This guide will be showing you how to unlock and get all achievements in Sans Logique. 현재로서는, this puzzle game features a total of 10 업적
이야기
Sandman’s world
Exit the bedroom.
Drawing partner
Get the drawing dummy.
Not even afraid
Escape the shadows.
Forest industry
Repair the forest machine.
Pixelated memories
Get the controller.
Start with the corners
Get a puzzle piece.
Finally found
Get a second puzzle piece.
End of journey
Leave a world without logic.
여러 가지 잡다한
A dream within a dream
Wake up in the bedroom after being caught by a shadow.
Allow one of the three shadowy figures within the cave to apprehend you shortly after departing from the arid desert region.
안심하세요, if you’ve previously finished this segment, as you progress further in the game, you will inevitably cross paths with yet another shadowy entity, and it’s worth noting that being captured by this particular shadow is an integral element of the narrative.
수집품
독서광
Complete the notebook.
Here is a chronological listing of all the notes that can be missed in the game. It’s important to keep in mind:
- There are a total of six collectible notes in the game, while all other notes are guaranteed to be encountered.
- It’s imperative to collect all the missable notes in a single playthrough, as levels cannot be revisited or reentered.
- The achievement for collecting these notes will be unlocked as you near the conclusion of the game when you return to the bedroom.
페이지 6
In the desert area, after leaving the bedroom:
페이지 10
In the cave with the shadows, after leaving the desert area:
페이지 11
In the area with the paint machine, after leaving the cave area:
페이지 14
In the laser puzzle area, after solving the fourth puzzle (first puzzle with portals):
페이지 16
In the night/pinecone area, after finding the first puzzle piece:
페이지 18
In the flooded area, after leaving the night/pinecone area:
이것이 오늘 우리가 공유하는 모든 것입니다. Sans Logique 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. 하니. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.