Do you want to have a really good time playing Stick Fight: The Game without those annoying problems like bugs, slow internet, and strange physics that make the game less fun? 잘, I have a guide that can help make your experience much better! This guide is like an upgraded version of my previous guide that tackled issues like lag, bugs, and errors.
If you follow this new guide, you should see significant improvements in your gaming experience.
The Potential Origin of Most Bugs and Latency
To have a multiplayer game working, the game needs to send information about things like physics, 지도, and players in small chunks called “packets.” Stick Fight seems to use a way of sending these packets called ‘UDP,’ which is super fast but can sometimes lose these packets, unlike ‘TCP’ that tries to make sure all packets get there. This can lead to losing important game info. 또한, UDP can have something called IP spoofing, which means someone pretending to be another player, though it’s rare.
게임에서, some info is really important, like where players are and how they look. Other info, like the map and weapons, is kind of important but not as much. And some info, like health and special abilities, doesn’t seem to matter much and can get lost.
Instead of connecting to a central server, each player joins the host’s game directly. This means the host controls the game info, and sometimes this can cause problems, like one player always being super tough to beat, no matter who’s playing as them.
One big issue with Stick Fight is that it uses a weak network, and it can get crowded with lots of stuff happening at once, like player actions, chat messages, and connections. This can lead to something called “congestive collapse,” which means the game gets slow, buggy, and lags when lots of things are going on. To make the game better, you might need to reduce the amount of data traffic.
One important thing to know is that once a bug happens, it’s hard to fix it during the game. You usually have to start a new game or, 때때로, if the host leaves, the bug might go away because the lost packets stick with the game data on their device.
Making Stick Fight Way More Playable
If you’re having problems in the game because of too much data traffic, it’s a good idea to find ways to reduce the data. The method I found is super effective, especially when you’re the one hosting a match instead of joining one. It can help make your gaming experience much better by reducing data-related issues.
For MacOS | Set WiFi to Low Data Mode:
- Click the Apple icon () in the top-left corner.
- Go to System Preferences.
- 클릭하세요 “Network.”
- 선택하다 “Wi-Fi” from the list.
- 딸깍 하는 소리 “세부…” in the gray box.
- Toggle the “Low data mode” switch from off to on.
- 딸깍 하는 소리 “OK.”
- You might need to enter your password and click “Unlock.”
For Windows | Set WiFi to Metered Connection:
- Click the Windows icon (田) in the bottom-left corner.
- 입장 “Settings.”
- 이동 “회로망 & Internet.”
- 클릭하세요 “Wi-Fi,” the one second from the top on the left-hand side.
- Click on the Wi-Fi box under the Wi-Fi switch.
- Scroll down and turn on the “Set as metered connection” 스위치.
For Both MacOS and Windows:
- 열려 있는 “Stick Fight: The Game.”
- 게임 중, press the ‘esc’ key to access the menu.
- 클릭하세요 “Options.”
- Look for “Vsync” and switch it to “On.”
이것이 오늘 우리가 공유하는 모든 것입니다. Stick Fight: The Game 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. Kaitahuri. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.