Now I was able to improve a few small things: Anisotopic filtering to 16x, which means better textures in the distance and no loss of performance. Grain and vignette removed. Als je wilt, you can also deactivate lens flare and eye adaptation.
Go to the following folder:
C:Users/Name/AppData/Raoming/A Plague Tale: Requiem
and open ENGINESETTINGS with Notepad.
Now add the following:
{graphics Version 1.1.0 Preset Custom {texture MaxAnisotropy 16 grade 0 } {DrawDistance DrawDistanceMultiplierLod 4.000000 DrawDistanceMultiplierFade 4.000000 MIDrawDistanceMultiplierLod 2.000000 MIDrawDistanceMultiplierFade 2.000000 } {MassInstancing TrimRatio 1.000000 } {Terrain LoDFactor 1.000000 POMMaxDist 25.000000 POMSubsplitsMaxDist 7.500000 } {Shadows MaxSliceCount 4 Maat 2048 DLightContributionCullingThresholdS0 0.100000 DLightContributionCullingThresholdS1 0.100000 DLightContributionCullingThresholdS2 0.100000 DLightContributionCullingThresholdS3 0.100000 OmniContributionCullingThreshold 0.020000 } {SSRaytracedShadows enabled 1 quality 3 } {Water FFTSize 512 } {VolumetricLights enabled 1 quality 3 } {VolumetricFog enabled 1 quality 2 } {RaytracedShadows Enabled 0 } {LightShafts enabled 1 quality 3 } {SSR enabled 1 HalfRes 0 quality 3 } {SSAO enabled 1 quality 3 } {SSSSS enabled 1 quality 2 } {DOF enabled 1 grade 0 } {motion blur Enabled 0 quality 2 } { PostProcess enabled 1 Eye adaptation 1 Color grading 1 sharpen 1 fringes 0 Lens Distortion 0 vuil 1 Lens Flare 1 FilmGrain 0 vignette 0 LensBlurMultiplier 0.000000 FringeMultiplier 0.000000 } } InstalledPackagesPath ""
Save and close.
You can also change this:
Eye adaptation 0
Lens flare 0
If you don’t see the appdata, you have to activate the advanced file view of hidden folders in windows.
Dat is alles wat we vandaag hiervoor delen A Plague Tale: Requiem gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door ICEBREAKER. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.