✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: Knights of the Chalice 2 버전 1.70
- 패치 출시일:
The developer of Knights of the Chalice 2 에서 게임에 대한 새로운 업데이트를 출시했습니다. . 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
Axes High! 버전 1.70 ~의 Knights of the Chalice 2 celebrates our worthy friends, 그만큼 Mighty Dwarves! Join the party, everyone’s invited! ^_^
- New Feats: 추가됨 two new feats for Dwarves: ‘Giant Hunter‘ 그리고 ‘Shieldbearer‘.
- 제도법: 추가됨 modular Dwarf sprites, complete with a selection of beards, Dwarven armour, and Dwarven shields and weapons, including magical ones! 잠재적으로, you could also use the Dwarf sprites for a Half-Giant character, by setting the character’s height above 100%.
- 사용자 인터페이스: Reworked the Character-Creation Interface so that the first choice you make is the character’s race, and selecting a race/subrace/gender will automatically set the character’s physical appearance to something appropriate for that race. 그런 식으로, you no longer have to spend time configuring the appearance of a character if you just want to create a new character without worrying about what he or she looks like.
- Enemy AI: Enemy archers won’t use ‘Rapid Shot‘ when they don’t have enough arrows left to benefit from it.
- Bug Fix: Fixed a bug when changing the name of a weapon or armour in the inventory screen. The item would disappear after changing the name.
- Bug Fix: Psychic Healers of level 1 that have the feat Healing Focus will now be able to activate the power Cell Division. The game wasn’t taking into account your feats when checking the caster level of a psionic power. Thank you so much Kyle for the bug report!
- Bug Fix: When launching a new module starting on a map containing no activable zones at all, there was still a source of crashes. This is now fixed. Thank you Kyle for the heads-up!
- Bug Fix: Fixed an issue with ambient sound sources associated with a hidden activable zone.
- Bug Fix: Fixed a source of crashes when an enemy character with multiple ranged attacks only has one arrow left in his ammunition slot and starts his round using a full attack to shoot. The game would crash after processing the first shooting attack, due to an empty ammunition slot. Thank you so much Steve for letting me know about this bug!
- Bug Fix: Fixed a bug concerning the energy damage reductions of characters when swapping items in the inventory screen. This was a potential source of crashes and memory corruption.
- Pregen Chars: 그만큼 Dwarf pre-generated characters, Griswack and Belissaria, now have a Dwarf sprite, 그리고 Drake pre-generated characters, Haphel and Cromwall, now have a wing sprite.
- Augury of Chaos: Changed the sprite of the Blackfire Shield from ‘acid’ to ‘flaming’.
- Help Files: In the Help Entries for the conditions ‘Enlarged‘ 그리고 ‘Reduced‘, added a line indicating that the change in damage rolls does not apply to your Natural Weapons (claws, bite, 등). Also improved the formatting for the Help Entries of the Feats Oversized Two-Weapon Fighting 그리고 Overrun.
Please don’t hesitate to email me at [email protected] if you find any bugs and annoyances, so that I can fix the game quickly. ㅏ saved game may be very helpful, ~도.
Thank You For Your Support, Loyal Mages and Warriors of the Realm!! Rejoice 🙂
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..