A detailed description of how the Trade Bazaar works and breakdown of its worth.
How the Magic Happens
그래서, there’s massive confusion about how the Bazaar works. This is not surprising, as it’s very complicated. After extensive testing, I thought I’d share the details with everyone:
The Bazaar has it’s own resource generation (and storage) entirely separate from other production. Each Bazaar gets its production boosted by Quarries (except Gold) and Lumber Camps in range, ignoring any Warehouse bonus, but the 1st Bazaar also has flat production that is not related to that. It goes like this:
목재: +55w(1성) + 25% of covered, base production | ticks every 0.75 날
결석: +33에스(1성) + 33% of covered, base production | ticks every 1.25 날
철: +22나(1성) + 50% of covered, base production | ticks every 1.5 날
그리고, when the Bazaar’s storage for any of those entirely fills, the tick for that resource afterward will produce the Gold value listed for it instead. Obviously you can Buy the resources from the Bazaar’s storage, or Sell the stockpile. Why you have the right to sell a thing, but have to pay to use it, I couldn’t tell you. Ask the Devs ;피
But Is It GOOD??
The Bazaar, 그 자체로, once full, produces the equivalent of 31.5 Gold per Tax Cycle (회전하다), 취득 27 Turns to pay off it’s Cost (그리고, 다시, that’s not counting the time it takes to fill up its Storage). 그래서, it’s not a great option for Gold income.
하지만, it is a good option for getting Iron early on, particularly if you get stiffed on Iron Veins, as the 1st Bazaar produces the equivalent of a Tier 1 Mine on a 5.6-Tile Iron Vein, which is pretty darn good! You’ll have to buy it but it’ll be worth it when you have tons of Gold but your progress is locked behind Iron. Happens to me all the time between Waves 1 그리고 3. Can help similarly with Stone.
그래서, situationally, it can be very helpful. Just don’t expect it to be the eco powerhouse that it is in TAB.
이것이 오늘 우리가 공유하는 모든 것입니다. 암흑의 시대: 최종 스탠드 가이드. 이 가이드는 원래 작성자가 작성하고 작성했습니다. 카버트 7. 이 가이드를 업데이트하지 못한 경우, 다음을 수행하여 최신 업데이트를 찾을 수 있습니다. 링크.