✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: Patch Update 1.18
- パッチのリリース日: 4月 17, 2024
The developer of Mercury Fallen has released a new update for the game on April 17, 2024. この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
Howdy Folks!
Patch Update 1.18 is now available. This update fixes various issues including a game breaking bug where you could deconstruct something critical to progressing in the main mission.
Thank you for the great feedback on the experimental branch. There are still some issues that are being looked into, but I wanted to get these fixes out the door. Check out the release notes below for the full list of fixes.
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Release Notes
- Optimized various UI elements to reduce memory usage
- Reduced memory overhead when returning back to the main menu. This should result in less time taken to return to the main menu as well as reduce instances of the game freezing.
- “Game Saved” text now appears in the lower middle of the screen when the game is saved.
- 修理済み: Unable to assign object display objects in info panel in some instances
- 修理済み: Able to deconstruct Terraformer Regulator structure from construction queue.
- 修理済み: Colonists are stuck performing an action if that action is removed by changing job roles in some instances.
- 修理済み: Threading issue related to colonists collecting items on the floor. This could lead to various unexpected behaviors.
- 修理済み: Job action data not clearing correctly when changing job roles.
- 修理済み: Colonist action data not correctly cleaned up after certain actions are performed. This can cause performance issues over extended play times.
- 修理済み: Internal error can occur if clicking through story choices too quickly.
- 修理済み: Wall lights not contributing to room lighting value in some cases.
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.