This basic .ini tweak allows you to adjust the deadzone range for all stick axes to make the controls slightly more responsive over the default.
단계 1 – Create DefaultInput.ini
Create a DefaultInput.ini file here: \steamapps\common\Session\SessionGame\Config\
If one already exists, you just need to edit what’s there. Skip to Step 3.
단계 2 – Add the strings to adjust deadzone axes for gamepads.
You can copy and paste this into the DefaultInput.ini you created.
[/script/engine.inputsettings] +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
단계 3 – Edit the all the DeadZone= values to your personal preference.
The default Dead Zone setting for Session seems to be DeadZone=0.250000, which is very high.
I would suggesting changing all instances of DeadZone to DeadZone=0.150000 in the copy/paste text block above, you may be able to go as low as =0.100000 without issue.
If you go too low (likewise also too high), the controls for some tricks may break or become unresponsive! You have to tweak these values a bit to find your own personal preference. What works best may depend on the native deadzone required for your controller more than anything. You can also use different x / y values if you desire.
Aside from trick functionality breaking, you can easily tell if you reduced the deadzones too much by opening up the replay editor and seeing if you have any stick drift after moving the sticks around and releasing them. If the camera direction or positioning starts slowly moving or panning on its own, you should raise the value slightly until that doesn’t happen. (Have to quit and restart to make changes)
단계 4 – Some Notes and How to Remove
Lowering the dead zones for the analog sticks will make manuals easier to input, but may also make flip tricks easier to trigger, you can experiment with different x axis settings if you want to keep those more like default, or do whatever you prefer.
To remove: You can simply remove those strings if you have other settings changed in your .ini you want to preserve, change the defaults back to DeadZone=0.250000, or just delete the DefaultInput.ini file.
The developers should really include deadzone adjustments in the options menus like you see in various racing and fps games, but this is easy enough to adjust externally.
재미있게 보내세요!
이것이 오늘 우리가 공유하는 모든 것입니다. Session: Skate Sim 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. pyide_maybe. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.