✅ ソースは次の方法で検証されました スチームコミュニティ
- パッチのタイトル: 0.0.23.7 – MANDRILLIAN MISFIRE FIX
- パッチのリリース日:
The developer of Escape From Mandrillia has released a new update for the game on . この新しいアップデートで確認または変更される予定の新しい点は次のとおりです。. この情報は Steam の公式発表から直接抜粋したものです。
こんにちは! Finally fixed this long-standing bug that could sometimes cause Mandrillians to miss their hits when it looked like they should have connected.
I’ve also fixed some ugly code and revamped some input-related stuffs.
Insectoid work is going smoothly so far, here’s a bunch of them attacking a ball:
CHANGELOG:
- Fixed long-standing bug that sometimes caused Mandrillian hits to miss
- Fixed bug that caused Mandrillians to spawn with no stamina on the Victory Room
- Fixed bug that caused Mandrillians to recover stamina slower than intended in the Victory Room unless they were gibbed
- Changed the TRACKPAD setting to CONTROLLER; options are now NORMAL and VIVE WAND. This setting was only useful for wands (to choose between needing to click the trackpad to move/look around), and could also create problems if enabled with anything that was not a Vive Wand. いかなる場合でも, there’s more changes coming to this later
- Tweaked some bindings for Index and Touch controllers to prevent users that migrate from Vive Wands to be unable to move if they had the “TRACKPAD PRESS” 設定
- By popular demand reverted the default layout of the Oculus Touch face buttons (so the main button is back to being the lower one)
ご了承ください, the way SteamVR bindings work, they might not apply instantly apply to everyone.
Have a good day!
この新しいアップデートの詳細については、, 上記の公式ソースを確認してください.