A Mod Pack Tailored to a Dedicated Setup, with Custom Save Directory!
소개
In Order for this to be a Dedicated Standalone Mod Pack you need to:
- Rename/Move your Valheim Directory so as to not let Steam Update over top your Mod Pack.
- When you launch the .EXE it will still load through steam even if it’s out of date.
You can also add the .exe to Steam as a second/custom option.
Steam menu bar up top select Games > Add a Non-Steam Game to my Library > Locate .exe file > 확인하다.
Save Directory Change
This is going to Help keep any Heavy Mod Changes from breaking anything due to an Update or another Valheim Build loading the Default Save Directory. Useful for Multiple Mod Packs!
Download dnSpy a .DLL Editor
- Find the .DLL to Edit and Backup at
Valheim\valheim_Data\Managed\assembly_utils.dll
- Open with/Drag+Drop the assembly_utils.dll into dnSpy and Search for “GetSaveDataPath” and Double click on it to decompile for Editing
잘, that worked! It’s a minor disappointment that the %username% doesn’t work but it’s not important at all. Essentially to clear up some Detail issues it’s like this to change the FULL Save Directory.
assembly_utils.dll
Search for GetSaveDataPath
수업: public static class Utils Method: public static string GetSaveDataPath()
Right Click and selec then Edit Method (기음#)…
Just remove THIS from the method
{ 만약에 (Utils.m_saveDataOverride != null) { return Utils.m_saveDataOverride; } return Application.persistentDataPath; }
and do
{ 반품 "길"; }
예 “길”
"씨:/Users/%username%/AppData/LocalLow/IronGateEA/Valheim0.146.11";
Complete Example
// 토큰: 0x02000012 RID: 18 public static class Utils { // 토큰: 0x06000063 RID: 99 RVA: 0x0000260F File Offset: 0x0000080F public static string GetSaveDataPath() { 반품 "씨:/Users/SlikRick/AppData/LocalLow/IronGateEA/Valheim0.146.11/"; } }
구하다
It’s Important to Note that this was done with 0.147.3 and works back to 0.145.6. Any Further and the Process is DIFFERENT! Tested and Still Works on 0.206.5.
모드 설치
Feel Free to make your OWN Mod Setup, This is just one of mine here as a good Base Example.
The mod that enables it all!
BepInEx Pack
This is actually optional as 2 other mods here have it Pre-Packaged. Although I prefer to install them all in this order.
Valheim Plus – 고객
Mod of Mods! Modpack of a bunch of Smaller and Basic Mods made into an easy All-in-One
SkToolbox – Console Admin and Chat Functionality Extender
Install the BepInEx Preloaded Version.
Install these 3 Mods to the Base Directory and Overwrite on merge.
Valheim/*
All other mods get installed to the Plugins Folder
Valheim/BepInEx/plugins/*
- Hide HUD
- 나침반
- Custom Dreams
- Use Equipment in Water
- Loki’s First Person
- Build Camera
- Character Edit Button
- Equipment and Quick Slots
- Backpack Redux
- Emote Keys
- Plant Everything
- Plant Mod
- Better Trader
Mod Editing Config
Mod Configs, unless packaged with the Plugin, will be Generated upon the first Launch to the Game Menu.
Then you may Close the Game and Edit the Config Files located:
Valheim\BepInEx\Config
- Valheim Plus
- Loki First Person
- Build Camera
Valheim VRM
Use Vroid Studio to Create a Character model and Inject it into Valheim Using this Valheim VRM Tool.
There you have it! A Standalone Mod Pack Safe from Cross Corruption!
이것이 오늘 우리가 공유하는 모든 것입니다. 발하임 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. ={cXn}= SlikRick. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.