페르소나 3 새로고침 makes things blurry by using a lot of temporal anti-aliasing (TAA). This blurriness hides some pixelated spots and makes edges smoother. 하지만, it also makes things less clear when they move. This guide helps you fix that by turning off TAA. It’ll make moving things clearer without bringing back those pixelated spots.
Why Disable TAA?
TAA makes things look smudged and creates ghostly images when things move, even when they’re still. It’s good at smoothing out the jagged edges of objects, but it also cuts the sharpness in half for anything that’s not an edge.
TAA를 비활성화하는 방법
The first thing you need to do is find the Persona 3 Reloaded engine.ini file. 기본적으로, you can find it here:
씨:\Users\<사용자 이름>\AppData\Local\P3R\Saved\Config\WindowsNoEditor
Open the engine.ini file using any text editor and add the following lines:
[시스템 설정] r.SceneColorFringeQuality=0 r.MotionBlur.Amount=0 r.MotionBlurQuality=0 [/스크립트/엔진.renderersettings] r.DefaultFeature.AntiAliasing=1 r.TemporalAA.Upsampling=0 r.PostProcessAAQuality=6 r.AntialiasingMethod=1 foliage.DitheredLOD=0 r.FXAA.Quality=5 r.Tonemapper.Sharpen=0
These lines will swap out TAA with top-notch UE4 FXAA. FXAA will handle what TAA used to do in terms of reducing fuzzy spots by smudging, but in a way, that’s way better for moving scenes and keeps a lot more details than TAA.
Just FXAA by itself isn’t quite enough for great anti-blurring. 그래서, you’ll want to bump up your picture quality (SSAA) as much as possible. You’ll lean on SSAA mixed with FXAA instead of TAA for the anti-blurring. This will give you a clear image, similar to what TAA gives, but without the issues with motion and too much blurring that TAA has.
이것이 오늘 우리가 공유하는 모든 것입니다. 페르소나 3 새로고침 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. Wudder is playing PERSONA 3. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.