Wondering what outcomes are possible for the events? This guide may help you choose.
セクタ 000: Special Missions
You do want to immediately accept all given special missions to you. These unlock incentives for you to reach, like gathering science data in FTL or helping colonists in space.
セクタ 001: Tiddlets
Upon reaching Sector 001 you wil be greeted with a comm signal asking you to deliver Tiddles.
Caveat: Traveling too far with FTL causes Tiddlets to randomly combust and die. You will be range limited in your jump distance. The further you jump, the more Tiddlets it’s guaranteed to kill.
After one jump you will be contacted by a dubious party offering you to sell them the tiddlets. あなたはできる (as of Alpha 1) only deliver tiddlets to one party, 両方ではない.
Every jump causes the Tiddlets to multiply, so with every FTL you could potentionally rake in a lot of bank.
Choosing to deliver the tiddlets
- あなたに与えます 400.000$
- 追加します 1 point humanitarian and logistics rating per Tiddlet
- If you deliver a lot of them (unclear how many), you get two Long Range Hypserspace Sensors (which gather more science data)
Giving them to the Wanted: Tiddles party
- あなたに与えます 10.000$ per tiddles
- 追加します 1 point criminal and logistics rating per Tiddlet
補遺
As of Alpha 1, there are currently no more such events other than Tiddles and the incremental monetary bonus when you gather science or rescue people.
これが今日私たちがこの目的で共有するすべてです The Last Starship ガイド. このガイドは元々、次の者によって作成および執筆されました。 Veni Vidi Vodka. このガイドを更新できなかった場合, これに従って最新のアップデートを見つけることができます リンク.