✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: Starground Alpha v6.2.0 Released
- パッチのリリース日: 4月 17, 2024
The developer of Starground has released a new update for the game on April 17, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
v6.2.0 of Starground is now out! This update addresses some early-game balancing issues with both power and dungeoning. Batteries have been introduced to handle unreliable early-game power. Buildings now also don’t require full power, and their speed will scale with consumption.
追加
- Added batteries
- Added big batteries
- Added the option to enable and disable vsync
- Added a slider to allow setting a max fps
- Added healthbars to enemies
変更点
- Decreased the collector power consumption to 5 SE
- Increased the length of the daycycle from 300 秒 600 (5 minutes to 10)
- Made it so machines will now slow down when power is low instead of stopping
- Made it so you can walk on solar panels
- Made it so fists now have much longer range
- Lowered moonshroom health from 8 に 6
- Doubled the damage fists do
- Made it so damage no longer stacks ontop of the base damage (so if you have a sword with 4 ダメージ, you do 4 damage instead of 4.25)
-
Balanced weapon components
- Fungdle cooldown 0.4 -> 0.1
- Primitive Handle cooldown 0.5 -> 0.3
- Long Handle cooldown 0.4 -> 0.2
- Primitive Hammer damage 1 -> 2
修正
- Fixed an issue where treadmills were not created in multiplayer
- Potentially fixed an issue related to a tesla coil having a null network
- Fixed an issue where the power generation and consumption values were incorrectly calculated when adding a tesla coil to a pre-existing network
- Fixed an issue where blacklist filters on movers didn’t work
- Fixed an issue where treadmills blocked other buildings
- Fixed an issue where the player was incorrectly layered with the treadmill
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.