✅ 소스를 통해 확인됨 Steam 커뮤니티
- 패치 제목: 반점 0.25 Beta Test and Roadmap to 1.0
- 패치 출시일: 4월 17, 2024
The developer of Boons & Burdens has released a new update for the game on April 17, 2024. 이 새로운 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다.. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
반점 0.25 “Shiny!”
반점 0.25 isn’t quite done cooking, but I’ve made significant changes to framerate, stability, and optimization and I would love to know how they affect performance before the patch goes live. If you’d like to test out features and content extra early: Right click Boons & Burdens in your steam library, 그런 다음 선택 “속성” > “베타” and enter the code: “catmanapplebro”
You can join the discord here, to give feedback and chat: https://discord.gg/N34PwwuEYn
I still have more polish for sounds and visuals planned, but I’ve rolled the rest of that into future patches that add more content. Speaking of future patches and more content, I’ve mapped out the full roadmap to release from this point, and it looks like this right now (subject to change):
Roadmap to Release:
- 반점 0.30 – New Wizard Class (up next)
- 반점 0.40 – 어려움 2 for Arena, New Enemies
- 반점 0.50 – New Boons
- 반점 0.60 – 어려움 3 for Classic, New Burdens
- 반점 0.70 – New Cursed Boons
- 반점 0.80 – New Wizard Class
- 반점 0.90 – New Boons
- 반점 1.00 – 어려움 3 for Arena (Endless Mode), New Boss, New Achievements
메모: new wizard classes will launch with alternate equipment to unlock, new unique boons, and achievements to unlock.
Quality of Life Features
- Your equipment and rings now show up in your inventory
- Synergy side bar in your inventory and boon shop allows you to better understand the types of upgrades you have. 메모: Rings and equipment do not yet work with this system
- Added animated icons above points of interest in the main menu hub
- Removed most intro texts for various zones of interest, updated some
- Added the ability to turn vsync on/off in the options menu
- There is now a confirmation popup when you try to surrender in game
- Inventory can now be opened in the shop menu during Arena
Art Updates
- The weapon rack now fills up with the staves you’ve unlocked
- More art will be updated in this patch, but it is not yet ready for testing
최적화
- Decreased memory usage of a variety of sprites and effects
- Reduced objects stored in memory during various phases of the game
- Optimized various routines and actions during combat in both modes, preventing unnecessary code from running when not needed
- The frame rate is now capped at 60fps, 아래로 120. 메모: This may seem counterintuitive, but the game was always simulating 60fps, and the higher fps cap may have been causing some weird video issues that my previous games didn’t have.
버그
- The invulnerable timer will no longer appear at your destination before you do during a Pyro dash ability
이 새로운 업데이트에 대해 자세히 알아보려면, 위에 언급된 공식 소스를 확인하세요..