โ ์์ค๋ฅผ ํตํด ํ์ธ๋จ Steam ์ปค๋ฎค๋ํฐ
- ํจ์น ์ ๋ชฉ: ๐กUpdate Information for 4/25๐ก
- ํจ์น ์ถ์์ผ:
The developer of HoloParade has released a new update for the game on . ์ด ์๋ก์ด ์ ๋ฐ์ดํธ์์ ํ์ธํ๊ฑฐ๋ ๋ณ๊ฒฝํด์ผ ํ ์๋ก์ด ์ฌํญ์ ๋ค์๊ณผ ๊ฐ์ต๋๋ค.. ์ด ์ ๋ณด๋ Steam์ ๊ณต์ ๋ฐํ์์ ์ง์ ์ ๋ณ๋์์ต๋๋ค.ย
I have implemented the following updates for #HoloParade:
โ ์
๋ฐ์ดํธ ์ธ๋ถ์ ๋ณด
ใปImplementation of Skill Upgrade
ใใAfter reaching Lv30, you will now earn Skill Upgrade points every 40 Skill obtaining.
ใใYou can perform a Skill Upgrade by consuming one point in the Talent Upgrade screen, ใ ใ
ใใselecting one of the possessed skills, and upgrading it (to one rank higher within the same type).
ใใGold is the highest rank.Aiming for the highest rank previously incurred extremely high costs for
ใใrefining skills. Considering the addition of high-difficulty stages in recent updates, I have made it
ใใeasier to refine skills.
ใใ
ใใIn high-difficulty stages, the most crucial aspects are formation and gameplay. The stages are
ใใdesigned to be sufficiently clearable without refining skills. ํ์ง๋ง, by selectively refining
ใใyour skills, you can expand the range of viable formations and create more opportunities for
ใใyour favorite characters to shine.
ใปAdded selection of Featured Talents in Scout Gacha
ใใYou can now specify Featured Talents for each gacha. By designating a desired talent as Featured,
ใใit becomes easier to obtain than other talents of the same rarity.
ใใ๋ณดํต, unobtained talents are more likely to appear, and if there is a duplicate, an automatic
ใใre-draw occurs once. ํ์ง๋ง, talents designated as Featured are not subject to automatic
ใใre-draws even if duplicated.
ใใThe probabilities for each rarity, such as UR or SR, remain unchanged, so there is no significant
ใใimpact on game balance. This setup makes it easier for players to personally draw their favorite
ใใ์ฌ๋ฅ.
ใปAdded consideration for when a talent that is fully limit-broken appears in Scout Gacha
ใใ์ด์ ์, if a talent that was fully limit-broken was scouted, nothing was obtained. ์ง๊ธ, ๋น์ ์ ํ ์
ใใreceive either 5,000 coins or a scout ticket randomly.
ใใ์ถ๊ฐ์ ์ผ๋ก, as compensation to players who have already fully maxed out limit breaks, scout tickets
ใใequal to the number of fully limit-broken talents and 5,000 coins per talent will be granted at
ใใstartup.
ใใ์: If there are 5 fully limit-broken talents, you will receive 5 scout tickets and 25,000 ๋์ .
ใปAdded synergy effects:
ใใAmeSame
ใใTakaMori
ใใPekoMoona
ใปIncreased coin acquisition from tours:
ใใBelow are the total coins obtained upon clearing the last stage of each tour (Old โ ์๋ก์ด)
ใใ(Names are hidden to avoid spoilers)
ใใTour 1: 4,200 โ 5,400
ใใTour 2: 9,200 โ 11,600
ใใTour 3: 16,000 โ 20,800
ใใTour 4: 26,000 โ 31,000
This update has two main objectives:
For casual players, we have made it easier to obtain desired characters and slightly increased the amount of money earned from tours, allowing them to reach the end credits more easily.
For core players, we are alleviating the tedium and stress associated with progressing through end-game content and aiming for status caps by implementing things like skill evolution.
์ธ์ ๋์ฒ๋ผ, there are players who find the game easy and others who find it unreasonably difficult, resulting in a significant disparity. I plan to continue exploring ways (such as enhancing guides) to help players grasp the nuances of gameplay more effectively.
Please continue to enjoy Holoparade!
์ด ์๋ก์ด ์ ๋ฐ์ดํธ์ ๋ํด ์์ธํ ์์๋ณด๋ ค๋ฉด, ์์ ์ธ๊ธ๋ ๊ณต์ ์์ค๋ฅผ ํ์ธํ์ธ์..