk, Lap, Fur
- Alchemy: Oil Pudding, Sylic Potion, Lege fles
- Glow Ball
- Tree Seeds, Marshmallow, Zebra, Eik, Cactus, Paddestoel
- Other Nature: Ashberry, Puracas
- Other Items: Schedel, Wayshard, Catalyst, Fakkel, Obsidian Shard
- Other Crafting Items: Frill, Fang
Researcher
Informatie: Researches scrolls for weapons and accessories, for a fee.
Additional housing items and effects: Bookcase (gifted scrolls), Research Table (discount).
Stock:
- Geen
Scavenger
Informatie: Sells a little bit of everything. Stock changes at the end of each day.
Additional housing items and effects: Geen
Stock:
- A little bit of everything
Remna
You’ll need Remna. A kavel of Remna. This is a full list of monsters that drop each type of Remna. While their boss and elite forms are not listed, anything that looks like the regular monster will drop the same Remna type.
Vuur:
Remna of Fire
- Aegnite
- Oogstmachine
- Torrend
Water:
Remna of Water
- Amone
- Cenfen
- Eltret
- Iferos
Wind:
Remna of Wind
- Ortomi
- Quaridin
- Venfear
aarde:
Remna of Earth
- Cortess
- Lanteed
- Oil Slime
- Stegara
- Telin
- Zabis
Licht:
Remna of Light
- Glow Bat
- Tenebrass
Dat is alles wat we vandaag hiervoor delen Crea gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door seastorm1052. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.