Copy these lines into the engine.ini file to improve the lighting in your Unreal Engine 4 jeux. These settings are recommended by Epic Games to achieve a balanced and natural look. They also fix any overexposure and strange lighting adjustments caused by DTG. En outre, this configuration enhances the range of exterior cameras and enables high-quality clouds at a lower resolution to improve your game’les performances.
[SystemSettings]
r.GTSyncType=1
r.OneFrameThreadLag=1
r.ToneMapper.Sharpen=1
r.MaxAnisotropy=16
foliage.LODDistanceScale=3
ts2.dbg.AllowAllVehiclesInScenarioDesigner=2
ts2.dbg.Camera.MaxLinearDistance=100000
ts2.dbg.Camera.MaxHorizontalDistance=100000
ts2.dbg.Camera.MaxVerticalHeight=10000
ts2.dbg.MaxFreeCameraDistance=100000
ts2.dbg.Camera.CameraBoomMaxLength=5000
ts2.dbg.JourneyChapterLockOverride=1
ts2.save.CheckpointsEnabled=1
ts2.dbg.CameraModifier.DriverPerspective.Enabled=0
ts2.dbg.CameraModifier.LowLight.Enabled=1
ts2.dbg.CameraModifier.LowLight.SceneIntensityFadeIn.End=100
ts2.dbg.CameraModifier.LowLight.SceneIntensityFadeIn.Begin=100
ts2.dbg.CameraModifier.LowLight.Adjustments.AutoExposure.LowPercent=50.0
ts2.dbg.CameraModifier.LowLight.Adjustments.AutoExposure.HighPercent=100.0
ts2.dbg.CameraModifier.LowLight.Adjustments.Gain.Global=-1
ts2.dbg.CameraModifier.LowLight.Adjustments.Gain.Highlights=-1
ts2.dbg.CameraModifier.LowLight.Adjustments.Gain.Shadows=-1
ts2.dbg.CameraModifier.LowLight.Adjustments.Tonemap.ExpandGamut=1
ts2.dbg.CameraModifier.LowLight.Adjustments.Tonemap.ToneCurveAmount=1
r.tonemappergamma=2.2
TimeOfDaySystem.BloomIntensity=0.675
TimeOfDaySystem.SunIntensity=120000
TimeofDaySystem.LegacyEmissiveAdjustments.EmissiveMultNonLamp=2000
TimeofDaySystem.LegacyEmissiveAdjustments.EmissiveMultLamp=15000
r.Shadow.FilterMethod=0
TimeOfDaySystem.AutoExposure.ExposureBias=0
TimeOfDaySystem.VolumetricCloud.Scale=1
TimeOfDaySystem.VolumetricCloudScale.BaseNoise=1.0
TimeOfDaySystem.VolumetricCloudScale.SubNoise=1.0
TimeofDaySystem.VolumetricCloud.LayerHeightScale=1.0
TimeofDaySystem.VolumetricCloud.LayerCount=2
TimeofDaySystem.VolumetricCloud.TracingStartMaxDistance=100
TimeofDaySystem.VolumetricCloud.RenderTargetMode=0
TimeofDaySystem.VolumetricCloud.NoiseTextureResolution=2
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