✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: Update v1.5.0.8 Optx2
- パッチのリリース日: 4月 12, 2024
Ultimate Admiralの開発者: Dreadnoughts has released a new update for the game on April 12, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
Hello Admirals,
We have improved the game with the following:
Optimization Update v1.5.0.8
- Further battle fps optimization. Fixed lag caused due to UI refresh when selecting a ship. Other optimizations increase the battle fps smoothness, even when a battle includes many ships. ノート: We have investigated and seen a freeze issue when loading modified versions of the game. Please do not report bugs to us when you modify in any way the game files because it is not helpful at all.
- Improved AI division logic. AI ships will now more actively protect the transports. Scout/Screen divisions will maintain a safer distance from enemies and move closer to the main formation.
- Reduced GDP growth penalty due to war and increased the impact of Transport Capacity losses in GDP Growth. 結果として, wars will not suddenly impact negatively a player but transport losses will be more severe to growth, especially to players who neglect guarding their seas and choose to make one unrealistic huge fleet of battleships to win every battle engagement.
- Improved Transport Capacity gain or loss according to GDP to be more dynamic.
- Submarines became much more capable in hurting the transports and to defend themselves. Submarines remain fragile vs surface ships with good ASW and depth charges but their strategic role is now in the proper base.
- Balanced Campaign AI to be more productive overall.
- Balanced ship pitch/roll mechanics. Previously the small ships could roll too much.
- Balanced guns friendly fire mechanics to not be so strict as before, to evaluate more accurately when to make guns not fire when friendlies are close.
- Fixed minor border issues in the region of west Africa.
- Further auto-design optimizations.
- Other minor improvements.
楽しむ!
The Game-Labs Team
Uploaded optimized version including the following:
- Fixed minor UI issue: It was not updating fast enough when switching to another division.
- Further fix for a possible ship freezing prior to starting a battle. Please advise if you still get such a problem, only in unmodified versions of the game.
- Further auto-design optimization to be faster and even more effective.
Please restart Steam to receive the update. If Steam updates during gameplay, you will get random freezes in the game.
Uploaded optimized version x2 including the following:
- Fixed possible formation issues, ships not being able to turn and move in straight line for too long or failing to switch to new leader.
- Minor optimizations related with the division UI logic, which could possible cause a freeze bug depending on random player actions.
- Improved AI speed management when travelling in a division (previously it could slow down too much and become an easy target).
- Fixed minor ship part issues reported kindly by Dante S. Lancaster (forum name).
Please restart Steam to receive the update. If Steam updates during gameplay, you will get random freezes in the game.
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.