This guide will show you how to use glass shards in 恐れ & 飢え 2: 仕上げる.
概要
To start your search for the legendary glass shard, head to Prehevil. This sought-after item is conveniently scattered throughout the area, often found lying on the floor in piles within most houses.
Once you’ve acquired a glass shard, it becomes a valuable consumable in your inventory. When used on an enemy’s head during combat, it carries a potent effect, boasting a 70% chance of blinding your opponent. This means their hit rate will be significantly reduced by 75% compared to their normal accuracy.
Keep an eye out for the unmistakable icon that signifies a successful blinding effect on your adversary. This visual cue confirms that your strategic employment of the glass shard has effectively impaired your opponent’s ability to land accurate hits.
Risks
Using glass shards on enemies carries some risks. 初め, there’s the chance of being hit directly after using them. This means your attack might not be effective if the enemy strikes back immediately. 第二に, there’s the risk of being unlucky and getting hit despite attempting to blind the enemy with the glass shards. 時々, blind attacks don’t always work out as planned. 最後に, there’s the straightforward risk of simply missing the target with the glass shards, leaving you vulnerable to counterattacks. それで, while glass shards can be a useful tool, it’s important to consider these potential pitfalls before relying on them in combat.
例
In my own playthrough of Termina, I only utilized glass shards a few times. One enemy I used them on was Needles, particularly when he became a significant threat to me and my party. Needles had the capability to inflict substantial harm, so I opted to blind him with the glass shards to gain the upper hand. By impairing his vision, I could then focus on attacking him while he was unable to see. This strategy allowed me to destroy both of his arms, しかし残念ながら, one of my party members, the goat, still succumbed to Needles’ attacks despite being blinded. It was a challenging encounter, highlighting the risks and rewards of using glass shards in combat situations.
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