✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: Starground Alpha v6.2.0 Released
- 패치 출시일: 4월 17, 2024
The developer of Starground has released a new update for the game on April 17, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
v6.2.0 of Starground is now out! This update addresses some early-game balancing issues with both power and dungeoning. Batteries have been introduced to handle unreliable early-game power. Buildings now also don’t require full power, and their speed will scale with consumption.
추가사항
- Added batteries
- Added big batteries
- Added the option to enable and disable vsync
- Added a slider to allow setting a max fps
- Added healthbars to enemies
변경 사항
- Decreased the collector power consumption to 5 남동쪽
- Increased the length of the daycycle from 300 seconds to 600 (5 minutes to 10)
- Made it so machines will now slow down when power is low instead of stopping
- Made it so you can walk on solar panels
- Made it so fists now have much longer range
- Lowered moonshroom health from 8 에게 6
- Doubled the damage fists do
- Made it so damage no longer stacks ontop of the base damage (so if you have a sword with 4 손상, 당신은합니다 4 damage instead of 4.25)
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Balanced weapon components
- Fungdle cooldown 0.4 -> 0.1
- Primitive Handle cooldown 0.5 -> 0.3
- Long Handle cooldown 0.4 -> 0.2
- Primitive Hammer damage 1 -> 2
수정
- Fixed an issue where treadmills were not created in multiplayer
- Potentially fixed an issue related to a tesla coil having a null network
- Fixed an issue where the power generation and consumption values were incorrectly calculated when adding a tesla coil to a pre-existing network
- Fixed an issue where blacklist filters on movers didn’t work
- Fixed an issue where treadmills blocked other buildings
- Fixed an issue where the player was incorrectly layered with the treadmill
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..