The goal of the guide is to get five-star trophies with a five-star hunting ratings. This game seems to be difficult for some players, mainly because they are used to other types of more arcade hunting games that have practically nothing to do with real hunting. This compilation of tips and tricks for hunting in Way of the Hunter will make the game easier, many of these tips work also in real hunting.
Exploration and areas of need
The first thing we must do is discover the map to find the camps and the areas of need of the animals.
The camps allow us to make quick trips in the same way as the cabins. To find the camps we must go to the question marks that are on the map, you can use the vehicle for this, in the trunk of the vehicle we will have all the weapons and claims purchased.
To find the areas of need, we must walk around the map with the hunter’s sense activated to find the areas where they eat, sleep and drink.
The easiest way to do this is to move to a lake or river, look for the marks of the animals that drink there, with that we can already know what kind of animals there are in that area.
This will be useful to find the animals regardless of the time of day, in the game encyclopedia in the “동물” section we can see what they should be doing at certain times.
Depending on the species, near the areas of need there should be some trails that animals usually used to move between areas of need, if we follow these trails they will take us to the rest of the areas they usually use.
Stalking and movement
To hunt we need to approach the animals, to do this without alerting them and make them start to flee we must do it slowly, against the direction of the wind and if possible in a higher position with respect to the animals.
Wind direction and speed.
Smell in animals does not work the same as in humans, someone walking down the street can smell a place where they are roasting chicken, and they will know that they are in the area and more or less in the direction in which the smell is good, for an animal a tiny amount of scent can give you the exact direction and distance from the source, being downwind when stalking an animal is the equivalent of having a giant red arrow above your head that says “IT’S HERE, IT’S HERE”.To succeed in hunting you must know where the animals are before they know where you are.
On some occasions we will be able to hear the animals, make calls, move or break branches, although the hunter’s sense does not tell us anything.
If we suspect that there are animals nearby, we can make a call with a claim to see if they respond, this only works with some species, 반면에, if they respond, they will also be more attentive in your direction.
The game has six ways to move on foot, some are advantages, they must be unlocked by completing the challenges:
● 달리다
● 걷다
● Walking slow step
● Squat
● Squats slow step
● Creep
● Creep slow step
달리다: We should not run under any circumstances, this will scare all animals that are at a considerable distance.
걷다 : Depending on the animals will be scared at a distance of about two hundred meters“ “playing in hunter mode”, this would be the way to move when we are traveling between zones.
Walking slow step: The animals will hear us less, but they can see us.
Squat: This will be the normal way in which we must move in an area where we suspect that there are possible prey, they will hear us little and see us little.
Squats slow step: This is the way to move in the last part of the approach, less than a hundred meters from the dam.
Creep: This can be used in the last part of the approach, it serves only so that the animals do not see us, but they continue to hear and smell us.
Creep slow step: This is extremely slow, it is used when we are very close to animals and we have no vegetation cover.
It is practically impossible to move without making noise, the animals will alert approximately eighty meters for deer, more distance for other animals such as wolves.
In order to get closer in these cases, we must use the technique of ” making you forget”, which consists of stopping every certain number of steps.
You move, the animal hears a noise and begins to pay attention in your direction until it hears a second or third signal that indicates that a predator is approaching, in this case it will run away. To avoid this we must move forward and stop until the animal forgets the first hint, the closer we are to the animals the fewer steps we must take and the longer we must wait to continue the movement, this should be done squatting at a slow pace or crawling.
A trick to get closer to an area of need, put a marker on the map that will tell us how far we are from the area of need and possible animals, so we can change the advance mode from fast, noisy to silent slow as we get closer.
If one animal in the herd gets scared, the whole herd will get scared, if there is another herd in the direction of flight, they will also get scared and run away.
We will know that we have scared an animal without seeing it why we will hear the noise and by activating the hunter’s sense we will be able to see in which direction they are fleeing.
If we have frightened an animal or a herd, and we follow them and manage to find them, they will be on alert much sooner.
If the animals are in an area that it is impossible for us to approach without scaring them, we can try to use a call to get them out, most of the calls are unlocked by completing the challenges.
Hunting pressure, an area that is usually frequented by animals, they stop using that area for various reasons such as, shooting a gun, shooting down an animal or staying too long in the same place.
If the animals are in an area with hunting pressure they will be more alert, if we shoot down several animals in the same area the hunting pressure will be higher.
There is nothing on the map or on the terrain that tells us that we are in an area that is under hunting pressure, only the absence of animals, 시간이 지남에 따라, disappears.
Shooting and tracking
The first thing to take into account is the distance, it would be advisable to be two hundred meters or fewer to shoot
(At more than this distance the animal can not see, hear or smell you, so it can not do anything to avoid being hunted, in this case you would not be hunting you would be doing target shooting).It is necessary to know the distance at which the animal is using the binoculars with rangefinder, once we know the distance, and we have an animal selected to hunt, we will switch to the appropriate weapon and put the appropriate distance correction in the gun’s viewfinder.
If the distance does not correspond to the options available in the viewfinder, we must put the closest one and aim a little higher if the distance from the prey is greater than the distance put in the viewfinder or aim a little lower if the distance is less, without ever aiming outside the vital ones.
We have to take into account the strong side wind, it can deflect the bullet, especially if we shoot at a long distance.
Where to aim it is advisable to go to the lungs being the largest vital organ, the heart and arteries would also be advisable if we can reach it.
To find out where each animal has the vital organs, we can find it in the encyclopedia of the game in animals. Inspect and see organs, we can rotate and change with skin and without skin to know how to reach the vitals depending on the angle at which it is located.
It is best to wait for it to be placed laterally, as it will expose more of the impact surface on the vitals. When pressing the trigger, we must hold our breath with the appropriate key and it is recommended that the animal be stationary to ensure the shot.
In order not to suffer penalties for shooting, we must use the weapon and the corresponding caliber for each type of animal
(In real hunting, the only thing that is required is that the caliber is sufficient to kill the animal without making it suffer)If we use the correct caliber, we will get the five stars on the trophy in the hunting category and more money if we sell the piece.
If we reach an animal, it is advisable to put a quick marker on the point where it was when we reached it, to be able to find it easily and start tracking from that position.
At the point of impact there should be blood, if we inspect it is will tell us if the animal has survived or will be dead later. 일반적으로, if we reach the heart or the arteries open a lot of bright red blood will be certain death, pink blood with bubbles is pulmonary which is a vital organ and certain death, dark red blood or little amount the animal survives.
With the sense of the hunter, the remains of blood that we must follow to find the animal will be highlighted, as a general rule the way in which the blood falls will indicate the direction in which the prey is running, a stain with smaller drops, the direction indicated by the drops, if the spot falls in a straight line, that is the direction the animal has gone.
Management of bookings and trophies
Reserve management consists mainly of hunting the lower quality mature males (with fewer stars) and leaving those with more stars to reproduce, thus being more likely that better quality males will appear in the next generation.
Looking at the animals through the binoculars and using the hunter’s sense, it will give us information about them.
The map is divided into delimited and named areas. When we are doing reserve management, it is best to focus on one type of animal and a specific hunting reserve. Once we hunt the worst quality animals in that reserve, we move on to another. after a few days or weeks in the game we can return to that preserve and check the males that have matured, check how many stars they have and repeat the process.
One of the ways to manage a preserve:
● Mature one-star males, hunt them first as soon as we locate them.
● Mature two-star males, we must make sure that there are no mature one-star males in the herd before hunting them.
● Three star mature males, we do not hunt them as long as the herd has one or two star mature males.
● Mature four-star males, we should not hunt them, we should let them die of old age.
● Five-Star males are the target trophy, we have to make sure we use the correct caliber to hunt these, so we can get the maximum score in hunting and trophy.
It is advisable to use a weapon with which we have already hunted another animal of the same type, although the encyclopedia of the game says that the weapon is the right one, it does not always work, especially if we shoot it from very close or from very far away.
If we find a herd that only has a mature male of one or two stars, we can hunt them, but if it has a single mature male of three or four stars, it is advisable not to hunt him.
Sleeping repeatedly in a row will not make the days go by for the animals.
The reservations that we must unlock with the missions, those that have a cabin, are more likely to find animals of better quality, even five stars, because the owner of the reservation already made the management, in the rest of reservations we must do it.
To get a maximum hunting score we can only shoot the animal once, if we shoot twice or more we will lose hunting points, if we injure an animal and let twenty-four hours pass, when hunting it again it will register two shots, but it will not lose score.
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