✅ Source verified via Steam Community
- Patch Title: Update v1.2.0
- Patch Release Date:
The developer of Minigame Game has released a new update for the game on . Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Version v1.2.0 Patch Notes:
Minigame Changes
- Lobby: Fixed two minigames missing their ‘Bot Supported’ icons
- The Grind: Removed leftover text from an unused gameplay mechanic
Bug Fixes & Improvements
- Improved player, bot, and AI movement replication performance by about 10%. This was achieved by using UE4’s vector quantization and optimizations to the replicated movement data
- Fixed fatal kills from damage volumes (such as lava, spikes, falling, etc) not playing their damage effects
- Fixed a rare bug where the minigame’s Level Script Actor could fail to replicate before the minigame’s world had called BeginPlay which would cause certain actors to fail to initialize correctly on the client
- Improved physics responsiveness on the client by 33% by reducing the buffer stored before the client starts simulating the physics locally
- Fixed the gamma setting not working correctly
- Made the “Enable Bots” UI a little more clear
- Bots now ignore the Max Player count and will fill slots up to 8 players
To learn more about this new update, check the official source mentioned above.